[KMS] Class revamp, AGAIN!
Viaje Wrote:I've always had a problem with it simply because it totally negates any purpose of customizing your character.

My brother pointed out to me a while ago that Cannoneers are the first pirate class were you can persistently see what you're wearing.


I get a kick out of seeing new skills, but, let's face it, time spent constantly rebalancing classes could be spent on actual content.

Mmmm...
That's true.
But admittedly, buccs don't really vary in looks that much, putting Nx aside.
Sairs and mechs you can at least see their heads. More customization there however.
Reply
Jerry-Boyle Wrote:Assumptions can kill you.

Your analyzing my words too much. I meant exactly what I said. I'll rephrase my words for you and see how that goes;
I said I wasn't expecting another patch focusing on all buffs to my class. I would be expecting some nerfs in this patch unlike Legend which just focused on buffing. Clear enough? Remember do not read between the words, read what's infront of you. If you stare at things and see things that aren't actually there, then that's a problemWink
Not an assumption. It was a logical step based on what you said.
If they can't buff you, there must be a reason. The only reason would be that you're too buffed already.

Of course, seeing as a revamp of this sort has never been to nerf a class, your assumption was flawed in the first place.

On a side note, I've never once heard of an assumption in a discussion killing someone.

Mibs Wrote:It still feels weird in the "I can't believe Nexon did something right twice" kind of way that we're being buffed in two consecutive revamps for our class.
It's going to be particularly weird for me...just the buffs from Ascension make me feel OP. (Which I'm well aware I'm far from).
If they had to do it again, they clearly didn't do it right the first time.
Reply
Combattente Wrote:Wow.. really??

Yes, really. Everything will be changed except their name. This sentence really makes me curious.

Viaje Wrote:I've always had a problem with it simply because it totally negates any purpose of customizing your character.

Many users are complaining about Transform, not being able to see your cash items. I've read some posts from users who post their ideas about a Pirate revamp. I remember reading from one of the posts that this user would like to change Transform to a Battle Mage Aura skill.
Reply
Spadow Wrote:Yes, really. Everything will be changed except their name. This sentence really makes me curious.



Many users are complaining about Transform, not being able to see your cash items. I've read some posts from users who post their ideas about a Pirate revamp. I remember reading from one of the posts that this user would like to change Transform to a Battle Mage Aura skill.

Making it Aura-esque or Berserk-esque would be nice.
Or maybe just making it over arms and legs or a shifting animation (like a dragon or whatever flying around the body and then when you attack flying off your arm).
Reply
I hope gunslingers get dual guns, that would be fun. No idea what they could implement for Buccs and Thieves though.
Reply
Spadow Wrote:Many users are complaining about Transform, not being able to see your cash items. I've read some posts from users who post their ideas about a Pirate revamp. I remember reading from one of the posts that this user would like to change Transform to a Battle Mage Aura skill.
I suggest this.
Keep it shiny and golden, but don't let it cover the character up.

Then again, if they're serious about changing everything, I wouldn't be surprised if Transform and Battleship disappeared.
I really have no idea how they could completely change these four classes though.
Reply
Dark Link Wrote:And Mercedes isn't being touched, this can only mean all classes are being buffed to the same "Godlike" status!

I would only consider mercedes being 'godlike' in kmst since they could recover their hp/mp while attacking before
it was removed.

Which is odd because demon slayers can currently do the same with their demon force mechanic
and vampiric touch.
Reply
Abysseon Wrote:Mercedes were 'godlike' in kmst when they could recover their hp/mp while attacking before
it was removed.

Which is odd because demon slayers can currently do the same with their demon force mechanic
and vampiric touch.

And Blood Raven (the skill Demon Slayers use to heal most of their HP).
Reply
Viaje Wrote:I suggest this.
Keep it shiny and golden, but don't let it cover the character up.

Then again, if they're serious about changing everything, I wouldn't be surprised if Transform and Battleship disappeared.
I really have no idea how they could completely change these four classes though.

[Image: dM4wy.jpg]

Something like that would be nice. If they go with this then they should add the electrical aura/sparks when you achieve a certain level. Like with Dark Knights and their crusher skill, the color changes when they reach 120 and 140 if I remember correctly.

Nexon should also add the kamehameha-esque skill from Dragonica (boss mob in Dragon Rider PQ).
Reply
Viaje Wrote:Not an assumption. It was a logical step based on what you said.
If they can't buff you, there must be a reason. The only reason would be that you're too buffed already.

Of course, seeing as a revamp of this sort has never been to nerf a class, your assumption was flawed in the first place.

On a side note, I've never once heard of an assumption in a discussion killing someone.


If they had to do it again, they clearly didn't do it right the first time.
There you go again, seeing words that aren't there. One more attempt, after this I'll leave you to your hallucinogenic reality.

"If they can't buff you, there must be a reason. The only reason would be that you're too buffed already.

