Harrisonized Wrote:Someone please explain to me why the cooldown is even related to the durability. If you can take significantly more hits on a higher leveled battleship (the def added is brought into play as well), then wouldn't your ship last longer even though the cooldown is longer?
Also, if you aren't forcefully dismounted from your battleship before your cooldown ends, then doesn't that mean you can literally stay on your ship... forever?
It's a factor of HP versus cooldown, in this case say, level 150, you get ~50% more HP but the cooldown is four times as long - not a good use of time.
The source of your misconception, though, may be your thinking that the cooldown starts when you get on the ship - it actually begins when the ship breaks. It's not hard to tell, since a 154 Captain from one of the videos in the gunslinger guide repeatedly goes on and off their battleship in a fairly short period of time:
[YOUTUBE]oS6eG9JIRpI[/YOUTUBE]
Since cooldown doesn't affect the skill when it's used, then it's only logical to conclude that it affects the skill when its durability runs out - hence the HP/cooldown comparison.

