KMST 1.2.439 - Pantheon
#61
Eyon Wrote:LF>someone who can give precise translations (JoeTang xD)

seems like you can access phanteon via six road: - To go to the Pantheon in the Maple World "six roads diverged" added to "gate dimensions' should be used.

I'd like to give a big "pineapple you" from everyone on this page for quintupling its length.
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#62
Mario Wrote:In the quest data it has the ID for nova pirate for this quest.

Don't see anything. Gonna have to specify.
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#63
Could this be... the comeback of cooperation in Maplestory?
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#64
JoeTang Wrote:I'd like to give a big "pineapple you" from everyone on this page for quintupling its length.

Sorry ^__^
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#65
Chew Wrote:Could this be... the comeback of cooperation in Maplestory?

No.
Dismissing that idea out of hand.
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#66
ya i notice that there still 12% stuff

here what i found out they nerf the best stats..

Def / Mdef / Avoid / Acc / All stats / attack / magic % didnt get nerf they still have 12% and all stats stay 9%

the nerf is ... Int / Luk / Dex / Str / HP / Mp % these got nerf to from 3/6/9/12 to 2/4/6/9 %
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#67
Raul Wrote:No.
Dismissing that idea out of hand.

Why not Sad
High ranges will get more hard to get and people will need the full cooperation from other classes to beat a boss.
Sure some people will still be OP but that would be exclusively to those who waste lots and lots of money on the game and for that they have earned it.
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#68
Chew Wrote:Why not Sad
High ranges will get more hard to get and people will need the full cooperation from other classes to beat a boss.
Sure some people will still be OP but that would be exclusively to those who waste lots and lots of money on the game and for that they have earned it.

What gives you that impression?

EDIT:
credit KremeChoco.

EDIT2:
[Image: dz1Qv.png]

[Image: jwBcT.png]

[Image: AqX3f.png]



again credit to KremeChoco.
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#69
^ that looks awesome. Interesting that they borrowed some NLC Under Attack graphics, though. Recycling..
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#70
Chew Wrote:Why not Sad
High ranges will get more hard to get and people will need the full cooperation from other classes to beat a boss.
Sure some people will still be OP but that would be exclusively to those who waste lots and lots of money on the game and for that they have earned it.

Fiel already said the 12% values are still in there. There was no potential nerf. Seems like they just further buffed it, actually.
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#71
damn 2mb cap

[Image: skjYb.png]

[Image: hhaZ7.png]
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#72
Justin Wrote:Fiel already said the 12% values are still in there. There was no potential nerf. Seems like they just further buffed it, actually.

I must read that wrong, since in at the pool E (guessing it's the new highest) it only gets to 6% Stats right?
*9% stats
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#73
OH OK

I figured out the problem and why it's not showing the right stats. Hold on. I got this.
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#74
Chew Wrote:I must read that wrong, since in at the pool E (guessing it's the new highest) it only gets to 6% Stats right?
*9% stats
i only see 9% primary and 6% all stat, it may be VIP weapons all over again!

edit: oh god, sniped, let's see what's up then
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#75
I'm going to guess that 12% mainstat lines are going to reappear when 5th job shows up, and be available only for level 151+ gear.
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#76
ShinkuDragon Wrote:i only see 9% primary and 6% all stat, it may be VIP weapons all over again!

Yeah, that's what I'm talking about.
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#77
Wow, I'm seriously the only person who noticed that Piercing Arrow was fixed. Marksmen should rejoice.
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#78
Ok, the potentials should be fixed now. The issue was that there were multiple potentials that have the same spoiler name so they were overwriting each other. I added the ID of each potential to the spoiler name to make them unique.
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#79
PirateIzzy Wrote:Wow, I'm seriously the only person who noticed that Piercing Arrow was fixed. Marksmen should rejoice.

It was the first thing I noticed; mainly because it was the first thing Fiel edited in.
It's not fixed in GMS and won't be fixed for a long time.
I will not celebrate until I can successfully use pierce with CO active and not dc :]
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#80
I'm seeing multiple levels in a tier. 1 ~ 20
That means the equipment level right?
1 ~ 3 = 1 ~ 30 (equipment level)
4 ~ 7 = 31 ~ 70
And so on right?
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