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#61
in b4 Pet vs Pet mode...
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#62
ShinkuDragon Wrote:i can imagine nexon making it one huge patch changing skills with each unlock.

i can also imagine more chaos than during the chaos patch because SO MUCH could, AND WOULD go wrong.

and is spadow the true spadow?

God, it would go so wrong in so many different ways, it would make BB+chaos look like a minor SC.
And yes, he's the one and only Spadow.
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#63
SwordStaker Wrote:But I don't think they could do that with the PQ revamp. Monster Park yes PQS no.

Ah, true. I forgot about the entire PQ revamp.

RADRaze2KX Wrote:in b4 Pet vs Pet mode...

Pink Bean pet will destroy all!
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#64
RADRaze2KX Wrote:in b4 Pet vs Pet mode...
shut up and take my maplepoints
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#65
The Great One Wrote:Seeing as that statement was made during the middle of the year seems likely we would get it at the end of the year seeing as that's the only part of the year left.

orly? I think you are forgetting the middle to end middle year part.

./imnotfunnyandshouldstop
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#66
Don't forget Amoria Revamp

Masteria one will be really unlikely.. unless Nexon do another BIG patch between JUMP...
It can be in 3 parts. Only if Nexon wants to give them to KMS to improve them.

1.- Masteria Big Bang.- Mobs get EXP revamp (bye bye Jesters grinding lol), some mobs are getting increased levels (Wolf Spiders becoming a low level and Gryphons become powerful now), return of CWKPQ and some new PQ.

2.- Marriage revamp and new recipes.- Nexon said in some time what Amoria will get revamped, so this is the chance. Also there will be new items (ITGC recipes and also why the hell not? Spec Googles recipes?? but all of them via Gachapon lol)

3.- New PVP mode and finally? Masteria expansion.- Its confirmed a new PVP version and why the hell not?? a new Masteria area to explore a lot??? and to calm players before JUMP. A new PQ that is balanced can help a lot too.
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#67
Why pvp? Why do you insist on PVP? You broke it beyond working order. None of my attacks are moderately usable. I end up at the bottom by a vast vast amount.. while every paladin mechanic or hero is between 1000~1600 bp. PVP in maplestory wouldn't work yet you're beating a dead horse by bring yet another PVP mode. These modes don't work, adding more modes without balancing the modes isn't going to make us want to play it. Why do you even have a legend tier nexon? No one plays it, i've sat there for 4 hours and never got a round going. No one is interested. I have to wait a while in scania no less to even find an ice knight mode to join.

How come you can flash jump and teleport unrestricted in CTF? You realize the mode is over in about a minute and a half right Nexon? There is no balance to speak of in PVP, you either play the class with the huge all your life in one hit attack or you get demolished. I can't one hit kill anyone, ever. I even grab the attack fist yet no.. it doesn't happen. Is it because i can't use my regular weapon? Why couldn't you incorporate some potential equipment into pvp? You're just letting us all down again. You hype things like this yet you don't bother to actually do testing, a very vital and important mechanic to anything you want to succeed.

sigh...
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#68
If I recall correctly, back when there was that interview video for chaos, didn't the producer (or some high ranking person.) of GMS say she was excited for PvP the most? This may explain why all the exclusive content we ever see these days will be PvP. Rolleyes
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#69
would be good if they revamp the sheep ranch pq and make the "sheep'n wolf skills" work like ice knight mode...

so it would work something like...
loot the item and you can use the skill 1 time...

and actually it would be a fair pvp mode Wink

but yeah nexon doesn't care about dat pq anymore ;-;
http://www.youtube.com/watch?v=bRytB-SeVx8
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#70
Jump patches had a 21 days gap between them. I can see Nexon run Jump around dates like Sep 20th to Oct 11 and then on Nov 1. Then making us wait until mid December for the first part of Legend
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#71
Oddly to see is it had been weeks and weeks since the release of Chaos in every (except MSEA,EMS,ThMS) maplestory versions, but NONE of the news on Monster Park or even JUMP were mentioned

what had happened?
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#72
Jackie Wrote:what had happened?

Maybe it's because with each version Chaos has only just been released and it is far too soon for anything else?
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#73
I am in the 'Jump for XMas camp". The reason is that I know I heard specifically from a NEXON source that it was in that timeframe. What I cannot recall, though, is whether that statement came from the E3 interview video or from one of the lolBasil chat sessions. I will pore through them at some point.
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#74
Thorr Wrote:I am in the 'Jump for XMas camp". The reason is that I know I heard specifically from a NEXON source that it was in that timeframe. What I cannot recall, though, is whether that statement came from the E3 interview video or from one of the lolBasil chat sessions. I will pore through them at some point.

I'm thinking sometime in Sept/Oct. If they moved Jump to Dec then wtp are we getting to hold us until then? Jump should not take that long to finalize.
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#75
I was thinking about PvP modes and I think KingOfTheHill would be IceKnight with multiplire rounds.
Urgh... what PvP mode could have they planned? I can't get any Ideas!


Anyway, If I'd go with europe MS (or at least it's nexon), I'd say winter/new year update. But scine we're talking about english and not multi-language content here, and an actually WAY better type of Nexon:
October, November I'd say for the first jump patch at least.
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#76
Celan Wrote:I was thinking about PvP modes and I think KingOfTheHill would be IceKnight with multiplire rounds.
Urgh... what PvP mode could have they planned? I can't get any Ideas!

Capture points. Although that will only encourage movement skills, similar to CTF. There's not much variety they can choose from so as long as they continue to allow movement skills to be usable in PvP.
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#77
Dark Link Wrote:Capture points. Although that will only encourage movement skills, similar to CTF. There's not much variety they can choose from so as long as they continue to allow movement skills to be usable in PvP.

TF2 has some nice concepts. Some classes could cap faster (Thieves) while others could defend better (Warriors). Of course, the main problem lays in how to get the actual BP.
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#78
Alloy Wrote:TF2 has some nice concepts. Some classes could cap faster (Thieves) while others could defend better (Warriors). Of course, the main problem lays in how to get the actual BP.
You completely destroy your opponent get 300 bp
You win by a far margin 250
Its neck and neck the whole battle but last second victory 220
Same as ^ but reverse 180
You lose by a far margin 150
You get destroyed 100
Also factors in the usual your hits/10=bp
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#79
yo72 Wrote:You completely destroy your opponent get 300 bp
You win by a far margin 250
Its neck and neck the whole battle but last second victory 220
Same as ^ but reverse 180
You lose by a far margin 150
You get destroyed 100
Also factors in the usual your hits/10=bp

Also stuff like in TF2. Like defending a point/capping. There's plenty of things to apply.
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#80
I want to see Zero-gravity mode.
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