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Glimpse of pvp
#1
all thanks go to spadow,s youtube channel.
[video=youtube;3KAiocrdTu0]http://www.youtube.com/watch?v=3KAiocrdTu0[/video]
pretty chaotic but still interesting and dbs are the strongest now
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#2
that DB looks OP. also, I see how stationary attacking skills are going to help at team battles (it's chaos and you can't see where are you going, little octo\robot support fire sure will help)
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#3
Seems pretty boring. "I'm just going to run away!"
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#4
Can't help but Lol at how that DB is manhandling everyone.
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#5
Seems too chaotic for my tastes
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#6
Rob Wrote:Seems too chaotic for my tastes

.
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#7
I wonder how hurricane and summons will work Hurt
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#8
MrFry Wrote:Can't help but Lol at how that DB is manhandling everyone.

This. Sitting in one place grapple ohokoing everyone with CoH is ridiculous.
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#9
I'm glad my main is a DB. Big Grin
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#10
I lol'ed at teh KO animations.

That DB snatch like skill looks pretty crazy....
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#11
lmao ya the KO animation look so cute and funny LOL
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#12
Extra speed from Bucc's super transform might be useful here.
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#13
Berzerk Wrote:I'm glad my main is a DB. Big Grin
Me too Big Grin
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#14
Holy pomegranate holy pomegranate holy pomegranate
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#15
I really would like to see a Shadower with Flash Jump and Assaulter auto lock on at work here... xD

Btw, I see the damage is fixed? Meaning, it's not affected by your attack range? That would be nice, since otherwise overpowered addicts would ruin it for everyone. Smile
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#16
Berzerk Wrote:I'm glad my main is a DB. Big Grin

Daimean Wrote:Me too Big Grin

so you really think nexon is going to let DBs be as they are in pvp ?
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#17
DeanNim Wrote:so you really think nexon is going to let DBs be as they are in pvp ?

Probably not, but I'm willing to bet they do a bad job balancing it, and it'll still be overpowered.
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#18
In theory this could work out. I just wish there would be more maps than that Mushroom Castle. Let's hope they are not done with the real and final PvP map.

Also some notes:
- CoH needs balancing
- Spadow killed the DB at 1:40
- Warrior seems to be doing kinda well, due to high hp
- Spadows MG doesnt seem to be working, so that explains why he dies so fast(along with the OP CoH)
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#19
Berzerk Wrote:Probably not, but I'm willing to bet they do a bad job balancing it, and it'll still be overpowered.

If they do that, nobody will want to do it, and it'll be yet another abandoned feature.
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#20
It looks crazy like that Wolf Sheep game.
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