[GMST] [0.99] Chaos
PvE was a typo. I did indeed mean to say PvP.
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Those skills don't have a level readout. Any skill which does not have a level readout is excluded from the skill tables. It's a recent addition as of the Cannon Shooter class due to how many monkey skills cluttered everything up.
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http://www.youtube.com/watch?v=VlzuUTXcq...r_embedded <-- MS Chaos Trailer with Announcer sounds like im watching a Movie trailer Big Grin
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Angry grizzly at :40.
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[video=youtube;VlzuUTXcqko]http://www.youtube.com/watch?v=VlzuUTXcqko[/video]

Videofied.

DAT VOICE. And the trailer is actually really well made.
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Damn thats some trailer till the actual trailer starts -_-", I don't know if I could say that the awesome announcer made up for the awful corpping of the original video plus adding some things that make no sense at all.
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StarCode10 Wrote:3 Star Enhancement Scroll
ID: 2049304
Description: Grants 3 enhancements on upgraded equipment. \nMore successes increase the chance of a good enhancement.\nThe item is destroyed upon failure.\n\n\n[Enhancement Success Rate] 80%
Price: 1
Untradable
Chance to Succeed in %: 80
If Fails, Chance to Break the Item in %: 50


4 Star Enhancement Scroll
ID: 2049305
Description: Grants 4 enhancements on upgraded equipment. \nMore successes increase the chance of a good enhancement.\nThe item is destroyed upon failure.\n\n\n[Enhancement Success Rate] 60%
Price: 1
Untradable
Chance to Succeed in %: 60
If Fails, Chance to Break the Item in %: 50


Anyone seen these scrolls

enhances that add 3 stars with only 50% chance of boom on fail?
what is this i dont even
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Blades4hire Wrote:enhances that add 3 stars with only 50% chance of boom on fail?
what is this i dont even

That'll save me a lot of fucking money.
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Excuse me, in the past I remember the capability to "unlock" the mysteries of Use items that when used resulted in a random other item appearing and the percent probability of said item. Such items included things like Secret Mastery Books, Pharaoh's Treasure Chests, chests in general among others things. My question is: With PvP's introduction, Mystery Recipe (ID: 2028062) and to a lesser extent Mystery Scroll (ID: 2028061) were introduced and at one point Spadow mentioned he got 130 Bowman Glove Recipes from it, can the same process you used previously be applied to tease the probability and prizes from these items? For future reference, what are the limitation of your sight into these type of items?

Also, at your leisure, some other similar items I'm curious about include: Any of the Fruits or Diamonds from Orange and Gemstone Imps (IDs: 2028041-2028060)
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Blades4hire Wrote:enhances that add 3 stars with only 50% chance of boom on fail?
what is this i dont even

And the more you use it, the better chance it works more the next time?
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Blades4hire Wrote:enhances that add 3 stars with only 50% chance of boom on fail?
what is this i dont even

+9 and +12 attack scrolls?!!?!

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

You just know it's going to come from gach. >_>
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Chilly Wrote:Excuse me, in the past I remember the capability to "unlock" the mysteries of Use items that when used resulted in a random other item appearing and the percent probability of said item. Such items included things like Secret Mastery Books, Pharaoh's Treasure Chests, chests in general among others things. My question is: With PvP's introduction, Mystery Recipe (ID: 2028062) and to a lesser extent Mystery Scroll (ID: 2028061) were introduced and at one point Spadow mentioned he got 130 Bowman Glove Recipes from it, can the same process you used previously be applied to tease the probability and prizes from these items? For future reference, what are the limitation of your sight into these type of items?

Also, at your leisure, some other similar items I'm curious about include: Any of the Fruits or Diamonds from Orange and Gemstone Imps (IDs: 2028041-2028060)


How's this? I'm not completely sure how the prob variable works though, I just added them all together and then divided each individual prob variable by the total to get chance.

