Member
Posts: 73
Threads: 5
Joined: 2011-08
[video=youtube;J8UXwr7FbFU]http://www.youtube.com/watch?v=J8UXwr7FbFU[/video]
Nothing more to say, just wtp.
Posting Freak
Posts: 4,267
Threads: 92
Joined: 2010-10
Posting Freak
Posts: 1,181
Threads: 64
Joined: 2010-11
Gender: Male
Sexual Orientation: Straight
Country Flag: denmark
IGN: μμ°
Server: Culverin
Level: 17x
Job: Dual Blader
Guild: λΆν-
what the hell am I watching.
Posting Freak
Posts: 4,278
Threads: 103
Joined: 2011-07
Gender: Male
Sexual Orientation: Straight
Posting Freak
Posts: 5,136
Threads: 50
Joined: 2009-09
Over 20 million damage with Giant Robot SG88? Holy shit.
Posting Freak
Posts: 3,015
Threads: 118
Joined: 2008-07
Oh haha, I didn't know -all- Mechanic summons could break 999.999 dmg. So also rock 'n shock, bots 'n tots and satellite can break it!
Also funny to see the SG-88 ultimate do 27,7 million dmg per arm!
And yeah, siege with 28,57142857 hits per second, making it do 28.571.400 dmg / sec with all 999.999's.
Too bad jMS doesn't have infinite Siege mode yet though...
LF> Resistance buff patch in March, can't wait for infinite Siege!
Posting Freak
Posts: 1,637
Threads: 18
Joined: 2009-12
So...the first recommended video following the clip featured the screenshot of Hilla, Mercedes and Athena in their "OMG! It's Phantom!" faces. It is appropriate.
Member
Posts: 73
Threads: 5
Joined: 2011-08
Posting Freak
Posts: 3,015
Threads: 118
Joined: 2008-07
Nerd Wrote:I knew you would come here <3
"Infinite Siege" isnt that infinite .-.
The 100atk cap probably will fk up our "infinite siege"  Well, 1000/210 = 4,7619047619047619047619047619048
100 / 4,7619047619047619047619047619048 = 21 seconds of infinite siege per siege transform
28.571.400 * 21 = 599.999.400 dmg per transform and no cooldown... excluding all summons.
Not that bad though...
Posting Freak
Posts: 4,278
Threads: 103
Joined: 2011-07
Gender: Male
Sexual Orientation: Straight
Devil Wrote:Well, 1000/210 = 4,7619047619047619047619047619048
100 / 4,7619047619047619047619047619048 = 21 seconds of infinite siege per siege transform
28.571.400 * 21 = 599.999.400 dmg per transform and no cooldown... excluding all summons.
Not that bad though... 
Lesson learned: take 4 mechs, a BaM, and a bishop to Empress.
All instructors dead within 20 seconds. <3
Also, no time for Empress to lolheal. That thing must have a cooldown more than 21 seconds...
Posting Freak
Posts: 6,230
Threads: 64
Joined: 2008-07
just wait till they get infinite siege mode from the revamp .___.
Posting Freak
Posts: 18,970
Threads: 319
Joined: 2008-07
Mechanic for universe god tier.
Posting Freak
Posts: 1,502
Threads: 38
Joined: 2010-12
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Blackraven16
Server: Khaini
Level: 176
Job: Fire/Posion
Guild: Osomga
*looks at Mu Gong familiar*
Now thats your problem
Posting Freak
Posts: 1,589
Threads: 57
Joined: 2008-07
Gender: Male
RedRaven16 Wrote:*looks at Mu Gong familiar*
Now thats your problem
As far as I know that is not a familiar. It's an effect that you get when you maxed a certain trait.
Familiars have those vitality orbs above their head, remember?
Posting Freak
Posts: 18,970
Threads: 319
Joined: 2008-07
Spadow Wrote:As far as I know that is not a familiar. It's an effect that you get when you maxed a certain trait.
Familiars have those vitality orbs above their head, remember?
Nah, it's a spirit weapon effect or something.
Won't Be Coming Back
Posts: 2,107
Threads: 77
Joined: 2010-10
Gender: Male
IGN: Biades4hire
Server: Windia
Level: 19x
Job: Dual Blade
iirc mu gong gives +20% boss damage.
Posting Freak
Posts: 1,589
Threads: 57
Joined: 2008-07
Gender: Male
Takebacker Wrote:Nah, it's a spirit weapon effect or something.
You're right. I was confused with these:
Sigh.. Why does JapanMS get the cool stuff?
Posting Freak
Posts: 18,970
Threads: 319
Joined: 2008-07
Posting Freak
Posts: 9,625
Threads: 523
Joined: 2008-09
Actually, the Mu Gong effect is from having a Mu Gong Spirit Orb passed on your weapon and then charging your weapon with 1,000 Spirit Orbs from monsters. I have no idea exactly what the Mu Gong bonus gives, but it's some +% damage. It's not boss damage, it's just general damage, so it's reflected in your range as well.
Edit : I found it
武公パンダ魂の玉 STR%増加 武公の絶対攻撃:再使用待機時間5分 自分が与えるダメージ2倍*1、持続時間1分
Mu Gong Spirit Orb : +6% STR and when you use the Mu Gong Spirit Attack (which has a 5 minute cool down), you gain a buff that increases your own damage by 2x for 1 minute.
Posting Freak
Posts: 4,278
Threads: 103
Joined: 2011-07
Gender: Male
Sexual Orientation: Straight
Link Wrote:Actually, the Mu Gong effect is from having a Mu Gong Spirit Orb passed on your weapon and then charging your weapon with 1,000 Spirit Orbs from monsters. I have no idea exactly what the Mu Gong bonus gives, but it's some +% damage. It's not boss damage, it's just general damage, so it's reflected in your range as well.
Edit : I found it
武公パンダ魂の玉 STR%増加 武公の絶対攻撃:再使用待機時間5分 自分が与えるダメージ2倍*1、持続時間1分
Mu Gong Spirit Orb : +6% STR and when you use the Mu Gong Spirit Attack (which has a 5 minute cool down), you gain a buff that increases your own damage by 2x for 1 minute.
HOLY F'UCK
|