KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant
Fiel Wrote:Moving and forgetfulness. Update them if you want this time around, but I won't be making skill tables for these for a while - at least not until I get my desk and chair here so I can work with some semblance of comfort.

I've updated them so you can check it over whenever you're ready. Just wanted to make sure there wasn't some error about it.

Chilly Wrote:I was unaware Ice Aura had some sort of Infinity action, were you referring to Stance or something else I'm not comprehending? A toggle ought not cancel Knight's Watch right since it isn't recasting itself? Maybe I'm approaching this from a different viewpoint, I Knight's Watch directly after casting Infinity so I can Teleport Mastery monsters unimpeded during the power up.

What I meant was Ice Aura had an infinite duration, so unless it constantly refreshed, it shouldn't cancel Knight's Watch.

If anyone has an I/L in KMS and they don't have a Mikhail/Stance, they can test it with me when this comes out.
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KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - by JoeTang - 2012-09-16, 12:52 AM

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