KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant
#24
 Paladin Hyper
 Mikhail Hyper

Unless I'm reading this incorrectly...
Paladin: 500%x3 to 15 mobs, 120 second cooldown. 400% range. Max damage is 10m.
Mikhail: 1000%x8 to 15 mobs, 90 second cooldown. 370% range. Max damage is 10m.

They can't even balance properly when they add content for two different classes at the same time!

I get that Paladins are a defensive class, but this INSANE power difference goes beyond the border of retardation. I have lost the little faith I had remaining that Nexon can do things right once in a while.
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KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - by Polantaris - 2012-09-13, 11:18 AM

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