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Original League of Legends (LoL) Thread
It's obviously that way so you get that good feeling when you get the perfect snipe off with Caitlyn. Rolleyes

Serious though, most people stop caring about getting the last hit for the kill. A good support will allow people to get the last hit unless the enemy would survive otherwise. It's not something to stress over. Assist gold is still gold.
KajitiSouls Wrote:As for your suggestion, I don't really know. The best answer as to why it is the way it is, is because it's a mechanic from DotA. Same as last-hitting.
Relevant
At the KSing thing: I really don't see any reason why it should be changed. Okay, so the carry does 90% of the damage and then dies or is low on health and has to run away or something. Then someone else risks their life and goes out of their way to chase down the person who has 10% health left and kills them. I really see no reason whatsoever why the person who did the last 10% shouldn't get the kill.

The fact that they're dead is equally as important as the fact that you get gold from it. You basically get 100~150 gold from an assist anyway (assuming 2 people participating), and the death causes the enemy to 1. lose CS, 2. lose experience, and 3. lose valuable time that could be used ganking/getting drag/whatever. Sure, gold is important, but putting the enemy behind in level and gold is just as important.
LOL ksing in a team based game. This is why solo queue is probably one of the worst things in history xD

I mean seriously, it's much more beneficial to have killed the enemy instead of increasing your e-penor size. But no one in the community seems to realize that this is a team based game and not something like maplestory.
How does no one know how to play against a Fiora top? I got 8 kills off of the Akali I was facing in my lane. She kept shooting her mark of the assassin at me and I was just like "lolok" and QEQ'd her to death.

Jesus christ I love Fiora.
[Image: elohell.png]
stuck in elo hell, stuck in elo hell never getting out, never giving up, gonna let you down.
Got legendary in an ARAM game. AS PAX SIVIR!!! Fk yeah!

The two deaths I had was from a trade with Riven, and getting executed under the tower while we were team fighting. Got me my itemz.

Also, one of the plats randomed Anivia, so we just stacked tons of Clarity. Huehuehue.
 Dealing with a fed Ezreal =X

Ezreal got fed off our mid, and became a huge nightmare to deal with because of the DPS he was dealing. I had a great early game to start with (got first blood, got a good number of kills off ganks), but Ezreal getting fed didn't help at all. At one point, I was carrying the team.

I decided to focus Ezreal hard through the flash + ult combo, which would allow my team to dispatch him. First time I did it, I caught Ezreal completely out of position, and we took him out easily. That allowed us a free Baron (5v4) and winning the teamfight right after we killed Baron. Those series of events very much started the beginning of the end for the enemy team.

During early game, I helped GP out a bit with Morde. In exchange, he gave us a number of good ults whenever we had small teamfights, which helped a bit in taking out enemies. He eventually got fed and went to town on the enemy team (especially on Ezreal) once he had his full build up.

Also Yoshi, even though I know you're just fooling around, it doesn't help at all if you curse/trash talk towards other people. Tbh, it makes others uncomfortable, including me. I'm the type of LoL player that encourages positive behavior, and I absolutely do not condone any negativity at all. Some people will literally take your words at face value if you do that. Just warning you about that.
WillDaSnail Wrote:Also Yoshi, even though I know you're just fooling around, it doesn't help at all if you curse/trash talk towards other people. Tbh, it makes others uncomfortable, including me. I'm the type of LoL player that encourages positive behavior, and I absolutely do not condone any negativity at all. Some people will literally take your words at face value if you do that. Just warning you about that.
Who did I trash talk other than Trynda, which was solely in team chat. :O
I don't think I actually trash talked anyone. The worst I did was call Trynda a peach for pushing all of our turrets. I guess swearing at Trynda in team chat is "negative" but I see nothing inherently wrong in doing so. I didn't say a word to GP and the only thing I said to Jinn was that he was playing fine. I may have told Corn that he was trash, but I always do that.

I think the only times I even said anything to the other team was when I said something like "that heal timing was surprisingly effective," "awww I thought I was in the clear Sad" and when I said gg. :/
Oh and I think I said something like "what about trynda?" when Trundle said he was the team's feeder.

PS Corn you're trash.
Didn't think yoshi was trolling, either =/.
Hypercarry Teemo OP.

[Image: screengrab_20120310023956.png]
Chalk up loss #400, 600 away from getting 1000.
M5 TOO STRONG.
[COLOR="#cc8899"]Some of the best teamplay I've ever seen/hoped for from randoms. This match was a lot of fun, and actually pretty close until about the 33 minute mark.

Discoveries:
1. Skarner's ult does not stop Morgana's ult. He stopped trying after the second time he got stunned while pulling me around.
2. Fiora ulting while leashed by Morgana is hilarious. The leash goes nuts tracking Fiora's movements.

[Image: GfwBz.jpg]

Pic courtesy of Cookie - I got booted from the after-game screen by accident.[/COLOR]
About time I get this shyt off of my chest. I've been looking to play more roles outside of the AD carry anyways.

 How to: AD Carry
TIL about "Attack Move"
I dunno, it usually takes me 2 turret shots and 2 champion hits to kill melee minions and 1 turret shot and 2 champion hits to kill caster minions for me. You use pure flat AD runes or something?
It probably depends on the champion. Even with flat AD Marks and Quints for Wukong, it still takes 2 + 2 for Melee minions for a good bit of early laning.
I mean, I can easily do 2 + 1 with Cho, but I never did it with any AD champions that I have played before.
Corn Wrote:I dunno, it usually takes me 2 turret shots and 2 champion hits to kill melee minions and 1 turret shot and 2 champion hits to kill caster minions for me. You use pure flat AD runes or something?

Melee champions typically have higher base AD. Ranged champs have about 44 AD at level 1, and melee champs have about 56 AD at level 1.

And the general rule for last-hitting under the turret doesn't really apply at the first couple of levels or so =/


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