KMS 1.2.144 - Skill Revamp, Forest, Halloween
#81
Thorr Wrote:Who says I left?
The phrase "was working" as opposed to "had already begun working".

Thorr Wrote:It's a little deeper than that, I feel. More like Voldemort and Professor Quiril in Harry Potter and the Philosopher's Stone (two souls inhabiting one body). Zant carried the essence of ganon inside him. That's what happens in the movie cut scene just before you fight Zant.
That doesn't mean Ganon ever died. The ending battle makes it clear that he can go from fire orb to physical form with no problem.

Clearly, Ganon needed Zant in order to escape the Twilight Realm, not to survive.
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#82
Viaje Wrote:The phrase "was working" as opposed to "had already begun working".

Working as a Counselor was my entry level job. That job ended.
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#83
Viaje Wrote:I agree, and suggest we blame Jerry-Boyle for pretending it does.
I approve of this. Surprised I can steer the direction you guys go. O.o

*Note to self; When Viaje is signaling Jerry's misanthropy side to activate; talk Zelda* My humor is poor as well:p
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#84
Thorr Wrote:Working as a Counselor was my entry level job. That job ended.
Do you enjoy being vague? Because it certainly doesn't help your argument in any way.

Thorr Wrote:In Zelda II, he starts out with Power and Wisdom and seeks the third part.
Because he got them in the previous game.

Takebacker Wrote:Quit it with the zelda discussion. For f'ucks sake.
Start a different discussion then.
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#85
Viaje Wrote:Start a different discussion then.

Eos Wrote:[urlname="Spam"][/urlname]
[faq]rr_spam[/faq]
IllegallySane Wrote:Southperry: Sunshines and Lollipops!
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#86
You guys really should define exactly what you mean when you say things like seal, banish, destroy, eliminate, and kill. Jerry-Boyle was the only one who tried and his definition of defeat=eliminate is kind of wrong.

Thorr Wrote:Who says I left?
brb spamming resume at you
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#87
Exidous Wrote:You guys really should define exactly what you mean when you say things like seal, banish, destroy, eliminate, and kill. Jerry-Boyle was the only one who tried and his definition of defeat=eliminate is kind of wrong.
Sarcasm? ExpectedWink Everybody must feed on these kings of things, get to it please.
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#88
Jerry-Boyle Wrote:Sarcasm? ExpectedWink Everybody must feed on these kings of things, get to it please.
No, I wasn't being sarcastic. Eliminate is the same as defeat in the context of a contest or competition, but it means something quite different regarding a being's alive/dead status. I eliminated him in the tournament vs I eliminated all the adorable kittens from the mortal plane. That discrepancy is basically what caused the argument.
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#89
Exidous Wrote:No, I wasn't being sarcastic. Eliminate is the same as defeat in the context of a contest or competition, but it means something quite different regarding a being's alive/dead status. I eliminated him in the tournament vs I eliminated all the adorable kittens from the mortal plane. That discrepancy is basically what caused the argument.
Frigging hard to identify whose attacking and whose not after all that when my names mentioned haha. Definitely seemed like it was sarcastic when I read it..then seemed more so after rereading it a few more times afterwards O.o I'll take your word for it though.
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#90
Heffalump Wrote:-snip-
Really? I'm getting lectured on the rules by Raul?

Exidous Wrote:You guys really should define exactly what you mean when you say things like seal, banish, destroy, eliminate, and kill. Jerry-Boyle was the only one who tried and his definition of defeat=eliminate is kind of wrong.
I find 'destroy' and 'seal' to be fairly unambiguous, and those are the only words from your list that I attempted to use I used.

The Black Mage was sealed.
For that reason, my saying that he wasn't destroyed didn't need clarification.
Locking someone in prison is not the same as executing that person.
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#91
Viaje Wrote:Really? I'm getting lectured on the rules by Raul?