 Rewards

 Rewards (Table Form)
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.06% chance to get 130 shoulderpad. ;-;
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Wow... ._. That list was kinda depressing....
I guess the best way to get your class lvl 130 recipes will be trading them with other players. ._.
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EmpireSun Wrote:Wow... ._. That list was kinda depressing....
I guess the best way to get your class lvl 130 recipes will be trading them with other players. ._.

Or just PvP a lot and buy the 130 recipes from the merchant.
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Arrol Wrote:Or just PvP a lot and buy the 130 recipes from the merchant.

Good luck getting what you want. You might as well go win the lottery.
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Arrol Wrote:Or just PvP a lot and buy the 130 recipes from the merchant.

Can't, not yet, at least, they weren't up to the point where you could freely purchase the 70/130 equip recipes from the NPC in Tespia.
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iAmFear Wrote:List Items: Wrench, Rake, Slotted Mineral/Herb Bag

Can't, not yet, at least, they weren't up to the point where you could freely purchase the 70/130 equip recipes from the NPC in Tespia.

I'm guessing that the Wrench and Rake and their upgraded forms are more efficient items to use in their respective Professions? If not, correct, if so, what benefits do fancier Hammers and Shovels impart compared to the basic version and to Wrenches and Hammers? Do Slotted Mineral/Herb Bags take any slots in the inventory and can you have multiple numbers of these things?

We're all probably better off holding our Gallant Emblems for the introduction of the recipes. Well, I know I'll be holding them all for the Rising Sun set recipes and subsequent jewelcrafting of these items. Are the recipes all 50 Emblems each, I have an SS with the Belt as 50 and the 130 Bow as 75, just wondering if that can be extrapolated to the other items.

This last bit is probably better set in one of the several PvP threads, but I suppose it is Tespia too: First, is everyone normalized in PvP, as in attacks that do a percentage aren't based off anything (not on main or secondary stats, nor M/W.ATT) and are only meant for reference?

If that is true the next question is moot but if not: Since potential is nullified and they are relatively cheap, would it be beneficial to complete a Larson's Challenger Set in order to get the PvP bonus it imparts if one wanted to PvP often? Note: In case you well-equipped individuals mention what attack you may be losing from switching out your equipment for these, I don't own a Chaosed Immortal Pharaoh Belt or CHTP, an HTP's stats are made up in the Set Bonus among the other W/M.ATT additions; the reduction in attack from the Shoulderpad and Ring is negligible against my Strawberry Shoulderpad and Zombie Ring. I guess the same question also applies to getting a level 70 set just to PvP in, 130 too if you are rich.

Edit: I forgot people who need a ©HTP to equip things, myself (sometimes) included, there's your downside, you lose 4% PvP damage, but the other three in a set still provide 6%. I really don't know how much that is, but it's something?
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What a fun list that is.

 Spoiler

So 60% of the time, you spend 6 tokens (costs about 2150 BP) for a recipe worth 300k at the NPC, the majority of which are things people will never want to forge (level 100 gear is basically crap from profession forging). Only a 1 in 20 chance of getting any of the recipes people will be clamouring for, the 130 gear (so about 40k BP per 130 item).
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Chilly Wrote:I'm guessing that the Wrench and Rake and their upgraded forms are more efficient items to use in their respective Professions? If not, correct, if so, what benefits do fancier Hammers and Shovels impart compared to the basic version and to Wrenches and Hammers? Do Slotted Mineral/Herb Bags take any slots in the inventory and can you have multiple numbers of these things?

The Wrenches and Rakes are described as being able to harvest ores and plants faster and in greater amounts. I know that the gold version of Pick Axes and Shovels harvest faster, but I dunno about harvesting more. Mineral and Herb bags each take up one slot in your ETC inventory. You can have multiples. A message popped up after I tried opening a 6 Slot bag I got from an imp, asking me if I want to continue. I'm pretty sure bags are tradeable up until the point you start using them. I have ores in both the standard 4 slot bag and my new 6 slot bag.
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