KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant
JoeTang Wrote:Yeah, and with Ice Aura's low duration of infinity, there will be a lot of recasting to cancel Knight's Watch.

I was unaware Ice Aura had some sort of Infinity action, were you referring to Stance or something else I'm not comprehending? A toggle ought not cancel Knight's Watch right since it isn't recasting itself? Maybe I'm approaching this from a different viewpoint, I Knight's Watch directly after casting Infinity so I can Teleport Mastery monsters unimpeded during the power up.
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KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - by Chilly - 2012-09-15, 03:27 PM

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