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Japan MS Content - Neo Tokyo
#81
The grass is always greener on the other side....well not really
Lets not over-hype this too much Hurt
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#82
I WANT THE RED DRAGON CHAIR.

Seriously...

Even if it is lame in terms of training or what not, it just LOOKS awesome.

Content Wants Revised.
#1: Neo-Tokyo
#2: Time Temple
#3: Level 120 Equips
#4: Pink Been/Bean
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#83
HALCALI Wrote:The grass is always greener on the other side....well not really
Lets not over-hype this too much Hurt

Too late, my Hype-O-Meter broke when it registered this.Frown
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#84
CrazyNomad Wrote:lol now that i listened to the music.... dam i want that song Cool


i just wish nexon could fix the BigFoot KB, it so dam weird >_>
You want the music? Here.?
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#85
HALCALI Wrote:The grass is always greener on the other side....well not really
Lets not over-hype this too much Hurt

I actually don't care if the EXP/drops/whatever sucks there.

It looks and sounds kickass enough.
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#86
Wow, amazing music. I WANT THIS!!!
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#87
FelixTM Wrote:Sure, the pots are great and Bigfoot is a nice source of exp. But the monsters (especially appearance wise) and the maps (especially appearance wise) suck in NLC and CWK. I don't even like the overall theme of CWK, though it does have potential to get much better.

This new JMS area is exactly what I've always wished would come to MS.
Hey now, just because this new place is awesome is no reason to bash what we already have. Crimsonwood keep looks amazing. Map *shapes* may suck, but the maps themselves look great and they fit with the physical landforms they're supposed to be representative of.

You can't really compare "Apocalyptic future" with "Castle fantasy". They're two different categories of epic-ness. It's like comparing pirates and ninjas.
 Spoiler
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#88
haha leave it up to JMS to make content thatll remind you of an anime or a final fantasy game :S

But it does look F-ing sweet! (waits for Evangellion-esque monsters)
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#89
IsaacGS Wrote:Hey now, just because this new place is awesome is no reason to bash what we already have. Crimsonwood keep looks amazing. Map *shapes* may suck, but the maps themselves look great and they fit with the physical landforms they're supposed to be representative of.

You can't really compare "Apocalyptic future" with "Castle fantasy". They're two different categories of epic-ness. It's like comparing pirates and ninjas.
 Spoiler

Oh you.

They are well-drawn and do look nice, but that doesn't mean I like the appearance. I like the Phantom Forest, for the most part. But I do not like the area starting at the JQ. I think it's ugly up there. ;_;
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#90
FelixTM Wrote:Oh you.

They are well-drawn and do look nice, but that doesn't mean I like the appearance. I like the Phantom Forest, for the most part. But I do not like the area starting at the JQ. I think it's ugly up there. ;_;

Such a dark-toned place marred by bight colors and flamboyant enemies.


>_<;
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#91
Roads Wrote:btw
i hope they won't nerf the content to toys like they did to showa -_-''

It's fantasy, so no.
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#92
I really like the apocalypse and mech theme. I hope we will eventually get it.
The first mech reminds me of the one from Ghost in the Shell.
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#93
kwaz Wrote:You want the music? Here.?

Thank you, thank you, THANK YOU!! Glitter
I don't know if the music is posted up on Dowase yet, I lost my account information for that.
Anyway, the pixels are amazingly done, there is no denying that. Whether you like the idea or not you can at least agree that they did a hell of a job.
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#94
This was a very nicely designed place. The music is by far one of the best soudtracks i've heard in a long time for maple.

I want to believe Masteria has much more potential than this. That would be far more epic than this methinks (*bias*).

I hope for new Masteria content faster now that pirates are out. Thhis should be getting good...
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#95
Yeah really, i've been shitting myself over a CWK update and it hasn't come in a few months now.

SEA got krexel a month after ulu came out did they not?
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#96
Takebacker Wrote:Yeah really, i've been pomegranateting myself over a CWK update and it hasn't come in a few months now.

SEA got krexel a month after ulu came out did they not?
well, there's one thing you need to understand about how MSEA does things:
They like to make everything, and put it all right there, and then trickle it out a little at a time. Krexel was completely in place and ready to go from the moment Ulu was added. But they held it back. Same thing happened with Malaysia and the theme park there.

A better comparison to GMS would be if they released the forest, and then in the next patch released the mountain area, even though the mountain area was completely ready at the first patch.
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#97
FelixTM Wrote:Oh you.

They are well-drawn and do look nice, but that doesn't mean I like the appearance. I like the Phantom Forest, for the most part. But I do not like the area starting at the JQ. I think it's ugly up there. ;_;

I actually love the scenery up in the caves, the monsters are not too bad either. Of course for training purposes they suck ass on my PaladinRedface Then again I stopped playing my Paladin for that reason, so I should discuss how awesome they are on my Assassin. 40%/hr is good stuff.



Maybe just cause it's the only cyborg/future anime I've seen but this really reminds me of Ghost in the Shell >_>
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#98
I wet my pants when I saw this. Holy crap, this like, puts new definition to Maplestory monsters. No more cute mushrooms and slimes. The music is also the most epic one ever. They just keep on getting better and better. Best of all, I sense a major storyline =).
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#99
Anyone think the stars look a bit too bulky? o.o
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Sparky242 Wrote:Anyone think the stars look a bit too bulky? o.o

Balanced Fury disagrees.
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