Of course, seeing as a revamp of this sort has never been to nerf a class, your assumption was flawed in the first place."
If they can't buff my class, that means they already did buff(Buff means upgrading, they were upgraded from what they were, not overpowered..LOL) in a previous patch. Based on the previous 'instances' or patches to Evans, it went like this; Pre-BB(Original), BB(Full Buff), Chaos(Full Nerf), Jump(So-So, nothing drastic was changed), Legend(Full Buff).
So pretty much after a full buff with this chart, there's a nerf. This is why I expect a nerf. You can't say my assumption is wrong since this patch isn't even out yet but fi that's hwo yoru logic works, go for it.

Off-topic;
Assuming the highway is clear of traffic..then walking into traffic and getting run over. There ya go. Very easy to produce, have fun battling this to make yourself right somehow. Think you gotta drop some acid or mushrooms to see the hidden words in my sentence with that one.
Reply
Spadow Wrote:[Image: dM4wy.jpg]

Something like that would be nice. If they go with this then they should add the electrical aura/sparks when you achieve a certain level. Like with Dark Knights and their crusher skill, the color changes when they reach 120 and 140 if I remember correctly.

Nexon should also add the kamehameha-esque skill from Dragonica (boss mob in Dragon Rider PQ).

120 and 150 for Dragon Knight skills.

But yeah... The Super Saiyan look is what I've wanted since I started playing my Viper back in '08. I didn't really like the turn-into-energy aspect at first, but it grew on me. I really like the way Super Transform is. It makes the class unique, as no other class does it (Strikers being the obvious exclusion). Hair-only changes would be cool, but I don't think they will ever implement that. :< It's too Dragon Ball-ish.
Reply
Spadow Wrote:[Image: dM4wy.jpg]

Something like that would be nice. If they go with this then they should add the electrical aura/sparks when you achieve a certain level. Like with Dark Knights and their crusher skill, the color changes when they reach 120 and 140 if I remember correctly.

Nexon should also add the kamehameha-esque skill from Dragonica (boss mob in Dragon Rider PQ).
lol. I thought everyone assumed Buccs were a rip-off of DBZ/Super Sonic (which was a rip-off of DBZ).

And that idea sounds awesome! I definitely like the idea of it changing based on your level.
When they first implemented the change to Dark Knights, I hoped that it was a sign that other classes would have their appearance more readily indicate their level/class.

OH! They could also change bubble into an aura so that it would basically be the first step.
Reply
SwordStaker Wrote:Blaze is pretty damn strong. My friend in my guild said he can see Evans getting Arcaine Aim in 9th growth and I can agree. I thought about it a little though, every other mages main attack is also their mobber. If anything if Blaze is going to be the main skill Evans use and it's going to be 1v1, then it needs to hit the highest amount of damage. I say give Arcaine Aim and put a dot on Blaze and give it a new animation, it looks weak compared to other skills. Hell Illusion looks more buff then Blaze.

I'd rather not get another damage buff. If anything, I would like to see more utility usage of the class especially with the other elements. With our current skill pool, might as well call us Dark/Fire mages. :/
Reply
Spadow Wrote:snip

Something like that would be nice. If they go with this then they should add the electrical aura/sparks when you achieve a certain level. Like with Dark Knights and their crusher skill, the color changes when they reach 120 and 140 if I remember correctly.

Nexon should also add the kamehameha-esque skill from Dragonica (boss mob in Dragon Rider PQ).

Why don't we just go ahead and rename the class Goku?


They either need to completely base the class around Transformation or they need to abandon the idea completely, and I think that they'll do the latter.
Seems like they're starting with a clean sheet here, so it seems like Transform is going to either have to go or be completely changed and be the same in the name only.
Reply
Raul Wrote:Why don't we just go ahead and rename the class Goku?

I don't reject that idea. Kuugo!
Reply
ShiKage Wrote:I don't reject that idea. Kuugo!

Oh, no, we can't do that. The names have to stay the same. Frown
Let's just have the Pirate legend be Goku.
Reply
Raul Wrote:Why don't we just go ahead and rename the class Goku?
Why not? Screw subtlety.

It's always funny to me how un-piratey the pirates in Maplestory are.
Granted, Buccs being hand-to-hand combat isn't too weird, but it'd be really, really funny if they turned all Knuckles into sabers.

Raul Wrote:Oh, no, we can't do that. The names have to stay the same. Frown
Let's just have the Pirate legend be Goku.
And he can turn into a giant monkey!
Wait... Cannoneers have a monkey...
OMG!ITOTALLYUNDERSTANDEVERYTHINGNOW!
Reply
I'm taking the optimistic look on the Pirate and Thief revamp as being another example of the best revamp being saved for last.
Reply
Undispelable Magic Guard anyone (Magician)? :3

I think this is the perfect opportunity to revamp every single skill animation/look for every job to match Mercedes/Demon Slayer awesomeness level, and maybe the skill sounds...
Reply
Yorckie Wrote:Undispelable Magic Guard anyone (Magician)? :3

No thanks. Smile
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)