GMS v118 - Potential update, Fantastic Themepark
#53
ShinkuDragon Wrote:then there's the CS ones:

Silver Potential Slot Carver 50%/25%
Gold Potential Slot Carver 80%/40%

they both also mention the "nocursed=1" they also seem to have two success rates, and are the only ones available that give the second potential line, so we're assumming that the first success rate is if you're adding the first line, and the second success chance is if you're adding a second line

if anyone has the kms post from orange mushroom (was spadow reporting at that point?) please put a link, since i think the last two worked the same way there)

 kMS Cash Shop Notice for Slot Carvers

Left is Gold, Right is Silver
Orange lines on the bottom read something like:
1. First Additional Potential: 80%/50%
2. Second Additional Potential 40%/25%
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GMS v118 - Potential update, Fantastic Themepark - by Grey - 2012-09-25, 03:21 AM

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