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KMST~~1.2.443 Lv.181 Angelic Burster Solo Zakum
#21
anondesu9000 Wrote:Yes, yes, I don't know jack about KMST and said something in err. Live and learn, though.

As if that excuses you for acting like a stereotypical ignorant American.

As if saying something like "Lol so weak, a XXX is so much better. Noob class" etc makes you look like anything more than a douche.

(I only say American because I do not know your nationality. I'm going to assume American.)
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#22
they're what vipers should have been.
way better use of the recharge system that vipers also have.
the need to combo it up to keep it going is pretty cool too.
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#23
Imitazion Wrote:they're what vipers should have been.
way better use of the recharge system that vipers also have.
the need to combo it up to keep it going is pretty cool too.

I kinda feel both Aran and Buccs have been a bit gipped by Kaiser and his combo system and Burster with her recharge system.
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#24
Arrol Wrote:I kinda feel both Aran and Buccs have been a bit gipped by Kaiser and his combo system and Burster with her recharge system.
I think the Aran combo system is pretty cool, especially since you're forced to do combos to use the desired attack.
you don't have to do that as a Kaiser, the only use comboing has for Kaiser is a faster gauge recharge.
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#25
the one number thing makes the class seem weak. i wish nexon could've done this to classes like paladins(blast) and mages(paralyze, chain lightning, flame wheel) before doubling, tripling and even quintupling their attacks. if the skills have high % with the ability to break damage caps, slow speed doesnt matter.
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#26
DeanNim Wrote:the one number thing makes the class seem weak. i wish nexon could've done this to classes like paladins(blast) and mages(paralyze, chain lightning, flame wheel) before doubling, tripling and even quintupling their attacks. if the skills have high % with the ability to break damage caps, slow speed doesnt matter.

Ugh... if only.
That would make my day if this ever came true.
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#27
kruimel0 Wrote:All you need to know about KMST and bossing videos is that the characters are unfunded as pineapple.

A common misconception.
This AB has a damage range of 130k with 40% boss damage and 23% total damage with all skills mastered.

Just wait till AB reaches the public server this week. You'll see crazy numbers.
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#28
so the 'burster' part of her name is referenced to her ability to 'burst' the damage cap ? :O
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#29
Spadow Wrote:A common misconception.
This AB has a damage range of 130k with 40% boss damage and 23% total damage with all skills mastered.

Just wait till AB reaches the public server this week. You'll see crazy numbers.

If it's just from additional potential like you told me on EF, then it's a pseudo-range.
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#30
Locked Wrote:If it's just from additional potential like you told me on EF, then it's a pseudo-range.

I told you that additional cubes were introduced in this term. Best testers can spend their maple points on miracle cubes.
The only info the uploader provides is what I just said.
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#31
Look who visited the thread!

http://www.basilmarket.com/forum/2473556...rster.html
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#32
Zelkova Wrote:Look who visited the thread!

http://www.basilmarket.com/forum/2473556...rster.html

I've just fazed through that thread.
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#33
Zelkova Wrote:As if that excuses you for acting like a stereotypical ignorant American.

As if saying something like "Lol so weak, a XXX is so much better. Noob class" etc makes you look like anything more than a douche.

(I only say American because I do not know your nationality. I'm going to assume American.)

Seeing as on the Internets nationality is the new racism, I find that appalling. Especially your making an assumption about my nationality in the first place. The only way you could possibly be more offensive is to call me a stereotypical lazy "african american" because I sit around posting on MMO forums, and then note that you're assuming I'm black because HEY IT FITS THE STEREOTYPE SO WHY NOT.

Not that you're racist. You're just stereotyping someone based on nationality, which is in turn based on an assumption about both the person's nationality and IRL personality. Despite not knowing either. Not that you're a bigot. You're just prejudiced. NOT THAT IT'S A BAD THING! Oh wait, yes it is. LOLOL!

Suddenly, I feel pretty damn good about being a "stereotypical ignorant American douche," if only because I don't go around flaunting my prejudices. Good job undermining your point there, bro.

Inb4 I'm b& for objecting to your objectification of an entire nation's populace.

Zelkova Wrote:Look who visited the thread!

http://www.basilmarket.com/forum/2473556...rster.html

Revuln is mine heero.

Quote:Ugh and here we go, people complaining again. You also realize this is before KMS decides to revamp them like they do to all jobs that are too powerful.. >_>.
Example A : Mechanics
Example B : Demon Slayers
And now we complain again like we do every class that comes out. Gosh. Seriously, everything ends up balancing out in the end. Nexon either buffs all the chars / monsters around that class so that everything is evened out, or they nerf it to the bone.
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#34
inSAMMIty Wrote:I agree with this, the massive clouds of numbers sort of annoy me...

I feel your pain...

[Image: OELe]

I don't even know what to say at this point... I've been so uninterested with the new classes that I honestly don't care what Nexon does. I'm going to sleep now and not looking at any more AB or Kaiser pomegranate. Good night.
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#35
DeanNim Wrote:the one number thing makes the class seem weak. i wish nexon could've done this to classes like paladins(blast) and mages(paralyze, chain lightning, flame wheel) before doubling, tripling and even quintupling their attacks. if the skills have high % with the ability to break damage caps, slow speed doesnt matter.

Erm... for all those skills you listed... they WERE once 1 number, big % and slow... back in the ancient time... not the ability to break damage caps though
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#36
jintso Wrote:Erm... for all those skills you listed... they WERE once 1 number, big % and slow... back in the ancient time... not the ability to break damage caps though

"i wish they could've done this"
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#37
DeanNim Wrote:the one number thing makes the class seem weak. i wish nexon could've done this to classes like paladins(blast) and mages(paralyze, chain lightning, flame wheel) before doubling, tripling and even quintupling their attacks. if the skills have high % with the ability to break damage caps, slow speed doesnt matter.

Since they decided to break their established damage cap rules...I absolutely agree. Though Blast still needs a range increase.
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#38
The char only got hit once in the whole run as far as i noticed, otherwise miss,miss,miss. How is it that these KMS/KMST players almost never get hit nor suffer status effects in these some-boss-in-xx-seconds vids? This is not a thief class. Does this class also have super-high status resistance like DS did?
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