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Every so often on my Shadower, my fully charged Assassinate does a big whopping "1." The numbers come up as they would regularly come up, but the damage dealt on the green health bar says otherwise. I'm gonna try to post a pic.
Edit: Of course when I want to take the ss of it, it doesn't come up...
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ChronosXIII Wrote:Every so often on my Shadower, my fully charged Assassinate does a big whopping "1." The numbers come up as they would regularly come up, but the damage dealt on the green health bar says otherwise. I'm gonna try to post a pic.
That's because you're changing channels.
Glitch has been around forever.
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Is the lionheart castle problem really a glitch or was the elemental weakness removed in kms's chaos?
Seems like an odd error for nexon to make while updating.
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Nexon really needs to stop throwing all these VIP Hair/Face coupons at me.
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Dont know if anyone said anything about this, but seems like while playing around in the Hall of Honor (Knight Stronghold) one of the mobs summons Pies when its HP is lowered enough.
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StormFury Wrote:Dont know if anyone said anything about this, but seems like while playing around in the Hall of Honor (Knight Stronghold) one of the mobs summons Pies when its HP is lowered enough.
It's the Blaze Wizard dude. He's supposed to summon Ifrit. It's like Castellan Toad summoning Captains and Krexel summoning Dark Wyverns.
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Muppy Wrote:IIRC there's a thread on lolbasil about this. It said that you should go to the ship's prow and spam Dragon Thrust until the game automatically stopped doing the skill for you. It had a specific timing as well (8:30 according to Google).
Thanks, I didn't check the basil thread, but the solution you mentioned worked. Having to use a work around still makes it a bug though. The only thing I could imagine being the cause of this is that that map was set up within their "there shouldn't be skills used here" auto-kick, whilst accidentally removing the in game block to use skills. Hence using the anti-botting skill stopper renders you unable to use skills until you move again protecting you from the kick. Fight protection software with protection software? ... Of course I have no idea what the real cause is and why that solution works, but that's the closest I can come to making sense of it.
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The description of fame,str,dex,int,and luck have all been moved "down" one in the stats window
ex)fame hast the luck description when your mouse is over it
Posting Freak
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Not sure if this is specific to me or what, but I can't seem to do the 4th job Advancement as an Aran. After being transported to the other map and defeating Maha, nothing happens - quest stays uncompleted. Leaving the map back to Rien doesn't seem to work either. I hope this isn't because my Aran was made before Chaos and didn't advance to 4th till now?
Welp apparently it was because I was in an expedition? What an odd glitch.
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Can the Aran key changes really be called a glitch? The tooltip is just really poorly worded - Nexon explained the key changes in one of their notes posted on the website.
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Wow...it seems that GMS Chaos is pretty...chaotic.
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You know that reusable fatigue potion that you can get from reaching level 5 in Accessory Crafting?
Yeah, it's only one use.
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I'm thinking it's probably a misinterpretation on their part. It probably means unlimited uses as in, it's not limited by the 3 potions a day rule.
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Panacea Wrote:You know that reusable fatigue potion that you can get from reaching level 5 in Accessory Crafting?
Yeah, it's only one use.
well that's... no words
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Neothisis Wrote:Mine's 14. Still doesn't work. It was 13 after Closeness was transferred.
I think I figured it out. They only work part time. Like... for each command, all pets react with a "success" reaction and a "fail" reaction. As for Persians, I've never seen the "fail" reactions work.
The "success" reactions have a speech bubble, SFX, but no noticeable animation.
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Toastyc12 Wrote:I think I figured it out. They only work part time. Like... for each command, all pets react with a "success" reaction and a "fail" reaction. As for Persians, I've never seen the "fail" reactions work.
The "success" reactions have a speech bubble, SFX, but no noticeable animation. Alien Pets in GMS got that too?
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I don't think Triangle rice balls work (Onigiri)
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Locked Wrote:I don't think Triangle rice balls work (Onigiri)
This.
I used one for my rock when I needed to sleep and all of a sudden, when I wake up, it's dead.
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Netto Wrote:This.
I used one for my rock when I needed to sleep and all of a sudden, when I wake up, it's dead.  Seconded
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L> cwkpq to be fixed and also:
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