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The Visitor Event Guide/Discussion.
It might be a 24 hour thing.
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iamflip Wrote:You forgot to mention that you can easily avoid going the way back by changing channels or using a New Town Scroll.

I didn't know you could do this. So thanks for the heads-up.

As for the conversation of how many medals you'll need for +12 equipment, I'll calculate my level 57's daily medal toll just for reference:

Bass gave me 368 medals at the beginning. The female researcher's repeatable quests give me 18 medals per completion so that's 3 x 18 = 54. The other two quests give me 3 medals each per day. So at maximum I can get 60 medals from quests per day(and a few from the timer I guess). To get to +12 stats on all my Visitor Suit armors I will have to get 50 x 48, or 2400 medals. I have so far got 420 or so. That leaves me around 2000 left to go. 2000 divided by 60 equals 33.3 days.

I think it is safe to say Nexon doesn't want me to have +12 stat armors.
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CarrionCrow Wrote:Odd, the fame a random dude quest is not repeatable. At least not for me

Yeah, I hadn't done my second day of quests before I posted that. I'll give it 24 hours before calling it non-repeatable.
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Zalfor Wrote:I didn't know you could do this. So thanks for the heads-up.

As for the conversation of how many medals you'll need for +12 equipment, I'll calculate my level 57's daily medal toll just for reference:

Bass gave me 368 medals at the beginning. The female researcher's repeatable quests give me 18 medals per completion so that's 3 x 18 = 54. The other two quests give me 3 medals each per day. So at maximum I can get 60 medals from quests per day(and a few from the timer I guess). To get to +12 stats on all my Visitor Suit armors I will have to get 50 x 48, or 2400 medals. I have so far got 420 or so. That leaves me around 2000 left to go. 2000 divided by 60 equals 33.3 days.

I think it is safe to say Nexon doesn't want me to have +12 stat armors.

Just something I'd like to add to this: leveling up won't help. The difference between my Lv. 58 DB and my Lv. 78 F/P in terms of medals awarded is 5. -_-''
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Level 130 Buccaneer, 10 Upgrades to Visitor:

[Image: 10-2.png]
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Loose Wrote:Level 130 Buccaneer, 10 Upgrades to Visitor:

[Image: 10-2.png]


Sweet. Hopefully hat means 10 upgrades for mine as well. By the way, why does your hat only have 8 more slots? Do you need to use that other core on it to get it up to 30?
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Do your equips transform from the stats applied, or accordingly to the class your character is?

Nevermind, read a bit and it seems it's randomly according to the cores used.
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holyforest Wrote:Sweet. Hopefully hat means 10 upgrades for mine as well. By the way, why does your hat only have 8 more slots? Do you need to use that other core on it to get it up to 30?

Where does anyone say helmets go up to 30?
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MetaSeraphim Wrote:Where does anyone say helmets go up to 30?

I swear I thought I saw someone say that they went up to 30....Nevermind....Guess I got it mixed up.
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I am just asking if anyone has said it. There is the cell that adds more slots, but as far as I know no one has tested it yet.
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MetaSeraphim Wrote:There is the cell that adds more slots, but as far as I know no one has tested it yet.
I think Stereo already did. It just said "Number of Upgrades Available: x (+y)"

Found the post.
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Huh, must have glanced over that post. Only adds one upgrade at a time? Hmm, not really worth it until you get the full suit fully upgraded.
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Stupid question, but i'm assuming you still need a slot on the equipment to use the slot upgrade core, but they're infinitely upgradeable. Anyone know if the suits are potentialable? High stat gear might be nice but if it can't be potentialed then screw making it permanent.
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As a Level 8x Archer:
- 5xx medals given at the beginning
- Forgot how many I got from the fame quest, probably isn't that much anyways
- 24 medals from the repeatable 3 times a day quest
- 4 medals from the PQ quest
- 1 medal from the daily hour quest

I get around 80 medals per day.

It quite balances out in the long run, I think. Sure, 12x+ people will have to work much harder for their armor to transform, but they're definitely going to be the ones with the strongest armor by the end.

Takebacker Wrote:Stupid question, but i'm assuming you still need a slot on the equipment to use the slot upgrade core, but they're infinitely upgradeable. Anyone know if the suits are potentialable? High stat gear might be nice but if it can't be potentialed then screw making it permanent.

Unless I'm horribly behind on this, they're all Level 0 armor, aren't they? Why would you risk potentialing them for such minor bonuses?
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Alilatias Wrote:As a Level 8x Archer:
- 5xx medals given at the beginning
- Forgot how many I got from the fame quest, probably isn't that much anyways
- 24 medals from the repeatable 3 times a day quest
- 4 medals from the PQ quest
- 1 medal from the daily hour quest

I get around 80 medals per day.

It quite balances out in the long run, I think. Sure, 12x+ people will have to work much harder for their armor to transform, but they're definitely going to be the ones with the strongest armor by the end.


Yeah, I get around 205 medals a day...
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Takebacker Wrote:Stupid question, but i'm assuming you still need a slot on the equipment to use the slot upgrade core, but they're infinitely upgradeable. Anyone know if the suits are potentialable? High stat gear might be nice but if it can't be potentialed then screw making it permanent.

It's level 0 all around so the potential bonuses from it would be nothing.
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Did anyone else notice that Stereo's helm says "Time limit extension is not possible"?

Does that mean that if we use the core that increase the number of slots then we can't make it permanent?
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Herborist Wrote:Did anyone else notice that Stereo's helm says "Time limit extension is not possible"?

Does that mean that if we use the core that increase the number of slots then we can't make it permanent?

Loose's says that too, but he didn't extend it.
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Herborist Wrote:Did anyone else notice that Stereo's helm says "Time limit extension is not possible"?

Does that mean that if we use the core that increase the number of slots then we can't make it permanent?

There's a cash shop equip in other versions that can extend time limited equips to a month or so. It only says that to block that item from being used.

I'm not sure about the relation between slots and crystanol, but you should still be able to ake it perm either way.
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The gear cannot be potentialed I tried it already, since potentials are like scrolls it says it cannot be uesed on the item.
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