2012-09-28, 11:38 AM
I like the idea of PvP -- an optional dungeon of sorts that pits you against opponents who can actually strategize. If it could be rebalanced (AND ESPECIALLY DE-LAGGED) that would be nice. Since FFA was pretty much the only mode anyone went into before, I understand cutting it down to one mode, but why did they cut it down to one map? And why remove the variety of buffs and debuffs?
The decreasing value of secondary stat also bothers me. The upcoming removal of secondary stat requirements altogether, in combination with previous decreases of ss' effects, kind of precludes the idea of AP builds at all. In that case why even have the AP system? Just get rid of it and automatically increase players' stats every level-up -_-; A more nuanced AP system would be nice.
I like story, but I like good story -- or at least, not offensively dull and overdone. More storyline quests and NPCs with histories would be a plus, if they can write 'em better (and with more regard for continuity ffs). I don't mind a bit of corniness like the beginning Resistance quests, but DS backstory makes me roll my eyes. Also, the main thing that hinders NPC chat for me is having to wait for text to load letter-by-letter. wtp? Is there a programming reason for that?
//edit: Oh, and queer storylines. Not that that's ever going to happen, considering the whole ONE MAN ONE WOMAN LOL thing.
The decreasing value of secondary stat also bothers me. The upcoming removal of secondary stat requirements altogether, in combination with previous decreases of ss' effects, kind of precludes the idea of AP builds at all. In that case why even have the AP system? Just get rid of it and automatically increase players' stats every level-up -_-; A more nuanced AP system would be nice.
I like story, but I like good story -- or at least, not offensively dull and overdone. More storyline quests and NPCs with histories would be a plus, if they can write 'em better (and with more regard for continuity ffs). I don't mind a bit of corniness like the beginning Resistance quests, but DS backstory makes me roll my eyes. Also, the main thing that hinders NPC chat for me is having to wait for text to load letter-by-letter. wtp? Is there a programming reason for that?
//edit: Oh, and queer storylines. Not that that's ever going to happen, considering the whole ONE MAN ONE WOMAN LOL thing.