I have become somewhat... familiar with some of the rules.
IllegallySane Wrote:Southperry: Sunshines and Lollipops!
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#92
Viaje Wrote:Based on the tables Joe has created, I don't actually think Evans are that over-done damage-wise.
The true problems are that some mages *coughBishopsBattlemagescough* are so far behind and, as you said, that Evans get so many buffs to go along with their damage.
Bishops should not be damage dealers. That said, they need some SERIOUS, SERIOUS buff upgrades in order to close that gap and make people want to party them at bosses even without DPS. Like, 30% stats stacking with MW/damage immunity/status immunity/everything for entire party with no cooldown level of upgrade.
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#93
Flonne Wrote:Bishops should not be damage dealers. That said, they need some SERIOUS, SERIOUS buff upgrades in order to close that gap and make people want to party them at bosses even without DPS. Like, 30% stats stacking with MW/damage immunity/status immunity/everything for entire party with no cooldown level of upgrade.
With that, I don't disagree.
They should lean towards support over damage, but, as of right now, they aren't great at much either, leaving damage as the only point of contention.
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#94
Flonne Wrote:Bishops should not be damage dealers. That said, they need some SERIOUS, SERIOUS buff upgrades in order to close that gap and make people want to party them at bosses even without DPS. Like, 30% stats stacking with MW/damage immunity/status immunity/everything for entire party with no cooldown level of upgrade.
Can anybody confirm if Phantom Imprint affects party members damage? If it doesn't, Bishops should have a skill that boost the damage of party members either to a boss or for everything, however this makes BaM's auras less useful. Another way, having Bishops gain counter-skills to all the bosses special abilities(Seduce, Drain, Potential Lock, & etc.) Could any of those work without major conflicts? I'm sure the second one could.
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#95
Viaje Wrote:With that, I don't disagree.
They should lean towards support over damage, but, as of right now, they aren't great at much either, leaving damage as the only point of contention.
Well, they need to get a buff that everyone will want enough that it will offset their crappy everything else. Maybe something like a buff that gives +3-4 second increased invulnerability after attack like Unique tops can get. That would be very useful in the pot cooldown bosses, especially for melee.
Jerry-Boyle Wrote:Can anybody confirm if Phantom Imprint affects party members damage?
Pretty sure it does, I've duo'd zak with a friend at least 20 times and he says it does.
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#96
Jerry-Boyle Wrote:Can anybody confirm if Phantom Imprint affects party members damage?

It affects EVERYBODYS damage. They don't have to be in your party.
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#97
Takebacker Wrote:It affects EVERYBODYS damage. They don't have to be in your party.
Nevermind Bishop's getting a similar skill then, don't need three of those skills all coming from mage-types.
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#98
Evans are way too strong in the early levels.

Magic Missile (Lv 10) does 974%/s, hits one monster, and attacks at 390ms with Dragon Soul.
Fire Circle (Lv20) does 622%/s, hits six monsters, and attacks at 450ms with Dragon Soul.
Lightning Bolt is weaker than Fire Circle but hits eight monsters.
Ice Breath (Lv40) does 870%/s, hits eight monsters, and attacks at 540ms with Dragon Soul.
Magic Flare (Lv50) does 1000%/s, hits eight monsters, and attacks at 510ms with Dragon Soul.

They're doing what's currently rated as 3rd/4th job base %/s by level 50 with no buffs and their attacks are all insanely fast. Consider in the future that Dragon Fury adds 1.35x, Magic Amplification adds 1.5x, Magic Booster -2 weapon speed, Critical Magic, buffs from other classes, and their skills continue to get stronger. They seem disproportionally stronger than every other job in existence, including Demon Slayers and Mercedes even though Demon Shields and Quivers can get weapon potential, but that's a whole other balance issue altogether.

If other jobs are going to be balanced to be this strong, they've already failed since Battle Mages are like 1/2~1/3rd the dps, Arans are still significantly lower but they might be able to catch up with their weapon attack and multiplier, I don't see Wild Hunters being significantly stronger than current Archers, idc about mechs.
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#99
Flonne Wrote:Well, they need to get a buff that everyone will want enough that it will offset their crappy everything else. Maybe something like a buff that gives +3-4 second increased invulnerability after attack like Unique tops can get.
Epic tops can get the increased invulnerability time line too, I actually have that on my bishop.

I think Nexon's mistake was making the "unique" Advanced Bless bonus reduced MP consumption, it should be something more useful than that.
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Jerry-Boyle Wrote:Can anybody confirm if Phantom Imprint affects party members damage? If it doesn't, Bishops should have a skill that boost the damage of party members either to a boss or for everything, however this makes BaM's auras less useful.
Why? Why would one damage buff negate the usefulness of another damage buff?

Flonne Wrote:Well, they need to get a buff that everyone will want enough that it will offset their crappy everything else. Maybe something like a buff that gives +3-4 second increased invulnerability after attack like Unique tops can get. That would be very useful in the pot cooldown bosses, especially for melee.
One thing that would be handy is the ability to bestow a Self-Regeneration skill on party members that would be something like the thing Mercedes gets by default (while ripping it from that she-devil).
Restore 5% of your HP every ten seconds or so.

Jerry-Boyle Wrote:Nevermind Bishop's getting a similar skill then, don't need three of those skills all coming from mage-types.
1. Phantom Imprint doesn't at all work like Dark Aura.
2. If Bishops were to get the skill, it would clearly be removed from Evans as Evans don't need it.
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