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Ultimate Spam Party on 2x/4x Vs. Post BB Grind? (150-200)
#1
I apologize if there isn't any true information out yet regarding post BB exp rates for the 150+ lv range.

I've recently learned that 4x exp won't truly be possible post BB. Combining that with the lack of wide area Ultimate Spamming. the loss of potential exp yield is pretty great.

Now, while i'm sure for the average player, things will be TONS easier after big bang: but what about the ultimate Pre-Big Bang setup?

That is: an ultimate 1 hit kill spammer at Newties/Skelegons with access to 2x exp and possibly at least 45 minutes of 4x from rep compared to a Big Bang Skelegon/Time Temple grinding traditionally with access to 2x(2.4x with family buff) exp. (true, kms/jms do not have 2x exp cards post BB, but it really looks like gMS will)

Guess the main tl;dr question is: Do Ultimate spamming 2x classes/leechers actually get slower %/hr Post BB? Cause if so, the whole death of grind was a bit of an overstatement if it only helped other classes catch up to this setup.
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#2
That is most likely the case, but either way, we're better off like this. No more leeching bull pomegranate, no more sitting on a single platform pressing the same button until 200, no more ks wars over bigfoot/anego, etc. Things're just...better this way.
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#3
Hm ... I'll help contribute some numbers.

With my HS mule set up at Dukus I get a little short of 25m exp on 1x (100% 1hko). I need 145.8m exp to level up now and 76.6m exp to level up after BB, so to beat that I need to get 13.1m exp on 1x post-BB. Sounds doable, but not much of a difference. The loss of family 2x is a problem for people with lots of rep mules, though.

Leeching is slow as balls, during 14x I trained at Skeles with a MM friend that was about the same level at me but not very well funded and I levelled nearly 3x as fast as them even with them killing the bottom platform. The exp redistribution killed leech long before Big Bang came around.

Oh, and I tried leeching my Priest at Jesters and it was like 24%/hr on 1x. Totally not worth it.
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#4
Ah okay, so the new formula did do its job then. Guess my question only really applies to one class then, 4th job mages.

guess that makes the equivalent of 50m on 2x then.

Once big bang is here I'd love to know if you've gotten faster or slower Dusk.

If 4th job mages are slowed down or still even then i can truly believe that Big Bang has no bigger effect on the ease of achieving lv 200 than what's already occured for MS.

@ Justin, i agree, i actually got bored with Archmage rather quickly because i found ultimate spamming tedious. I ended up making a shadower, which had a reputation of being fun-to play (before Aran came around and blew everyone away with their combo system)
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#5
I don't really expect Big Bang to speed up 4th job training significantly except for the really slow training classes like BMs. I think the release of Lionheart Castle will be more significant for well-funded players. The nerfing of Bigfoot, Anego, and RGS? will definitely hurt players who have access to that until LHC comes out.
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#6
Those nerfs made my Shadower cry.

While on the subject. Do you think players that lack good equips with decent % stat potentials can overcome the damage disadvantage by partying other players who are in the same boat and grinding together (Outside of LHC)? I heard the party exp system got some changes too.
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#7
Justin Wrote:That is most likely the case, but either way, we're better off like this. No more leeching bull pomegranate, no more sitting on a single platform pressing the same button until 200, no more ks wars over bigfoot/anego, etc. Things're just...better this way.

I intend to still have bf ks wars for the sheer fun of doing it.
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#8
Dusk Wrote:With my HS mule set up at Dukus I get a little short of 25m exp on 1x (100% 1hko). I need 145.8m exp to level up now and 76.6m exp to level up after BB, so to beat that I need to get 13.1m exp on 1x post-BB. Sounds doable, but not much of a difference. The loss of family 2x is a problem for people with lots of rep mules, though.

Wow, I didn't know Dukus were that good. That's about double what I can get at skels (without HS). The skel mini-dungeons are very attractive though; I hate having to be dependent on finding a free chan of a popular map.

I think we will just have to wait and see how bad levelling will be for AMs post-BB. There are too many things changing to predict. Exp per level down by a third or so, but mob exp also down and mob HP about tripled, and ultimates rendered useless. With everything changeing, I have no idea where the best training will be post-BB. Will not be Dukus anymore. Will have to look at Temple of Time again.

I did a brief test training with chain lightning alone, and it was not as slow as I thought it would be, possibly 3/4 as fast as ult spamming (at skels md). At the moment I 1 or 2-hit skels, and I think that will be the same after BB, with power and mob HP increased by roughly the same factor. So there is still some hope. However with the slightest bit of lag, training with CL becomes impractical, whereas with ultimate training it is possible to keep going with what most would consider ridiculous lag. (I have trained with up to 2000-3000ms ping times). I have been levelling as much as possible before BB, having gained almost 20 levels in the past few months, and am content that I may never level again after BB.
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#9
octopusprime Wrote:I intend to still have bf ks wars for the sheer fun of doing it.

It'll be like Crimson Balrog "ks wars"... my Paladin can 12 hit KO bf post-BB. If I had 30% bossing, that'd be 9hko. And I only have rare-potential equips.
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#10
MissingLink Wrote:Wow, I didn't know Dukus were that good. That's about double what I can get at skels (without HS).

They're not...I get almost as much at Skeles. What's your training pattern at Skeles? I Meteor once on the 2nd platform, drop down, Meteor, wait for spawn, Meteor, climb back up, Meteor, wait for spawn, and repeat.

If I do any training before LHC comes out, it'll be at ToT. I 2hko Qualm Guardians with Paralyze, and I'll try to record my exp there.
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#11
Dusk Wrote:They're not...I get almost as much at Skeles. What's your training pattern at Skeles? I Meteor once on the 2nd platform, drop down, Meteor, wait for spawn, Meteor, climb back up, Meteor, wait for spawn, and repeat.

If I do any training before LHC comes out, it'll be at ToT. I 2hko Qualm Guardians with Paralyze, and I'll try to record my exp there.

My pattern would be:
Blast near center of 2nd platform. Tele and CL any missed at edges. Pet gets drops.
Wait for respawn and repeat a few times. Jump down.
Same on 3rd platform except wider so blast from alternate positions left and right.
After a couple back and forths, climb up again.
Every few minutes sweep bottom and top platforms for drops, Bliz and CL along the way.

Main difference is I don't change platforms as often as you do, and waste some time leading pet to get drops (though mostly this is while waiting for respawn anyway). I wouldn't have thought that this would cut my exp/hour in half, but maybe so.
Math: 12M exp/hour (1x) -> 2600 kills/hour using about 360 bliz (based on pot usage), or 7.2 mobs/bliz on average.

Edit:
New tests:
Bliz spamming at skel md, ignore drops, rapid cycle, lag as good as it ever gets for me: 19M/hr 1x
CL spamming (only), ignore drops, rapid cycle: 10M/hr 1x
So I take back what I said earlier about CL being 3/4 as fast as ults. More like half.
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#12
Stereo Wrote:It'll be like Crimson Balrog "ks wars"... my Paladin can 12 hit KO bf post-BB. If I had 30% bossing, that'd be 9hko. And I only have rare-potential equips.

god forbid we wear noob swords for lulz.

=.=
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