2011-06-22, 10:38 AM
Kubi Wrote:I also hope by them saying making it more stable overall means that they will fix that skill lag bug with it. This bug that some people are getting. You get horrible lag from pressing or holding down a skill key everytime. The CPU also spikes up when that happens.
People have sent tickets and posted about this on their forums, but it seems it doesn't get acknowledged or even noticed. It's really annoying how we can't do much (anything that involves attacking) with this going on and during events that people might actually care about.
This!
Also the memory usage spike for maps that party train (like LHC) and bossing have been there for a while if I remember correctly. It sure is annoying though. If people use Ultimates (notably WH's/Mech's at Cake vs. Pie waiting screen for example), my memory can spike from 275k to easily 350k, and with every Ultimate cast, it goes up by like 75k (350k -> 425k -> 500k, etc). It's gotten up to 600k before on Zak runs alone that consist of less than 3-5 people (I definitely wonder if it could top 1m with 30 people).
And I seemingly always crashed on my Vista if it spiked past the 500k threshold before that client or memory fix for bossing a while ago. Now I can reach over 600k at times, like in LHC where I trained for just 2-3 hours, but the memory spikes close to 800-900k (which was a pineappleing killer for my fan).

