Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
GMS:CrimsonWood keep 2,Magatia coming soon
#41
magatia = item maker = OMFG yes 0_o

lets see what happens, i guess my noob little pirate can play at new pq +_+

and crimsonwood keep 2... time go fast plz xD I WANT ENTER ON THAT CASTLE!!!!!


edit: btw why take so many time to make the duck pet? 0_o i want the duck too!!!!!
Reply
#42
Oh yes!Good news!

I just love CwK / Masteria, I can't wait for this...

And Magatia is amazing for level 4x ~~ 7x!Oh god...can't wait *-*

Chin
Reply
#43
What would it be like to fight four bosses at once you ask?

THE BEST THING TO EVER HAPPEN TO MS

No wait, SCREW THAT. Nexon, make it so we fight four bosses at once WHILE having to do a quest of some sort. HOLY HECK, YES.
Reply
#44
Everything sounds great.

The only thing I hope that they make sure to happen with Crimsonwood Keep Part 2... better droprate for special/quest/forging items. Seriously, I went through all channels and killed all Crimson Trees and only got 2 pieces of Crimson Wood. How am I supposed to make a Crimson Arclancer if I can only get 2 a day? Come on Nexon, make the droprates just a WEE BIT better. Frown
Reply
#45
okay if they release cwk2 and dont fix the fking bullet recharging glitch at singapore and nlc i will fuucking murder dem son's a bitchhses
Reply
#46
So is that means that we will get Magatia in December?
Reply
#47
If the map layout and design is anywhere as horrible as the Phantom Forest and Crimsonwood Mountain, I'm not interested. Especially if the monsters look like crap.
Reply
#48
Four bosses at once sounds really interesting can’t wait to see how that plays out.

Finally Magatia, feels like forever but we are finally getting it. I can finally level up all my bunch of 7x/8x characters to 85 lol.

I am glad they are going back and adding in pirate themed weapons. I can’t wait to see those.
Reply
#49
Ooo and there any info about the area boss? i want more boss... Redface
Reply
#50
Shippo the Fox Wrote:If the map layout and design is anywhere as horrible as the Phantom Forest and Crimsonwood Mountain, I'm not interested. Especially if the monsters look like crap.

You mean the whole maze thing? Prose hinted that the inside of the keep would be a maze as well, though im imagining there'd be some easy-ish way to navigate it like the quest items you get in the forest that let you skip the maze and jump quest.


besides I loved the maze thing, teaming up with other people and exploring, using logic and teamwork to find the path to the end, of course, this only lasts for a few hours on release day, but I still thought it was fun.


Also, Yay Magatia, I hope we get item maker/monster book with it, though I know that'd be a bit much to ask of Nexon, just Monster Book would be fine =D
Reply
#51
tzk221 Wrote:MAGATIA!!!! I wanted that more than pirates! The PQ sounds like Romeo and Juliet. Looks like the article says that it will be released in December. Although, the article looks suspicious with all the typos. Can you add a link or pic with it?

Story + Tons of quests (annoying or not) = Win


Sorry guys, that was the real article but i made a few mistakes, so i will fix it this afternoon. (and hopefully a pic soon)
Reply
#52
*Looks at signature, with goblin bait part*

OK, SERIOUSLY. Where is my book? Sad
Reply
#53
A faction? Sounds like WoW.
Reply
#54
Deviant Wrote:You mean the whole maze thing?

Like the way every single map mixes elemental weaknesses and immunities...

Firebrand (2nd form only) is fire immune
Elder Wraith is ice/holy immune
Stormbreaker is Lightning immune
Nightshadows are (I think) also ice immune

If I'm at the Forgotten Path, none of my 4 elemental options work against the mobs that form on the top layer (Stormbreaker + Firebrand + Elder Wraith). I don't have neutral attacks, so basically I'm screwed.


I first explored it on a DK and I'm kinda glad I did cause dealing with every mob having an elemental immunity is a pain in the ass. Well here's hoping there's some profit in CWK 2 for a broke Assassin...
Reply
#55
Nightshadows are immune to Poison. Ice, not so much.

EDIT: Forget it, they're immune to both.
Reply
#56
Kasuhitomi Wrote:A faction? Sounds like WoW.

WoW didnt invent factions, if anything I'd say D&D, though they were around before that even, from the concept of a mythological standpoint anyway.

I look forward to it

I want real factions in the future, and I want reputation too, with rewards, thats a common MMO implement, theres some of it sort of with the Raven Ninja's allowing you to craft, and another version of it with Donating to Leafre for cheaper seeds, I hope we get more of it down the road, and some method of keeping track of it.


Stereo Wrote:Like the way every single map mixes elemental weaknesses and immunities...

Firebrand (2nd form only) is fire immune
Elder Wraith is ice/holy immune
Stormbreaker is Lightning immune
Nightshadows are (I think) also ice immune

If I'm at the Forgotten Path, none of my 4 elemental options work against the mobs that form on the top layer (Stormbreaker + Firebrand + Elder Wraith). I don't have neutral attacks, so basically I'm screwed.


I first explored it on a DK and I'm kinda glad I did cause dealing with every mob having an elemental immunity is a pain in the ass. Well here's hoping there's some profit in CWK 2 for a broke Assassin...


That is a problem, mixing them in a map like that is at the very least, but aside from that one map, thats more of a problem with the monsters than all of the map layouts
Reply
#57
Deviant Wrote:WoW didnt invent factions, if anything I'd say D&D, though they were around before that even, from the concept of a mythological standpoint anyway.

I look forward to it

I want real factions in the future, and I want reputation too, with rewards, thats a common MMO implement, theres some of it sort of with the Raven Ninja's allowing you to craft, and another version of it with Donating to Leafre for cheaper seeds, I hope we get more of it down the road, and some method of keeping track of it.


Sorry if I made it seem like WoW started it, but I meant it literally when I said "Sounds like WoW", not "They copied WoW".

In terms of reputation having a reward, I would also like that being implemented. If you've played Elder Scrolls series (III ; Morrowind <3), reputation was good for getting NPCs to recognize who you were, as well as getting cheaper NPC-items, and bargains, and so forth.
Reply
#58
FrozNlite Wrote:FINALLY! I've been asking for a multi-boss fight for the longest time, and once you finish CWK quests and learn more about the Grandmasters I guess it was kind of obvious this was coming, BUT STILL!

So long as they're all at LEAST elementally-neutral, with some perhaps even Fire-weak, Ice-weak, and Holy-weak, Magicians might actually, finally, be wanted at bosses. I can't wait to see how they implement this.

^ what he says Big Grin and so help me god if this next part is strong to all the elements again i think i'll go nuts. i need something like this to entertain my mage! but in the meantime, my Outlaw better get a move on 4th job as i definitely want to explore with her Smile

Thank you, TS, for this. just made me even more motivated to keep going Smile
Reply
#59
needs more bigfoots lol

but the high level pqs sound niceBig Grin
nuthing will ever beat leeching tho Tongue

leeching bad
Reply
#60
i just hope they make the new bosses with the right kb, not glitched kb like bf...
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)