2012-09-14, 02:31 PM
IImaplers Wrote:Of course I'm discounting the fact that both IL and FP attacks have a cap of 10 mil. In hitting the cap:I'm not sure how you're counting this, but based on your calculations for I/L's LS:
MF: 60-120 mil damage every 90 seconds, and let's assume DoT hits about 1 mil each tick (may or may not be accurate or realistic), for 30 mil damage. That's a total of 90-150 million damage.
LS: 90 mil damage every 90 seconds.
Meh, calculated it wrong before editing. FP would win here, easily. I might have undervalued the DoT also by a lot.
90mil dmg/90 secs
-> 90mil = 6600% (700%*8 + 1000%)
-> 700% = 9.54~mil
-> Here's the funny part, 9.54~mil per 700% means that the last hit (1000%) only does 0.459999mil more damage than the first 8 hits, so the actual calculation would probably be something like 9,999,999 (cap) per hit. (so the last hit's additional 300% becomes pointless in this case)
Using that on F/P's MF
-> 700%*6 = 9,999,999*6 or 59,999,994 (initial hit)
-> 700%*30 = 9,999,999*30 or 299,999,970 (dot)
-> 57.24+286.2 = 359999964 (total)
-> each time the 20% proc works, you will deal an additional 59,999,994 damage (bringing it it 419,999,958 damage)
Yea, your calculations are off by around 6 times. The results wont be drastically different even if you say that both cases assuming 100% crit on all hits, because that's not a feasible comparison, considering both classes' crit rates.
IImaplers Wrote:That question was asked earlier, and I have no idea if you can or not, but I doubt it though.There was no restriction listed on Max's blog, only Bishop's toggle skill has that. Also, it would make the toggle completely pointless to use if you can't cast anything, since it would be like some slightly more powerful version of teleport mastery spam. As it stands, its something like Demon Slayer's Metamorphosis, although much more powerful but also slower.
edit: who knows?

