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JapanMS - Open-To-All Test Server; May 16th ~ 30th
You can only rebirth once.
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Wow, that sucks.

It would still be pretty cool to be a Paladin-Bishop, though. You'd have lots of hp and mp, magic guard, invincible, guardian, divine shield, heal, buff mastery, holy shield, and combat orders to boot. All while retaining blast, advanced charged blow and genesis.
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hmm... would there be any point in Dark Knight > Aran ?
would dark impale count towards the combo ? hmm.. more like a buff to a Dk, DK with Smart KB,body pressure, combat step, Snow Charge , rolling spin, combo up = finishers usable even if buster/fury/impale/crusher/sac/roar don't count towards combo
or if you wanna play aran style , you got yourself an aran with HB,Iron will, dragon wisdom , dragon blood , magic crash , beholder , rush , berserk and monster magnet.

bandit to just about anything sounds great , smokescreen, SP, meso guard , meso explosion , flash jump , haste.

either way, I HOPE this reaches GMS, it'll add so much class diversity. screw balance, who really cares about it in MS anyways?
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so high levels means more SP for your rebirthed character?
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Haseo Wrote:Wow, that sucks.

It would still be pretty cool to be a Paladin-Bishop, though. You'd have lots of hp and mp, magic guard, invincible, guardian, divine shield, heal, buff mastery, holy shield, and combat orders to boot. All while retaining blast, advanced charged blow and genesis.

unfortunately, you can't equip BW as a mage.

however...

dark knight mage, just for the lulz, and make it a STR mage and equip the arcglaive, mindfak EVERYWHERE.
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Arrol Wrote:so high levels means more SP for your rebirthed character?

Since you retain your skills from the rebirth, higher level = more SP = more skills at your disposal when you rebirth. It pretty much translates to "We strongly recommend you hit the level cap before rebirthing your character."

Haseo Wrote:Wow, that sucks.

It would still be pretty cool to be a Paladin-Bishop, though. You'd have lots of hp and mp, magic guard, invincible, guardian, divine shield, heal, buff mastery, holy shield, and combat orders to boot. All while retaining blast, advanced charged blow and genesis.

Should read previous posts :|
You'd know why "Paladin -> Bishop" wouldn't work.
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ShinkuDragon Wrote:unfortunately, you can't equip BW as a mage.

however...

dark knight mage, just for the lulz, and make it a STR mage and equip the arcglaive, mindfak EVERYWHERE.

you could do it for the buffs , dark > BaM . equip a bosshunter set or android set and use a PSB or Arcglaive as your wep or Sky Skis .
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EndlessAxis Wrote:you could do it for the buffs , dark > BaM . equip a bosshunter set or android set and use a PSB or Arcglaive as your wep or Sky Skis .

isn't it only adventurers? and i am providing "fun" builds, not really stuff worth doing actually xD
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Dark Link Wrote:Since you retain your skills from the rebirth, higher level = more SP = more skills at your disposal when you rebirth. It pretty much translates to "We strongly recommend you hit the level cap before rebirthing your character."



Should read previous posts :|
You'd know why "Paladin -> Bishop" wouldn't work.

Bishop > Paladin, then. Equip a staff when you need to rebuff/when genesis cooldown ends. Actually, last I remember, a number of cleric/priest/bishop skills didn't even require a staff... you could cast them with umbrellas.

Umbrelladinshops might work.
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ShinkuDragon Wrote:isn't it only adventurers? and i am providing "fun" builds, not really stuff worth doing actually xD

fun is worth doing if you ask me, I play for fun.

anyway~! from what I understood you can go Adventurer > Legend , Adventurer , Resistance.
or Cygnus > Cygnus

also do you keep the items in your inventory when you rebirth? because if this ever hit GMS i'd love to rebirth my dit but he has an untradeable 06 red and I don't want to lose it.
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Haseo Wrote:Bishop > Paladin, then. Equip a staff when you need to rebuff/when genesis cooldown ends. Actually, last I remember, a number of cleric/priest/bishop skills didn't even require a staff... you could cast them with umbrellas.

Umbrelladinshops might work.

All Adventurer mage skills can be cast without a staff/wand as far as I know, it's just Evan/BaM skills that are restricted to mage weapons.
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iAmFear Wrote:All Adventurer mage skills can be cast without a staff/wand as far as I know, it's just Evan/BaM skills that are restricted to mage weapons.

Blaze wizards need staves to cast their spells too, I remember trying to pull off one of the second job skills with a paintbrush and getting the error message.

Brelladins would work perfectly fine, then?
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ShinkuDragon Wrote:you can't equip BW as a mage.

Common sword/bw?
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EndlessAxis Wrote:fun is worth doing if you ask me, I play for fun.

anyway~! from what I understood you can go Adventurer > Legend , Adventurer , Resistance.
or Cygnus > Cygnus

also do you keep the items in your inventory when you rebirth? because if this ever hit GMS i'd love to rebirth my dit but he has an untradeable 06 red and I don't want to lose it.
i meant that as in "i dunno who would train 300~ levels just to do this kind of build" meh, if there is someone, go for it!
MetaSeraphim Wrote:I just common sword/bw?

forgot that, level 35 maple sword ftw
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Isn't there a common BW though? I could swear there is one.
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MetaSeraphim Wrote:Isn't there a common BW though? I could swear there is one.

probably the level 0 begginer's club, or stuff like that, too lazy to use the system and look for them
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ShinkuDragon Wrote:probably the level 0 begginer's club, or stuff like that, too lazy to use the system and look for them

There's the 1H BWs Hammer, Leather Purse, Iron Hammer, and others. THe Highest level common BW would be the Goblin Bat with an ATK of 77 and INT +5
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AM 40% dmg skill on 1 target+infinity+db=Monocle
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Anyway, Bishop > Paladin would be the better choice. I wonder what would happen if you charged ice and used gen, hmm. . .
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Arrol Wrote:There's the 1H BWs Hammer, Leather Purse, Iron Hammer, and others. THe Highest level common BW would be the Goblin Bat with an ATK of 77 and INT +5

Don't forget tubes. The Yellow Duck Tube is level 100, I'd think that would be a viable end game equip.
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