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On the Issue of Power Creep and How It Relates to Nexon
#52
valhala556 Wrote:Yeah thats true. But you have to keep in mind what the end game looks like. If it's like MS then the stun property is useless because it doesnt affect boss and everyone now can one shot any mob that could be stunned. they would have to apply stun to affect bosses in one way or another. This is just me but personally I dont think their should be jobs that are distinctly better at pvp than pve or vise versa. It creates a segregation of classes.

The incomparables should be made that they have two sort of effects for pvp and pve and player verses Boss (because that is different than just standard enemies) so that 1 effect is useful in all seneros. And I hate to be nitpicky about your examples. But using cheapness of potions really shouldnt be considered a pro/con for incomparables. Yes I know it matters when extreammly poor but when it comes down to it, it doesn't. really affect anything.

What I said about incomparables wasn't set in MS. I was responding to those saying in this thread that the incomparables example made no sense, when I find it pretty clear what the one talking meant with it. Neither I said a good example of incomparables would be making a char pro in PvE and bad in PvP or anything alike.

I am aware that one of MS biggest flaws is the fact that anything but raw damage is useless as monsters die way faster than status effects can last to show they are of any use.

IllegallySane Wrote:Stunning to save potions is kind of a moot point when the latest RPGs have moved away from potion spamming. In MS's case many classes have a way to heal up HP now, have monster damage more smoothed out via more defensive abilities/passives (either high defenses, avoid, or a combination of the two), or simply abuse the power of NLC potions.

Again, my examples were not placed in MS. Keep in mind I'm only giving my interpretation of the examples in the EXtraCredits video, which doesn't mention anything near a game as simple as MS.

However, on your commen, stun might mean nothing or be even a waste in the current MS, but I can tell you how back in the days where there was only Ludbrium / Aqua Dungeon, I wished so bad that physical attacks wouldn't cancel out stun effects,in other to save pots.
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On the Issue of Power Creep and How It Relates to Nexon - by byakugan - 2012-09-05, 10:25 PM

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