v.112 Renegades: Jett Update Notes
#1
http://maplestory.nexon.net/news/update-...ageIndex=1

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v.112 - Renegades: Jett Update Notes

<div class="hr"/> Table of Contents

New Content

Updated Content

Resolved and Known Issues

Appendix

<div class="hr"/> New Content

1. Jett

Once a famed bounty hunter from the planet Cerberus, Jett is framed for killing the king of her planet. While escaping, her ship crash lands on Maple World. When she regains consciousness, she learns that her source of power, a gem named the Core, has been stolen by Burke, her former partner. Now she is chasing after Burke to find the Core and to regain her honor.

CLASS: Explorer (special)
EQUIPMENT TYPE: Pirate (medium defense)
WEAPON: Gun
ATTACK DISTANCE: Medium ranged
MOBILITY: High
HP: Medium
MP: Medium
PRIMARY STAT: Dexterity (DEX) - needed for damage
SECONDARY STAT: Strength (STR) - needed for some equips

  • Although we refer to Jett with feminine pronouns outside of the game, you will have the option to play as a male or a female version of Jett in the game.
  • Jett has some required quests that need to be completed before she can go through her 4th job advancement. Youll receive the first of these quests through the quest notifier (light bulb on the left side of the game window) at Lv.80.
  • She has numerous new skills that are unique to her, which use extraterrestrial technology to obliterate enemies.
  • At each job advancement, Jett will receive a unique gun that gives her bonus damage.
  • Jett has a special equip called the Core. This item grants stat bonuses and is permanently equipped in what would normally be the equip slot for a shield.
  • The Core was stolen by Burke, but Jett retains a fragment of it. This fragment can be upgraded at every job advancement, and each upgrade grows stronger as Jett levels up.
  • She has a special buff skill called Core Aura that can be shared with another character on the same account and in the same game world.
  • The Core Aura uses a variable buff system. The numeric value of each stat (STR, DEX, INT, LUK, Weapon ATT, Magic ATT) can be different for each Jett character, and the stats will randomly change after a certain interval of time.
  • When the Core Aura is shared with another character, the variable buffs given to that character may be different from those Jett is receiving. Each characters Core Aura buffs will change randomly after a certain interval of time.
  • The rank of the Core Aura grows every ten levels from Lv.30-120.
  • Core Aura stats are not given until Jett reaches Lv.30.
  • See a full list of new skills here.
2. Part-Time Job

  • Put your characters to work while you arent logged into them.
  • Click the Part-Time Job button on the top-right of the login screen to begin.
  • Your characters can be put to work to receive EXP or a variety of types of in-game items.
  • Characters Lv.30 and higher are eligible.
  • Characters can be assigned part-time jobs for up to 6 hours. Depending on how long your character worked, you get better normal rewards and the chance of obtaining special rewards increases.
  • If you want to play using characters that are doing part-time jobs, you must remove them from the part-time job status.
  • Payment for each part-time job can be received from NPC Ms. Appropriation, who is in most major towns.
  • There are five types of part-time jobs available. You can assign them to up to 3 characters and receive a reward after a set time.
  • Types of Part-Time Jobs and rewards are as follows:

    TypeDescriptionRest Allow character to get a sufficient amount of rest.
    You can receive various buffs that will aid you in battle. As a special reward, you can receive additional EXP benefit. Herbalism You can obtain various herbs.
    As a special reward, you care obtain rare recipes. Have a character that learned the Herbalism profession participate to receive better rewards. Mining You can receive various ores needed for equipment forging. As a special reward, you can receive rare equipment/accessory recipes. Have a character that learned the Mining profession participate to receive better rewards. General Store You obtain various potion-type items.
    As a special reward, you can receive various scrolls. Weapon/Armor You can obtain various potions and other consumable items.
    You can obtain equipment items at random
3. Character Card System

<ul>One character card will be created for each character you have that is at least Lv.30.
Each card has unique attributes based on character type and job, and card grade.
Place the character cards on the card deck and their effects will be applied on all characters in the same world within the account.
Each deck has 3 card slots. A total o
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#2
"The following bugs will be exterminated as of 6/28.
Click here to see the bugs that we are still hunting down.

With to the changes in the Normal Horntail expeditions, the cap on how many players can participate between maintenances has been removed."

So what about Chaos Horntail :f6:
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#3
So Jett is dex primary, str secondary. Why the pineapple did the bounty hunt quest give magic attack items then?

Also, Paladin gives 2 weapon attack at level 200 for the deck.

Ice lightning mages give 2 magic attack.
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#4
Quote:10. Monster Park

- You can enter five times per day.


