2012-09-22, 07:06 AM
I actually don't mind the zakum PQ... it'd be nice if you got some sort of account-wide token that let any of your characters go without having to repeat the process but still, it's not the worst thing ever. The Kaede Castle JQ seems more like a puzzle than a test of any sort of skill. Once I saw a video of how it's done, it stopped being a roadblock at all. I think these are fine.
That said... the original three JQs of old are incredibly archaic, unfair, and offer little compensation for all that wasted time. Waaaay back in beta, they weren't quite so useless; John's first one gave you screws, which were in demand, and a level 35 dark glove, which was also nice (considering almost no one got as far as level 50 in beta, grind was brutal yo) Sabitrama's awarded you with the moon rock I believe, which just about every warrior wanted to work towards completing the then-amazing Hero's Gladius, and while the direct rewards from Shumi were awful, the true reward was getting a map of bubblings or wraiths all to yourself for awhile, which as a cleric, the latter was a godsend.
Today? It's worthless, all of it. I wouldn't go so far as to say these JQs should be completely removed, but it'd be nice if they updated the rewards to something a bit more useful, for example 60% scrolls, which might still be "worthless" to veteran players, but a new guy could definitely find a use for them, or crafting recipes, or something. Not stuff absolutely nobody needs anymore.
That said... the original three JQs of old are incredibly archaic, unfair, and offer little compensation for all that wasted time. Waaaay back in beta, they weren't quite so useless; John's first one gave you screws, which were in demand, and a level 35 dark glove, which was also nice (considering almost no one got as far as level 50 in beta, grind was brutal yo) Sabitrama's awarded you with the moon rock I believe, which just about every warrior wanted to work towards completing the then-amazing Hero's Gladius, and while the direct rewards from Shumi were awful, the true reward was getting a map of bubblings or wraiths all to yourself for awhile, which as a cleric, the latter was a godsend.
Today? It's worthless, all of it. I wouldn't go so far as to say these JQs should be completely removed, but it'd be nice if they updated the rewards to something a bit more useful, for example 60% scrolls, which might still be "worthless" to veteran players, but a new guy could definitely find a use for them, or crafting recipes, or something. Not stuff absolutely nobody needs anymore.

