2012-09-09, 07:43 PM
Link Wrote:Make dodging / blocking / guarding NOT let you be affected by status effects. There's absolutely zero reason I should be stunned for 1 solid hour, without break, when trying to fight Body Guard A, simply because I have a 65% dodge rate. Where's the logic in this?
Oh, right. Nexon.
Give back invincibility time on MISS/dodges/etc. rather than only preventing touch damage from hitting you.
Being 'MISS'ed 4 times in a row rapidly, then hit by an attack, means your 80% avoid is effectively reducing damage taken by about 20%. It also means you can't choose which attacks to get hit by the way you can if all monster attacks make you temporarily invincible.

