KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant
Megiddo Flame has some variables that are unexplained
x = 2
prop = 20
And when it regens
prop = 20
subProp = 100
x = 1
y = 2

It's conceivable that it can guarantee at least two hits with x = 2, since there is a less than 1% chance of it to hit more than 2 times. It can also be possible that prop = 20 or subProp = 100 refers to the chance of the DoT being applied.
Also, if you observe the video again, you'll note that the second and third hits don't actually do any damage. The first monster died to the one cast, no HP bar appears, and it takes 3 hits from Fire Aura, so it obviously has less than 1m HP.

Fire Aura does no DoT by the way.
Reply


Messages In This Thread
KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - by JoeTang - 2012-09-14, 11:39 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)