[1.2.397] Demon Slayer (3)
did he just try to falcon punch the black mage? WITH EVIL POWERS? crap, i was sold before, i don't even know what the hell i am now, there's only one way i can describe this, no, there isn't, not even the "shut up and take my money" is enough.
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Netto Wrote:I Glitter 'd through the entire video.

Also, it seems like the Black Mage is incredibly weak. I mean, Mercedes/Evan looks like they were somewhat able to take him on and Demon Slayer broke his barrier alone.

Maybe he's not at full power. Or maybe he's just a lot weaker than hyped up to be.

Demon Slayer looked surprised when his attack broke the barrier, so it seems like the Black Mage might have intended for it to break to catch him off guard. At the end, DS's body is breaking apart while the Black Mage is merely using one hand.

Black Mage ultimate troll.
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Baklava Wrote:Demon Slayer looked surprised when his attack broke the barrier, so it seems like the Black Mage might have intended for it to break to catch him off guard. At the end, DS's body is breaking apart while the Black Mage is merely using one hand.

Black Mage ultimate troll.

pretty sure they both were surprised there, then the black mage went all "aww shet bro" and got pissed off for real. and it doesn't seem like he broke it, the next attack still displayed the FF.
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kimicatdemon Wrote:[video=youtube;rUlbja3oEXE]http://www.youtube.com/watch?feature=player_embedded&v=rUlbja3oEXE[/video]
Always a fan of these PV's. They even have a female version this time!
female: http://youtu.be/-yXlmn-piUU
Ouuuu! I love these videos. Seems like we are getting closer and closer to The Black MageBig Grin
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Netto Wrote:I Glitter 'd through the entire video.

Also, it seems like the Black Mage is incredibly weak. I mean, Mercedes/Evan looks like they were somewhat able to take him on and Demon Slayer broke his barrier alone.

Maybe he's not at full power. Or maybe he's just a lot weaker than hyped up to be.

He looks...
only partly human.
His hands are human(oid), but he looks like he doesn't have legs, just shadowy tentacles.
Also, I don't think the Black Mage expected him to try and pop a cap in his ass.
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I have a question, regarding the new potential thingamabobo.

I have an 18% STR level 140 glove, the lines are 9% STR 3% allstat 6% STR.

will they turn into 12% STR, 6% allstat 9% STR? o_o
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Imitazion Wrote:I have a question, regarding the new potential thingamabobo.

I have an 18% STR level 140 glove, the lines are 9% STR 3% allstat 6% STR.

will they turn into 12% STR, 6% allstat 9% STR? o_o

from what i get, no. basically, your gloves are unique tier 3, you would have to get them to "legendary" (or whatever they call it), and they would be tier 3, with whatever potential is in the new "legendary" rank.
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Netto Wrote:I Glitter 'd through the entire video.

Also, it seems like the Black Mage is incredibly weak. I mean, Mercedes/Evan looks like they were somewhat able to take him on and Demon Slayer broke his barrier alone.

Maybe he's not at full power. Or maybe he's just a lot weaker than hyped up to be.

I want to believe that he's not at full power. Afterall.. there MIGHT be a source from which he takes his power.. and maybe it didn't have much power then (or it could be because he didn't expect it).

Also, remember that Demon Slayer is very powerful, as he was one of his generals (wasn't he?). Wouldn't be surprised if the only reason he was somehow able to scratch him was because of that.

ShinkuDragon Wrote:pretty sure they both were surprised there, then the black mage went all "aww shet bro" and got pissed off for real. and it doesn't seem like he broke it, the next attack still displayed the FF.

He initially broke it, but apparently he could generate another one pretty fast. That shows how powerful he is, I guess.

Anyways, I Glitter'd all the way through the video too. It IS the BEST trailer MapleStory has ever made, and really epic too. I really like the road MapleStory is following now. No shenanigans anymore, but more serious stuff. I hope they'll keep following that way for future updates.

And who knows. Maybe we're finally close to the.. bad guy.
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Yes, he was one of the 8 generals. Or was it 6? I'm not sure.
Demon Slayer is super strong, but he starts off weak because of the plot device where he's locked up in an egg and drained of his powers in Leben.
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 Spoiler
If this is what I think it is, and reduces CDs by..dare I say? Minutes? I'd be soo happy. Being on Final Cut buff non stop ^^ Then again, it most likely is %s or just seconds.
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Raul Wrote:He looks...
only partly human.
His hands are human(oid), but he looks like he doesn't have legs, just shadowy tentacles.
Also, I don't think the Black Mage expected him to try and pop a cap in his ass.

Those aren't tentacles, that's the interior of his cloak. Although I could see why they might be misinterpreted as tentacles.
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Fius Wrote:
 Spoiler
If this is what I think it is, and reduces CDs by..dare I say? Minutes? I'd be soo happy. Being on Final Cut buff non stop ^^ Then again, it most likely is %s or just seconds.

