2011-04-09, 09:17 PM
92att +6%totaldmg gun or 107att gun?
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what is better??
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2011-04-09, 10:06 PM
107 att, thats 15 more attack than the other one, totaldmg isn't that great +6% is 6k more damage if you do 100k but in some cases its better the extra attack I guess.
2011-04-09, 11:13 PM
Depends how much other attack you have. If you have 250+ total then the 6% total dmg. is better. Otherwise the 107 atk gun is better.
2011-04-10, 04:23 PM
Stereo Wrote:Depends how much other attack you have. If you have 250+ total then the 6% total dmg. is better. Otherwise the 107 atk gun is better. thx for the reply pineapple just wasted 30cubes on my gun(92att) another question i got ignore mons defense 15% is that better than 107att?
2011-04-10, 04:34 PM
mark1213 Wrote:thx for the reply No, that's even worse than 6% total damage, tbh.
2011-04-10, 05:10 PM
Getting +attack (not talking about %attack) potential is very cube-efficient (relative to the potential system in general), compared to other higher tier potential bonuses like boss/total damage.
2011-04-10, 05:14 PM
Phoenix Wright Wrote:No, that's even worse than 6% total damage, tbh. really?good thing with LHC coming whats the best potentail for my gun ?ignore 30%def or something else?
2011-04-10, 06:27 PM
Only likely potential to beat the 15 atk difference is pure +atk, combined with something else useful.
Since it seems to be epic, +10 atk second/third line, combined with 6% atk first line, would be good enough.
2011-04-11, 04:27 AM
so...something like +6%atk +6atk +6atk would be the best for my gun(92att)?
now i have a new question what if i somehow cubed it to unique? whats the best possible potential for it ? iirc unique doesnt give +att right? |
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