What?! I really hope they dont mean that...
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#5
PvP removed! Deflation on gallant manuals incoming!
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#6
And let the "Jett is a corsair" jokes begin!
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#7
Does this means we won't get pirate revamp with phantom?
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#8
sweetpapaya Wrote:Does this means we won't get pirate revamp with phantom?

...This was already confirmed to be the case a week or two ago. Nexon says "later this summer" for the pirate revamp.
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#9
Yay update notes Big Grin

Edit: Wow, The core sounds really cool/annoying
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#10
Quote:Paladin Weapon ATT +0.5/1/1.5/2 per character level
Ice/Lightning M. ATT +0.5/1/1.5/2 per character level

I can't seem to understand this clearly, but does that sort of mean we get +400 Weapon ATK for a level 200 Paladin and +400 Magic ATK for a level 200 I/L Archmage? :f6:
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#11
Nexon Wrote:The default attack speed has been increased.
What?
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#12
Reddish Wrote:I can't seem to understand this clearly, but does that sort of mean we get +400 Weapon ATK for a level 200 Paladin and +400 Magic ATK for a level 200 I/L Archmage? :f6:

I'll be suprised if it is.
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#13
Reddish Wrote:I can't seem to understand this clearly, but does that sort of mean we get +400 Weapon ATK for a level 200 Paladin and +400 Magic ATK for a level 200 I/L Archmage? :f6:

Brb making a Paladin.
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#14
Quote:You can enter Monster Park five times per day.

Nexon nerfing my coin farming!

Quote:Gallant Emblems are now rare drops from monsters Lv.70 and higher.

Interesting, since KMS had them drop from level 50+ monsters.

Quote:With to the changes in the Normal Horntail expeditions, the cap on how many players can participate between maintenances has been removed.

What about Chaos HT? Rolleyes

Also, the Paladin and I/L character card explanations are either very poorly worded, or broken as pineapple lol.
I already have a level 200 Paladin, so I'm going to LOL hard if I get +400atk.
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#15
Chameleonic Wrote:What?! I really hope they dont mean that...

What the hell, I didn't even notice that. There goes my 100 tickets..


Reddish Wrote:I can't seem to understand this clearly, but does that sort of mean we get +400 Weapon ATK for a level 200 Paladin and +400 Magic ATK for a level 200 I/L Archmage? :f6:

Per rank level I think... otherwise.. Brb, making an I/L.
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#16
So let's take a look at these Jett skills now,

