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Poor Wii U.
#1
Quote:We learned back in June that the PS Vita could play nice with the PS3, but how much can the two systems do together? Apparently about as much as the Wii U.

Sony Europe R&D manager Phil Rogers said at the Develop Conference 2011 that the "PS3 can send data down to Vita and Vita can display it. You could use the unique features [of Vita] - gyroscope, touch front and backĀ—as a control device for a PS3 game."

Vita will also be able to display encoded video from the PS3, acting as a second screen in case your TV is already in use, something emphasized by Nintendo when announcing the Wii U.

A second display with motion controls and touch screen sounds a lot like the Wii U, but Sony's latest addition to the handheld market is still emphasizing the mobile aspect of the Vita with "Title User Storage".

With "Title Use Storage" Vita owners start a game on their PS3, save it to cloud storage, then continue it on their PS Vita. This function will only be available in certain games such as upcoming action RPG Ruin.

Rogers said that Sony's third-party team is encouraging developers to take advantage of PS Vita's new features.

http://kotaku.com/5826898/sonys-vita-can...wii-u-does


That's gotta be a pretty tough pill for Nintendo to swallow, and is information that will definitely determine what I buy next. Would I rather buy a new system with mediocre features or a new handheld that's going to be CHEAP, will connect to the PS3 I already own and is guaranteed to have at least half a dozen games in the first year that will interest me.

Things aren't looking good for Nintendo at this rate. I actually believed the portability of the controller would be a big selling point but if you can get something that does all that and more and connects to a system most people already own, unlike the Wii U controller, well that's an issue.

Also: TROPHIES. The Wii U has no confirmed achievement support yet which is absolutely ludicrous at this point in gaming.
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#2
Well that's a huge kick in the balls. Wii U hype just dropped 1000 fold.
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#3
Takebacker Wrote:Well that's a huge kick in the balls. Wii U hype just dropped 1000 fold.

0/1000=0 still.
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#4
Interactions between 2 consoles simply have never been supported by developers in any significant way.

It's not worked out for GC-GBA, n64-GB, PS3-PSP or wii- ds (granted that wii-ds not even nintendo bothered supporting outside of the mii channel )bar a few minor examples on each console. It's not going to work for the ps3-vita. If you don't get everything you need in the box, it's not going to be supported.

Also,
Quote:guaranteed to have at least half a dozen games in the first year that will interest me.

Say this after a year is out, because if watching the last 3 generations of consoles is any indication, most of the stuff anyone looks forward to on a consoles/is planed for the first year either isn't that good in retrospect or doesn't make it out in that first year.
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#5
Achievement systems are stupid and should not be a factor in what system you buy.
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#6
Mark Wrote:Achievement systems are stupid and should not be a factor in what system you buy.

Wow Mark. Is this the first time I've quoted something you've said out of -agreement-? I think we're bonding.
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#7
Mark Wrote:Achievement systems are stupid and should not be a factor in what system you buy.

IMO, it helps extend the longevity of games and whatnot. Offers its own "Replay Value" to games that have them. I've always seen achievements as "Extra content" and doesn't make or break games I buy.
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#8
Achievements add another layer to gameplay on top of finishing the story. To me, that's pretty important.
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#9
Can we say Nintendo's will be the new sega yet?
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#10
You don't need an achievement system to help challenge you and extend gameplay. I've been making up my own "achievements" since the N64 days.

If a game needs achievements to make you feel better about your purchase, what does that say about the state of gaming right now?
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#11
Having tangible proof that you've accomplished something is a bad thing? Since when? People like to be able to show off their accomplishments. That's what certificates, ribbons and trophies exist. It's proof that you've done good. Achievements don't hurt games at all--they add to them. There's no reason for them not to be there. Whether or not you choose to use them is your prerogative, but the option should be there.
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#12
Mark Wrote:You don't need an achievement system to help challenge you and extend gameplay.

Achievements make games more interesting and yes, and achievement system does help challenge you. The challenge part doesn't really matter so much seeing how Nintendo only caters to babies and their games only support baby difficultly.
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#13
Oh yeah, I forgot. This is the internet. You're not good at gaming unless you can show off to everyone that you can do arbitrary task #345.

My bad. ^_^
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#14
Mark Wrote:Oh yeah, I forgot. This is the internet. You're not good at gaming unless you can show off to everyone that you can do arbitrary task #345.

My bad. ^_^

Didn't you just say you would do arbitrary task #345 for no reward? Pretty sure you're no better.
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#15
Sarah Wrote:Didn't you just say you would do arbitrary task #345 for no reward? Pretty sure you're no better.

His point was that he would do it for his own pleasure, and not for the engrossment of his e-peen.
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#16
CommanderJinn Wrote:His point was that he would do it for his own pleasure, and not for the engrossment of his e-peen.

I'm not showing off my trophies to anyone. My PS3 friends list has only two people. I do it for my own enjoyment. Besides, it's a video game. Motivation does not matter. It's not like refusing to help an old lady across the street unless she gives you a reward.
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#17
Needtendo needs to step up their game.
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#18
Sarah Wrote:I'm not showing off my trophies to anyone. My PS3 friends list has only two people. I do it for my own enjoyment. Besides, it's a video game. Motivation does not matter. It's not like refusing to help an old lady across the street unless she gives you a reward.

Which is why he's saying trophies and achievments aren't necessary since you can make your own. The only reason they exist is because people want to show them off.
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#19
I believe i read in a magazine (i think) that Nintendo didnt like achievements but i cant remember the reason why.

Feel like it was something like 'we like it when players explore games at their own pace' or something.
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#20
That sucks for the Wii U. Looks like the success it's predecessor had won't be shared with this new console. Nintendo must have gotten cocky, with the success of the DS and Wii, cause the 3DS sure isn't doing so hot and I honestly don't see the adoption rate for this thing being very high, especially in the PS3 is going to offer the same functionality, with much better features.

@ The whole achievement thing, they add replay value to video games, and offer new challenges that you might have not even thought about trying. But there are such thing as bad achievements, which a majority of games these days have. There's an interesting video that The Escapist did about achievements that's actually a fun watch. On top of that, I don't do it for an e-peen, I like getting my Xbox Achievements because I adding to that number I already have, and worked hard to get.

Extra Credit: Achievements
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