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Definitive KMS Phantom changes/nerfs
#5
If you take hyper skills into account:
Crit rate is the same while you have judgement draw crit in effect.
Mille itself went from 130% to 120% but there's a hyper skill that buffs it by 20% so overall buff.
Aria is nerfed by 10% but a hyper skill gives you 10% damage so these cancel (or possibly result in very minor buff if they multiply).
Carte noir's nerf matches mille's buff in per-attack damage.
Stolen skills stuff: IDK if JoeTang toke this into account, but Aria doesn't affect magic skills (My CL damage is the same with and without the buff, I tested before Arkarium one day). 77%*1.3 = ~100% which MIGHT mean he just used a range with aria on? (*Hopes this is the case)
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Messages In This Thread
Definitive KMS Phantom changes/nerfs - by Aflac - 2012-09-14, 04:35 PM
Definitive KMS Phantom changes/nerfs - by aslemn - 2012-09-15, 08:10 PM
Definitive KMS Phantom changes/nerfs - by Devil - 2012-09-15, 09:21 PM
Definitive KMS Phantom changes/nerfs - by DarkQThunder - 2012-09-15, 09:40 PM
Definitive KMS Phantom changes/nerfs - by JoeTang - 2012-09-16, 12:50 AM
Definitive KMS Phantom changes/nerfs - by Aflac - 2012-09-16, 05:10 PM
Definitive KMS Phantom changes/nerfs - by Aflac - 2012-09-16, 07:44 PM

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