Quote:Jett

Unique Beginner Skills
Retro Rockets: Passive Buff. Movement Speed +50, Max Movement Speed +30, Jump +20. Automatically at Master Level.
+50 Speed as a beginner? Not broken at all.
Core Aura: A variable buff system which can be linked to another character on the same world. The numeric value of each stat (STR, DEX, INT, LUK, Weapon ATT, Magic ATT) can be different for each Jett character, and the stats will randomly change after a certain interval of time.
Sounds annoying
1st Job
Comet Booster: Passive buff. At Master Level: ACC +220, Movement Speed +20, Jump +10. Master Level: 10
+20 MORE speed? 170% speed passively, wonderful, Jetts can move faster than a lot of mounts
Tornado Uppercut: At Master Level: Damage: 350%, Max Enemies Hit: 6. Master Level: 20
Double Shot: At Master Level: Damage: 165% per hit, Number of Attacks: 2, Range: 380. Master Level: 20
Glide Blast: Press the jump key again in the air to perfom an additional jump; up to two mid-air jumps are possible. Master Level: 10
2 mid-air jumps...? Skill name is also copy/paste of Mercedes'
Shadow Heart: Passive buff. At Master Level: Critical Rate +20%, Minimum Critical Damage +10%. Master Level: 10
25% base crit
2nd Job
Gun Mastery: Passive buff. At Master Level: Gun Mastery: 50%, ACC +120. Master Level: 20
Mastery skill, no big deal
Gun Booster: At Master Level: Increases the attack speed of your gun by 2 levels. Duration: 200 sec. Master Level: 20. Prerequisite: Lv.5 Gun Mastery
Booster, no big deal
Triple Fire: Passive buff for Double Shot. At Master Level: Damage: 181% per hit, Number of Attacks: 3. Master Level: 20. Prerequisite: Lv.10 Double Shot
Static Thumper: At Master Level: Damage: 550%, Max Enemies Hit: 6. Master Level: 20
Physical Training: Passive buff. At Master Level: STR/DEX +30. Master Level: 10
Perseverance: Passive buff. At Master Level: Recover 8% HP/MP every 5 sec. Master Level: 15
More HP/MP recovery than Mercedes, Not broken
Dark Clarity: At Master Level: Weapon ATT +30, ACC +160, Duration: 180 sec. Master Level: 20
3rd Job
Solar Array: At Master Level: Damage 500% per hit, Number of Attacks: 2, Max Enemies Hit: 6. Master Level: 30
Turret Deployment: Sets up a turret that fires at nearby enemies. At Master Level: Turret Damage: 140%, Summon Duration: 30 sec, Cooldown: 10 sec. Master Level: 20
Lasts for 30 seconds and has a cooldown of 10 seconds, assuming one turret cancels the other.
Gamma Missile: At Master Level: Damage: 280%, Max Enemies Hit: 6, Knockback Range: 400, Explosion Damage: 734%. Master Level: 20
High Life: Passive buff. At Master Level: Weapon/Magic DEF +30%, Max HP/MP +600. Master Level: 20
Nice DEF we have here.
Cutting Edge: Passive buff. At Master Level: Critical Rate +30%, Enemy DEF Ignored: 20%. Master Level: 20
55% base crit
Roll of the Dice: Get a random buff; if you roll a 1, you get nothing. At Master Level: Buff Duration: 180 sec, Cooldown: 200 sec. Master Level: 20
Standard for pirates
Drone Blast: At Master Level: Damage: 160% per hit, Number of Attacks: 8. Master Level: 30
4th Job
Rapid Fire: Constantly fires your gon while the skill key is held down. At Master Level: Damage: 330% per shot. Master Level: 30. Skill books required. Prerequisite: Lv.20 Triple Fire
Copy/paste
Mighty Meteor: Throw a sensor at an enemy; thereafter, all attacks will be focused on that enemy. At Master Level: Initial damage: 610%, bonus damage from follow-up attacks: 20% each hit. Master Level: 20. Skill book required.
1v1 skill?
Starfall: At Master Level: Damage: 520% per hit, Number of Attacks: 3, Max Enemies Hit: 15. Cooldown: 30 sec. Master Level: 30. Skill books required.
Hello Ultimate
Double Down: Roll two dice, and if they land on the same number, you'll receive a powerful buff. At Master Level: 50% chance of rolling a Double Down, Buff Duration: 200 sec, Cooldown: 200 sec. Master Level: 5. Prerequisite: Lv.20 Luck of the Die
Standard
Brain Scrambler: At Master Level: Damage: 800%, Chance to instantly kill normal enemies, max attacks vs. boss monsters: 4, DEF Ignored: 40%, Bonus Critical Chance: 100%, Cooldown: 5 sec. Master Level: 30. Skill books required.
Suborbital Bombardment: At Master Level: Damage: 590% per hit, Number of Attacks: 4, Max Enemies Hit: 6. Master Level: 30. Skill books required.
Collateral Damage: Passive buff. At Master Level: Critical Rate +15%, Critical Damage +10%, Additional critical rate on bosses: 20%, Damage on bosses +20%. Master Level: 20
70% crit, 90% crit on bosses, 20% boss damage?
Relentless: At Master Level: Weapon ATT +10%, Elemental and Abnormal Status Resistance: 40%, Stance chance: 40%, Avoidability: -300. Master Level: 20. Skill book required.
Not OP at all...
Counterattack: Passive buff. At Master Level: Upon being hit, damage +15% at a 40% chance, Duration: 45 sec. Master Level: 10
Maple Warrior: At Master Level: All Stats +15%, Duration: 900 sec. Master Level: 30. Skill books required.
Hero's Will: Removes some abnormal status effects. At Master Level: Cooldown: 360 sec. Master Level: 5. Quest required.
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#17
ResistGreen Wrote:40% dodge basically

No it isn't. It's pirate's revenge. We've known what this skill does for so long.
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#18
Takebacker Wrote:No it isn't. It's pirate's revenge. We've known what this skill does for so long.

./never played a pirate, *takes that back*

Edit: Also, a Guildy noticed this,

Aran: 70% chance to restore 2/4/6/8% of max HP on successful hit
Evan : 70% chance to restore 2/4/6/8% of max MP on successful hit

They removed the cooldown on it it seems.
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#19
Err, didn't Dragon Warrior have that 4th job mastery skill? I'm not seeing it in Jett's list of skills... :o

EDIT: Phase Dash Listed under Blade Lord... :f6:
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#20
CrazyChaos Wrote:Err, didn't Dragon Warrior have that 4th job mastery skill? I'm not seeing it in Jett's list of skills... :o
They removed it in real server.

Edit:Jett and DW are all the same except skill names and animations.Mad
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