2011-10-21, 09:06 PM
Looks like blabber box was right about mechs.
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[1.2.406] Skill revamp, Ellin Boss, Halloween
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2011-10-21, 09:11 PM
Dark Zero Wrote:lol?? mens wearing skirts anyone??? Well at least this'll stop female characters from b'itching about HB pants. IllegallySane Wrote:Southperry: Sunshines and Lollipops!
2011-10-21, 09:17 PM
Heffalump Wrote:Well at least this'll stop female characters from b'itching about HB pants. Wait, nevermind, Stirgman pants and skirts fix that.
2011-10-21, 09:18 PM
Heffalump Wrote:Well at least this'll stop female characters from b'itching about HB pants. stirgeman pants... for girls... and the female pirates rejoiced!
2011-10-21, 09:19 PM
Sorien Wrote: Yes, because stirgeman skirts are a dime a dozen. (HINT: THEY AREN'T) IllegallySane Wrote:Southperry: Sunshines and Lollipops!
2011-10-21, 09:42 PM
Sorien Wrote:Indeed it is... I also want to know why the hell they kept Stink Bomb Shot around. Is it too much to ask for a new mob attack in fourth job that doesn't require the player to sit still and isn't total crap? Stink Bomb Shot should be good if they allow it to work on bosses (but lower the EXP/drop rate increase by a teeny bit), and speed up the animation. I don't see the reason to remove the skill. I personally think that the changes in this patch are bleh. I was hoping for new skills, that just might change the game-play (or at least add something new). But no, it just becomes more spammy, and almost everyone's celebrating because of increasing numbers.
2011-10-21, 09:43 PM
Heffalump Wrote:Yes, because stirgeman skirts are a dime a dozen. I know, but the possibility is still present, which is all I'm really concerned with. Also, shortly after I started this post I remembered one of my guild mates saying that Decent Hyper body wasn't stacking with Spirit Link, so I guess Hyper Body pants aren't as much of an issue for Archers, and not as much for Wild Hunters either since Decent Hyper Body doesn't stack with Feline Berserk either (though that one has a cooldown). Pirates are still boned by Nexon's laziness with making armor, but if Stirgman Pants can have their genders swapped, then they're far better off than they used to be. DragonsMirth Wrote:Stink Bomb Shot should be good if they allow it to work on bosses (but lower the EXP/drop rate increase by a teeny bit), and speed up the animation. I don't see the reason to remove the skill. People would curse any Wild Hunter that used Stinkbomb Shot on a boss. Bonus exp is nice, but the skill also increases the monster's defense (and maybe attack). Not only that, but Stinkbomb Shot is a carbon copy of Taunt, but with a much longer delay.
2011-10-21, 09:51 PM
DragonsMirth Wrote:Stink Bomb Shot should be good if they allow it to work on bosses (but lower the EXP/drop rate increase by a teeny bit), and speed up the animation. I don't see the reason to remove the skill. Well, don't forget taunt then. Because it's one of the 6 skills NLs have with no use at all at bosses.
2011-10-21, 09:56 PM
Sorien Wrote:I know, but the possibility is still present, which is all I'm really concerned with. Also, shortly after I started this post I remembered one of my guild mates saying that Decent Hyper body wasn't stacking with Spirit Link, so I guess Hyper Body pants aren't as much of an issue for Archers, and not as much for Wild Hunters either since Decent Hyper Body doesn't stack with Feline Berserk either (though that one has a cooldown). Pirates are still boned by Nexon's laziness with making armor, but if Stirgman Pants can have their genders swapped, then they're far better off than they used to be. That would mean more "strategy" to bossing, wouldn't it? Just Stink bomb Shot at the end. ![]() Alloy Wrote:Well, don't forget taunt then. Because it's one of the 6 skills NLs have with no use at all at bosses.Taunt with bosses would be great too.
2011-10-21, 09:58 PM
Alloy Wrote:Well, don't forget taunt then. Because it's one of the 6 skills NLs have with no use at all at bosses. At this point I'm not even going to worry about it. Yeah, NL suck right now, but we're getting our revamp in December, and it's going to be LAST. A painful waot? Yeah, but it will be worth it. Or it will be pathetic and forgettable. But let's the optimistic here.
2011-10-21, 10:02 PM
By the way this blogspot post has something caught my eye.
Quote:- New function ! Skill animations Quality Adjustment Woah, looks like Nexon did listen.
2011-10-21, 10:02 PM
Well after watching the video of the aran in monster park i noticed some things:
1st Damage dispersion is removed or very low ( the damage range of that aran was something like 9-10k and the normal damage in 3 mobs was always over 15K (+50% from snow charge)) so it is pretty cool because without damage dispersion we don't lose that much of damage on 6+ monsters. 2nd OS don't push you to mobs anymore. 3rd Maha's Blessing still look useless.
2011-10-21, 10:31 PM
Killmeplsok Wrote:By the way this blogspot post has something caught my eye. Wow, I'll have fun fighting that Nerfed Cygnus Empress. (Fairy boss. lol) I like Evans changes, but now I have another mobbing attack. I guess I'll do Flame Wheel for the DoT and spam Blaze. I want to see if it really helps a party Magic Resistance now.
2011-10-21, 11:13 PM
Riukuzaki Wrote:Don't see the white jairaIs this the only new color or was this the coolest looking one? |
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