Seconds
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Someone answer me as to the point of reducing cooldowns by seconds for anything that has a minute or higher cooldown. Does it even have any kind of significant effect on skills that are seconds long? Only ones i can think of is snipe, some mercedes skills (?), etc etc.
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Haseo Wrote:Those aren't tentacles, that's the interior of his cloak. Although I could see why they might be misinterpreted as tentacles.

Then where the pineapple are his feet?
:f6:
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Takebacker Wrote:Someone answer me as to the point of reducing cooldowns by seconds for anything that has a minute or higher cooldown.
Well, unless they made the reduction proportional to the initial cool down, they couldn't make the reduction much larger lest they make certain skills spammable.

Takebacker Wrote:Does it even have any kind of significant effect on skills that are seconds long? Only ones i can think of is snipe, some mercedes skills (?), etc etc.
Depends on what you consider to be significant.

I wouldn't complain about being able to cast Heaven's Hammer 10% more often.
Then again, I'd still rather have an extra 12% STR.

Really though, I feel like it's another 'filler' bonus. Let's face it, there are plenty of Potential skills that are utterly worthless in comparison to others.

Combattente Wrote:I really like the road MapleStory is following now. No shenanigans anymore, but more serious stuff. I hope they'll keep following that way for future updates.
Maplestory has never had a consistent tone.

Look at Cygnus Knights. They're a force created specifically to take down the Black Mage, and one of their numbers has a signature attack that throws cartoonish flying sharks.

Even with Demon Slayers, half way through the rather serious tutorial levels, you bust out of an egg to take down two evil bunnies.

There will always be 'shenanigans' in Maplestory. Need I remind you that the game's mascot is a cartoonish mushroom?
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Raul Wrote:Then where the pineapple are his feet?
:f6:

I got dat peach a float.

Bitches love floats.
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octopusprime Wrote:I got dat peach a float.

Bitches love floats.

Rolleyes
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Viaje Wrote:Well, unless they made the reduction proportional to the initial cool down, they couldn't make the reduction much larger lest they make certain skills spammable.

It would be more useful if they just included some kind of clause. If cooldown > 1 min, cooldownreduction = -2 minutes. If cooldown < 1 min, cooldownreduction = -2 seconds. I obviously don't want low cooldown skills to be spammable, but i don't want skills like my beloved time leap to come out with no real benefit.


Viaje Wrote:Depends on what you consider to be significant.

Significant in that if you reduced the cooldown, the DPS you gain from having it is greater than or equal to the damage you gain from having a more useful line. (12%/9% stat, etc)

Viaje Wrote:I wouldn't complain about being able to cast Heaven's Hammer 10% more often.
Then again, I'd still rather have an extra 12% STR.

And i wouldn't mind being able to use barrel or MP recovery 2 seconds faster, but the rest of my cooldowns require a little more than that to make getting that line worth it. Even 1 minute cooldown would mean constant super transform/dice, which is extremely helpful and worth it.

Viaje Wrote:Really though, I feel like it's another 'filler' bonus. Let's face it, there are plenty of Potential skills that are utterly worthless in comparison to others.

I don't mind it existing if it's useful in it's own way, even if it's not as useful as something else. If it's just completely not worth having then i will consider it as better off not existing. (40% chance to ignore 50 damage? gtfo pls.)
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Takebacker Wrote:-snip-

I agree with takebacker. additional seconds of invincibility is my favorite potential ability and it is largely overlooked. It's uniqueness is what makes it worthwhile. It's like having some semblance of utility.
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Takebacker Wrote:It would be more useful if they just included some kind of clause. If cooldown > 1 min, cooldownreduction = -2 minutes. If cooldown < 1 min, cooldownreduction = -2 seconds. I obviously don't want low cooldown skills to be spammable, but i don't want skills like my beloved time leap to come out with no real benefit.

So... a skill with a cooldown of 70 seconds has -50 second CD? Also, that puts skills that are at 30-50 seconds at a disadvantage. It'd be a bad idea to make ulti's spammable again, but we also don't want to completely pass them over.

Takebacker Wrote:Significant in that if you reduced the cooldown, the DPS you gain from having it is greater than or equal to the damage you gain from having a more useful line. (12%/9% stat, etc)

That varies for skills.

Takebacker Wrote:And i wouldn't mind being able to use barrel or MP recovery 2 seconds faster, but the rest of my cooldowns require a little more than that to make getting that line worth it. Even 1 minute cooldown would mean constant super transform/dice, which is extremely helpful and worth it.


Constant super transform and dice would be broken. Well, the dice, at least. At this point, there are 20 seconds that you can't super transform, and I think those get removed(?).

Takebacker Wrote:I don't mind it existing if it's useful in it's own way, even if it's not as useful as something else. If it's just completely not worth having then i will consider it as better off not existing. (40% chance to ignore 50 damage? gtfo pls.)

20% chance to recover 13 MP.
:|
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