KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant
Takebacker Wrote:ITT: Paladins complain about nothing.

I guess everyone forgot how f'ucking amazing bind+crash+ignoring DR and literally everything else for 30 seconds is for downing bosses. Who gives a s'hit if you think the damage boosts weren't significant enough when you're completely ignoring what you gained in return.

>Hyping up situational benefits

They could have just give Sanctuary a hyper skill passive that gave it Smite's locking effect and made a less gimmicky hyper skill attack.

Sacrosanctity's 10 minute cool down makes it really situational for just ignoring DR. Kaiser's transfiguration ignores DR, lasts 3 times as long, and can be used whenever the gauge is full (which takes less than 10 minutes).
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KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - by Baklava - 2012-09-16, 03:28 PM

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