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[v1.04] Legend Patch Glitches and Bugs
Not sure if anyone else is getting this error, but whenever I try and move cash items from my inventory to my Cash Inventory I am getting this message saying the "Request for Cash Shop has failed" and it's been doing this for the past couple days. With any NX item I want to put into cash shop such as Pets, Equips, Hyper Tele Rock.

I think it might have to do with equipping the NX on my Princessoid and then unequipping it. But that wouldn't explain Pets and Hyper Tele Rock.

[Image: 5afexk.png]
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Winry Wrote:Family System is broken, none of my characters are in a family now.

All of my characters, and my sisters characters, are still in their families :f6:
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[Image: maple0104y.jpg]

uh
look at the fame and look at the medal
something ain't right here
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MuscleWizard Wrote:[Image: maple0104y.jpg]

uh
look at the fame and look at the medal
something ain't right here
That's a super old exploit, dating back to pre chaos.
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Blades4hire Wrote:That's a super old exploit, dating back to pre chaos.

...Wasn't it fixed though? I thought so at least. And if it was fixed... How come a cannoneer has it?
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Lutrace Wrote:Not sure if anyone else is getting this error, but whenever I try and move cash items from my inventory to my Cash Inventory I am getting this message saying the "Request for Cash Shop has failed" and it's been doing this for the past couple days. With any NX item I want to put into cash shop such as Pets, Equips, Hyper Tele Rock.

I think it might have to do with equipping the NX on my Princessoid and then unequipping it. But that wouldn't explain Pets and Hyper Tele Rock.
Same things happening to 2 of my chars, the rest are fine. Do you have any of the untradeable CS items from an event a while back when you started a new char?
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Chameleonic Wrote:Same things happening to 2 of my chars, the rest are fine. Do you have any of the untradeable CS items from an event a while back when you started a new char?

Right now it's only happening to my Paladin and no I don't have any of the untradeable CS Items. The character is only 2 weeks old. I also noticed that when I MTS things on that particular character, (Work Gloves, Bain Weapons) the item just ends up disappearing, so I have to MTS on another character just to get NX.
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These may be insignificant to you, but to newbies they could be a gamebreaker.

1. When doing Thief quests, if you open your quest log in the Subway, the game will outright freeze. (I said freeze, not d/c)
2. In Ellinia, the General Shop and Weapon Shop have been switched. In addition, a necessary quest item for the Magician questline is outright not there (item in question is "Dry Treats").

I'll go down more paths to figure out how many questlines are bugged, but for now I can say with certainty that Warrior is safe, as is Bowman (?). Not sure about Pirate Explorer, as I wanted to test them when Cannoneers were all gone from the vicinity of Nautilus.
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Eddikins Wrote:Is the Evan mastery book thing still a glitch?

Is it even a glitch or have they actually removed the need for cs books and just havent taken them out of cs?

Just to confirm this for anyone, i got to level 5 with magic guard and it wont let me put any points into it till i get the book so it must be fixed.
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Alloy Wrote:...Wasn't it fixed though? I thought so at least. And if it was fixed... How come a cannoneer has it?

Was never fixed. Just ignored.
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Eddikins Wrote:Just to confirm this for anyone, i got to level 5 with magic guard and it wont let me put any points into it till i get the book so it must be fixed.
Nope, mine all still show as master level 0 and are greyed out at no skillpoints placed into them.
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I think people that views the monster book entries and gets DCed are probably memory related issues. I notice that with the more entries I view at one time, the laggier it gets, especially with mobs that has extremely flashy and long animations such as VL, PB, etc.

I think the reason why your character shows up having no equips on the character select is that it doesn't take skills that adds stats (pirate blessing, physical training, etc) to equip certain things into account, but that doesn't apply to equipped items that give you the stats. Nothing major though?

Maybe a bit old, but I'm hearing some people got their Battle Points reset with this patch.

And this is probably just me, but the bosses in Neo City at monster park seems to DC/Crash people. The bosses seems to disappear a while in like old pre-bb Zakum. I'm assuming more memory leaks.
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Flonne Wrote:Nope, mine all still show as master level 0 and are greyed out at no skillpoints placed into them.

ehhh i want free skills ;-;...
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[Quest Specialist] Medal's requirement is unintentionally (?) halved. For example, if you have completed 700 quests, it says 1400 / 800 and you're eligible for the medal.

When I finished a quest (and by a 'quest', I do mean a single part - I'm fully aware of how this medal works and have done it properly on one character), the counter went up by 2.
[Image: Maple1167.jpg]
Didn't think of taking screenshots of before / after, but I guess that doesn't prove much.

Also, when I MTS items, they disappear forever.
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Here's a new one: Attacking anything in Showa area freezes game.
Did not begin with the patch. Was fine Friday evening, problem started Saturday or Sunday.
I thought at firstit was some memory issue with my old comp, but rebooting didn't help, and I see others complaining about same problem in Nexon forum.
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Tukkun Wrote:[Quest Specialist] Medal's requirement is unintentionally (?) halved. For example, if you have completed 700 quests, it says 1400 / 800 and you're eligible for the medal.

When I finished a quest, the counter went up by 2.
[Image]

Remember, Quest Specialist counts quest parts, not full quests.
Unless you provide before/after for a single step...
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Lugin Wrote:Remember, Quest Specialist counts quest parts, not full quests.
Unless you provide before/after for a single step...

The quest is still glitched in some form. My quest count went from 673 to like 1400 something after the legend patch.
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Here's an odd bug.
"Delivering the Flying Pill" no longer has any preceding quests, only the level 42 requirement.
You now need 50 Pelvic Bones and 20 Witchgrass Leaves.

And it is repeatable once a day.
It still gives Icarus Capes.
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NX Ap resets crash the game.
my 41 ap resets are duds right now...Mad
moving points i put into mp to luk fails and moving points from dex to luk also fails...
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Lugin Wrote:Here's an odd bug.
"Delivering the Flying Pill" no longer has any preceding quests, only the level 42 requirement.
You now need 50 Pelvic Bones and 20 Witchgrass Leaves.

And it is repeatable once a day.
It still gives Icarus Capes.

It also has Icarus speaking Wing's lines ("I made the pill, now take it to Icarus, it's only for him, don't try to use it yourself") before he asks for those items.
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