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Tray
#1
Made in 2 hours for a class I'm taking:

[Image: charola.jpg]

Made in 3DS Max 2011.
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#2
looks great!!!

<3
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#3
Looks pretty nice, interesting texture on your tray Tongue Out of curiosity about how much experience do you have with Max?
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#4
Kersmack Wrote:Looks pretty nice, interesting texture on your plate Tongue Out of curiosity about how much experience do you have with Max?
Thanks, the texture is from a drawing I made.

My experience is 3 hours.
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#5
That looks pretty good :3

Is the uh... martini(?) glass on the left supposed to look a bit skewed from the bottom... because it's flat on the top. That a perspective thing?

Besides that inquiry this looks pretty good.
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#6
Loose Wrote:Thanks, the texture is from a drawing I made.

My experience is 3 hours.

Yea I thought I recognized that from something of yours previously, I spy Weezing. You looking to learn more 3D stuff or is this a class that you're required to take?
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#7
shouri Wrote:Is the uh... martini(?) glass on the left supposed to look a bit skewed from the bottom... because it's flat on the top. That a perspective thing?
I think it has something to do with the perspective. I does look kinda weird. : \

Kersmack Wrote:You looking to learn more 3D stuff or is this a class that you're required to take?
The class is extra curricular, it's name is Digital Art. I was thinking it had to do with 2D stuff, but, after a bit of Photoshop, we're looking at 3D. I don't really like 3D, but I'm making lemonade out of these lemons. : P
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#8
Where is the light coming from?
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#9
Cyadd Wrote:Where is the light coming from?

I'm guessing from a lamp above the ceiling, seeing how the shadows have diferent directions.

Awesome as allways Loose.
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#10
Loose Wrote:The class is extra curricular, it's name is Digital Art. I was thinking it had to do with 2D stuff, but, after a bit of Photoshop, we're looking at 3D. I don't really like 3D, but I'm making lemonade out of these lemons. : P

Ahh that makes a lot more sense, it just seemed a bit strange to see you working in 3D after all of the 2D stuff you've shown. It can't hurt to pick up more knowledge though, who knows it may be useful later on.
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#11
Cyadd Wrote:Where is the light coming from?
Directly above the center of the tray, but a bit to the right. Maybe I should've sent it higher. : P
Kersmack Wrote:It can't hurt to pick up more knowledge though, who knows it may be useful later on.
I know, I have to do it anyway, or else I have to pay. Heheh.
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#12
That's really impressive for only three hours of experience.

Also I hate 3DMax. Do you want my old incredibly outdated textbooks? =P
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#13
Ive dabbled in 3ds max. My previous computer couldnt do bones.... nor could it skin things correctly T.T thats part of the reason why i have a new one. Loose it gets better as time goes on. I personally prefer 3ds over Maya. But theyre the same thing pretty much.... both are collada and made by the same company so who cares ><
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#14
Throes Wrote:Also I hate 3DMax. Do you want my old incredibly outdated textbooks? =P
Nah, the teacher's really good at teaching and caters to my every need. Thanks anyways! : D

I'm sure it'll get better and I will too, but this thing ain't really my thing. Still, it feels awesome working with something new and having the result look pretty!
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#15
Very good. The only reason I haven't really gotten anywhere in 3ds max is the fact that I don't know the key settings, and I don't have a proper way to learn it that isn't rushed. Anyone have any tips? Things to start out with? :|
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#16
Erich Wrote:Very good. The only reason I haven't really gotten anywhere in 3ds max is the fact that I don't know the key settings, and I don't have a proper way to learn it that isn't rushed. Anyone have any tips? Things to start out with? :|

Screw around for a while. It's good for the essentials, plus if you're dabbling in effects, you may just discover stuff that'll blow people's minds. I can make fairly impressive stuff with 3ds Max. But that was in animation class as a summer extracurricular.

The fact that Loose made that with "3 hours" worth of experience is actually pretty dam crazy. I call shenanigans on that one, you must have had prior knowledge from elsewhere!

I so can't wait to get my new computer... even though it won't have processing power maxed out, I still wouldn't mind doing still-images.

(btw last I was able to go crazy with 3ds Max, it was prone to crashes. Ugh!)
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#17
KajitiSouls Wrote:The fact that Loose made that with "3 hours" worth of experience is actually pretty dam crazy. I call shenanigans on that one, you must have had prior knowledge from elsewhere!
Teacher: Go here, click Line, select Bezier and draw half a glass of whine.
Me: How do I make my screen into a grid thing?
Teacher: Press L for left, F for front.
Me: Cool.
Teacher: After you're done with that, modify the end vertexes so that they're at the same Y and then select Lathe on the Modifier list and equal it's Y axis to the vertex. You have 1 hour to make 3 different glasses, a try and a drink mixer.

Then we added the texture to the glasses and mixer, which was easy. The tray was a bit harder and my image kept on tiling, teacher helped me out and we solved that problem. Then we did a brief introduction to how to add lighting and that's it. My first glass was ugly, so I deleted it. I added the little umbrella just for fun and messing around with the program. Added the wall and table just for fun too and then the camera. All surprisingly easy.

One hour getting taught, one hour meshing, thirty minutes texturing, thirty minutes looking at porn.

I've always learned by messing around with stuff, like Flash, Photoshop, Fireworks, Paint Tool SAI and other stuff. : P
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#18
Loose Wrote:I've always learned by messing around with stuff, like Flash, Photoshop, Fireworks, Paint Tool SAI and other stuff. : P

Thats the ONLY way that ive ever learned any bit of software.
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#19
Messing around is good, but it's better when you have someone you know to help you out.
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#20
Loose Wrote:Messing around is good, but it's better when you have someone you know to help you out.

This. I'm all good for screwing around, and I learn that way, but when something is brand new, it's good to have someone around. 3ds max is.. overwhelming. What's something good and simple that I can model? And don't say a cube. Rolleyes
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