2012-09-21, 01:30 PM
I'm looking into building a Sleet Storm CQC Wizard set after the patch now to have some fun, but I have to respec a lot of my gear since my build currently is low HP, high mitigation, with 2k Life Regen on Storm Chaser, and I don't think it's viable to have the same set for both since Frost Nova and Diamond Skin won't be up as often.
I was bidding on a Stone of Jordan to get things started, but it went up to 11m from 9m in the last 30 seconds and I couldn't bid fast enough T_T Hoping people start posting cheap mlvl63 Wizard Helms since ilvl62s suck so much. You lose out on 2.5% Critical since they can't get ilvl63 mods =/
I wish Sources, Helms, and Weapons had more variety/usefulness on the Wizard skills they can spawn with. Energy Twister only appears on Weapon, Ray of Frost only appears on Helms, etc.
http://us.battle.net/d3/en/calculator/wi...Zfg!YZcZaY
If I can stack enough All Resist, I would go with this, and be flexible around the Slow Time and Magic Weapon. I want to stay in the spirit of melee/CQC, but any ranged monsters will be very difficult since they all tend to run. The new snare rate will help with this though. Perhaps Teleport with Calamity to close and as an initial burst, or Blizzard/Frost Hydra for the initial snare and flavour. The damage is already impressive, so lockdown wouldn't be as necessary from Frost Nova/Diamond Skin, but since stacking critical rate and AP on Crit is the best way to maintain upkeep, might as well take advantage of Critical Mass. Might switch Galvanizing since it's rather unnecessary and the only reason I use it is to stack more Life Regen to feel good. Cold Blooded would probably be the way to go, or Astral Presence if I don't recover enough AP.
I was bidding on a Stone of Jordan to get things started, but it went up to 11m from 9m in the last 30 seconds and I couldn't bid fast enough T_T Hoping people start posting cheap mlvl63 Wizard Helms since ilvl62s suck so much. You lose out on 2.5% Critical since they can't get ilvl63 mods =/
I wish Sources, Helms, and Weapons had more variety/usefulness on the Wizard skills they can spawn with. Energy Twister only appears on Weapon, Ray of Frost only appears on Helms, etc.
http://us.battle.net/d3/en/calculator/wi...Zfg!YZcZaY
If I can stack enough All Resist, I would go with this, and be flexible around the Slow Time and Magic Weapon. I want to stay in the spirit of melee/CQC, but any ranged monsters will be very difficult since they all tend to run. The new snare rate will help with this though. Perhaps Teleport with Calamity to close and as an initial burst, or Blizzard/Frost Hydra for the initial snare and flavour. The damage is already impressive, so lockdown wouldn't be as necessary from Frost Nova/Diamond Skin, but since stacking critical rate and AP on Crit is the best way to maintain upkeep, might as well take advantage of Critical Mass. Might switch Galvanizing since it's rather unnecessary and the only reason I use it is to stack more Life Regen to feel good. Cold Blooded would probably be the way to go, or Astral Presence if I don't recover enough AP.

