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I theorize that we will get the Super Revamp in less time than originally expected.
#1
ie., The general transition time between KMS and GMS is generally 6 months or so.

However, we're getting Chaos Zak and HT about 2 months after it went into KMST, if I remember correctly.

Perhaps this means that content will start moving between KMS and GMS more quickly? Dusciss.

On a completely unrelated note: I am doing a Nuzlocke run of Pokemon HG. I managed to, through sheer luck and use of Intimidate (no repels) run through the Bell Tower and to Ho-oh without a single wild encounter. I Master-Balled his ass and now I have a Ho-oh in a Nuzlocke run. I named him Paul in honour of Fiel. Sorry that it's not a chincilla, Fiel. I don't think there are any pokemon that look like chinchillas.
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#2
Phoenix Wright Wrote:ie., The general transition time between KMS and GMS is generally 6 months or so.

However, we're getting Chaos Zak and HT about 2 months after it went into KMST, if I remember correctly.

Perhaps this means that content will start moving between KMS and GMS more quickly? Dusciss.

On a completely unrelated note: I am doing a Nuzlocke run of Pokemon HG. I managed to, through sheer luck and use of Intimidate (no repels) run through the Bell Tower and to Ho-oh without a single wild encounter. I Master-Balled his ass and now I have a Ho-oh in a Nuzlocke run. I named him Paul in honour of Fiel. Sorry that it's not a chincilla, Fiel. I don't think there are any pokemon that look like chinchillas.

You'll get your chance in Black & White.
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#3
You know how easy it is put Chaos Zakum in the game compared to Big Bang? Excuse the shitty wording.
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#4
The problem I see with Big Bang in GMS is that we have no idea how they're going to change non KMS area mobs. Modifying that alone could take them a while >_>
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#5
Dusk Wrote:You know how easy it is put Chaos Zakum in the game compared to Big Bang? Excuse the shitty wording.

Yeah I think this too, Chaos zak is an easy addition, Big bang isn't.
Who has the time it took for KoC, Aran, Evan and DB to see if it was sped up?
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#6
Darkmaniak Wrote:Yeah I think this too, Chaos zak is an easy addition, Big bang isn't.
Who has the time it took for KoC, Aran, Evan and DB to see if it was sped up?

I looked not long ago, Aran and DB definitely hit the 6 month schedule thingy. Evan came a little faster. And true @ Chaos Zakum being easier to implement..makes sense, I guess. I have a feeling Nexon will screw it up somehow. Also, doesn't Chaos HT/Zak drop potential scrolls and such?
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#7
Phoenix Wright Wrote:I looked not long ago, Aran and DB definitely hit the 6 month schedule thingy. Evan came a little faster. And true @ Chaos Zakum being easier to implement..makes sense, I guess. I have a feeling Nexon will screw it up somehow. Also, doesn't Chaos HT/Zak drop potential scrolls and such?

Everything drops potential scrolls.
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#8
If the version of the game just patched into KMS was considered "big bang", get ready for glitch heaven. Gunslinger summons won't work well (formulas are messed up), and things are still not balanced because Nexon is still balancing. Arans and DBs are too weak yet.

Here's what I think happened:

Nexon, earlier this year, promised a big patch for march. However, that big patch was nowhere near ready for publication, so they just released the part that was working - the potential system. Unfortunately, the potential system was made for Big Bang, not for vanilla MS. As such, the potential system made everything too easy for vanilla. They released their big patch a few months later in June, and now the potential system makes much more sense with the BB updates due to the increased HP of mobs and the change in weapon formulas.

So yeah, the potential system was made for Big Bang, not for our version of MS. I have no idea how they're going to do this.
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#9
We all are well aware of the BB update not being "finished" per se, so until its pretty much considered "finished" speculations about GMS getting it anytime soon should cease. Not saying its worthless to talk about but just that no one knows anything and maybe in the final update of the BB they'll change literally everything again...
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#10
Fiel Wrote:If the version of the game just patched into KMS was considered "big bang", get ready for glitch heaven. Gunslinger summons won't work well (formulas are messed up), and things are still not balanced because Nexon is still balancing. Arans and DBs are too weak yet.

Here's what I think happened:

Nexon, earlier this year, promised a big patch for march. However, that big patch was nowhere near ready for publication, so they just released the part that was working - the potential system. Unfortunately, the potential system was made for Big Bang, not for vanilla MS. As such, the potential system made everything too easy for vanilla. They released their big patch a few months later in June, and now the potential system makes much more sense with the BB updates due to the increased HP of mobs and the change in weapon formulas.

So yeah, the potential system was made for Big Bang, not for our version of MS. I have no idea how they're going to do this.

They probably will have to first fix all the crap that's currently wrong with our version first: the hackers. Then gMS will suffer 4-5 months of Brokenstory, if only because the best time to release Big Bang for us would be during winter break instead of during the school year.
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#11
I would actually be pretty annoyed if we didn't get the potential system at the same time as Super Revamp. Either of them on their own would break the game. I hope KMS gets those glitches ironed out before we see it in GMS, anyways. D:
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#12
Fiel Wrote:If the version of the game just patched into KMS was considered "big bang", get ready for glitch heaven. Gunslinger summons won't work well (formulas are messed up), and things are still not balanced because Nexon is still balancing. Arans and DBs are too weak yet.

Here's what I think happened:

Nexon, earlier this year, promised a big patch for march. However, that big patch was nowhere near ready for publication, so they just released the part that was working - the potential system. Unfortunately, the potential system was made for Big Bang, not for vanilla MS. As such, the potential system made everything too easy for vanilla. They released their big patch a few months later in June, and now the potential system makes much more sense with the BB updates due to the increased HP of mobs and the change in weapon formulas.

So yeah, the potential system was made for Big Bang, not for our version of MS. I have no idea how they're going to do this.

Complete sense, this post makes.
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