KMST 1.2.430 - More Hardcore Cooldowns
#21
Fiel Wrote:Give 'em a break. It's a 7 MB patch. What did you expect? Pink Bean 2?

I don't get the logic here. The size of the patch means little to nothing. Nexon Korea makes the patches: The fact that we keep getting tiny 7MBesque patches is just a side effect of the fact that they have some sort of religious hate to releasing actual content.
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#22
Lozmaster Wrote:I don't get the logic here. The size of the patch means little to nothing. Nexon Korea makes the patches: The fact that we keep getting tiny 7MBesque patches is just a side effect of the fact that they have some sort of religious hate to releasing actual content.

Keep getting?

The patch before this was 14 MB. The patch before that was 100+ MB. And your logic makes no sense. If the size of the patch means little to nothing, then why are you complaining about "keep getting tiny 7 MBesque patches"? It's obvious that they are planning hardcore content for PvP. And that, to me, is far better than yet another goddamn revamp.
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#23
Fiel Wrote:Keep getting?

The patch before this was 14 MB. The patch before that was 100+ MB. And your logic makes no sense. If the size of the patch means little to nothing, then why are you complaining about "keep getting tiny 7 MBesque patches"? It's obvious that they are planning hardcore content for PvP. And that, to me, is far better than yet another goddamn revamp.

You mean a PVP revamp to make it actually playable?
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#24
Fiel Wrote:Keep getting?

The patch before this was 14 MB. The patch before that was 100+ MB. And your logic makes no sense. If the size of the patch means little to nothing, then why are you complaining about "keep getting tiny 7 MBesque patches"? It's obvious that they are planning hardcore content for PvP. And that, to me, is far better than yet another goddamn revamp.

Second that.
I'd rather have new maps and higher leveled content then those dang revamps that keep showing up.
For example a fluent and good playable PVP would be satisfy MUCH more then 5% DMG raise on Avenger of some sort.

In conclusion: having a bunch of tiny patches leading up to something big like this, probably to be PVP, is good enough Chin
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#25
Eyon Wrote:Second that.
I'd rather have new maps and higher leveled content then those dang revamps that keep showing up.
For example a fluent and good playable PVP would be satisfy MUCH more then 5% DMG raise on Avenger of some sort.

In conclusion: having a bunch of tiny patches leading up to something big like this, probably to be PVP, is good enough Chin

Yeah, let's fix up a feature that allows the community with clear integrity problems to be able to kill eachother, unregulated. Makes sense to me.
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#26
KhainiWest Wrote:Yeah, let's fix up a feature that allows the community with clear integrity problems to be able to kill eachother, unregulated. Makes sense to me.

Yes, a computer game is unregulated. There are no rules in a fight in a computer game. You can fight however you want. The programmers have allowed the computer sentience to make its own choices.
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#27
Fiel Wrote:Yes, a computer game is unregulated. There are no rules in a fight in a computer game. You can fight however you want. The programmers have allowed the computer sentience to make its own choices.

Okay then I guess that recent wipe was unnecessary as there are no rules in war, right?

You can PM me if you want to continue this but I think you're just looking for a fight at this point.
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#28
Weird. Now HCTime, HCSubtime and HCcooltime. I think HCTime is how long the duration of the CC effect it applies is.
Wonder what HCSubtime is.

Also, pity the 9-stat scrolls are just for the belts.
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#29
What I don't understand is why they are releasing a "patch" which does nothing.
Why not wait until they have the new PvP module ready to go? What is the purpose of rushing these hc numbers to the test - and live - servers?
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#30
Non-cash shop inventory expansions? 3rd tier rings? If this is for pvp i'm liking it already.
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#31
Foxino Wrote:Who needs content when you can be nerfed/buffed every 1-2 months ! Biggrin

In GMS, I find it impossible to tell what class is nerfed or is buffed at this point in the game. Fucking nexon ._.
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#32
SaptaZapta Wrote:What I don't understand is why they are releasing a "patch" which does nothing.
Why not wait until they have the new PvP module ready to go? What is the purpose of rushing these hc numbers to the test - and live - servers?

Instead of making one big patch with 10000000 errors they release it bit by bit.
Also this way KMSers have a feeling of continuity =)
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#33
Eyon Wrote:Instead of making one big patch with 10000000 errors they release it bit by bit.
Also this way KMSers have a feeling of continuity =)

Except Tespians can't find the errors in this one, because it affects nothing they can see.
Nexon saved themselves no work, because they'll probably need to fine-tune the numbers again once HC mode is up and they see where the balance lies.
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#34
SaptaZapta Wrote:Except Tespians can't find the errors in this one, because it affects nothing they can see.
Nexon saved themselves no work, because they'll probably need to fine-tune the numbers again once HC mode is up and they see where the balance lies.

Very true that in adding these lines it makes a hard job of finding errors.
But it was just a guess, maybe adding all in one DOES cause it to crash more easily.
Besides maaaaaaaybe the just add it like this to cleverly spread the rumours and warm people for the new update Wink
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#35
Quote:Threaten:
New - hcCooltime (60)
New - hcTime (10)

HC Threaten better be, at the very least, 100% chance with that.
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#36
Polantaris Wrote:HC Threaten better be, at the very least, 100% chance with that.

From what I'm seeing from that, 1 minute cooldown, 10 second duration.
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#37
KhainiWest Wrote:You mean a PVP revamp to make it actually playable?

I don't understand...

HOW WOULD YOU KNOW IT'S PLAYABLE WHEN YOU'VE QUIT?
WHY DO YOU KEEP DOING THIS TO ME?

It's like telling a story about a woman taking a walk in the park.
HOW CAN THE WOMAN BE IN THE KITCHEN AND THE PARK AT THE SAME TIME? WHAT IS THIS pomegranate?

Some people enjoy PVP.
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#38
DamageCalc Wrote:I don't understand...

HOW WOULD YOU KNOW IT'S PLAYABLE WHEN YOU'VE QUIT?
WHY DO YOU KEEP DOING THIS TO ME?

It's like telling a story about a woman taking a walk in the park.
HOW CAN THE WOMAN BE IN THE KITCHEN AND THE PARK AT THE SAME TIME? WHAT IS THIS pomegranate?

Some people enjoy PVP.

I don't know, possibly because I'm active on a cross between a maple information and social networking website. PvP has been unbalanced and glitchy since it's released. Should I be ignorant about the two upcoming classes too? lmao
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#39
Tradeable storage slots. I feel neutral with that.
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#40
fodjgngf Wrote:From what I'm seeing from that, 1 minute cooldown, 10 second duration.

I know that. What I mean is that if it's going to have a 60 second cooldown, it better work 100% of the time, because I know from personal experience that it sometimes takes 10+ uses to get it to activate. If it's not 100%, it's going to be completely useless in that mode.
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