2012-09-26, 06:18 AM
From what I understand, the "tiers" are not automatic and based on class.
Rather, the more you win, the higher you go. At first, the game throws everyone into one arena, and of course you see some people dying continuously and some 1-hitting everything. But as more days pass and the game learns everyone's abilities, it'll sort itself out, and you will find yourself in a room with people who are more-or-less even with you, regardless of class, funding, lag, character control, and whatever else affects success at PvP.
Rather, the more you win, the higher you go. At first, the game throws everyone into one arena, and of course you see some people dying continuously and some 1-hitting everything. But as more days pass and the game learns everyone's abilities, it'll sort itself out, and you will find yourself in a room with people who are more-or-less even with you, regardless of class, funding, lag, character control, and whatever else affects success at PvP.

