2010-06-26, 12:45 PM
Robin's quest is still broken.
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The OFFICIAL List of Patch 0.87 Changes and Glitches
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2010-06-26, 12:50 PM
Chuey Wrote:It's not major but town scrolls (nearest, NLC, I assume more) also have a sound effect now. It's some kind of crunchy noise, forgot what pot it goes with. It's Unagis. And Supreme Pizzas and Grilled Cheese now make the lemon-eating sound. EDIT : Yeah, OP is right, it's food in general.
2010-06-26, 12:51 PM
Rayquaza2233 Wrote:It's Unagis. And Supreme Pizzas and Grilled Cheese now make the lemon-eating sound.Or most Use items? I think Nearest Town scrolls make the same noise. >_>
2010-06-26, 12:57 PM
There's a new neo city daily quest that gives you a pocketwatch for killing like 10 beetles and 10 dual beetles, you can get a medal for completing the mushroom castle quests, you can get a medal for getting 150 wins in cpq (though I heard this was glitched), and all the cooperative pqs were changed in various ways, like lpq stage 6 giving exp now. I haven't done any party quests since the patch, so I don't really know about them.
2010-06-26, 01:06 PM
IllegallySane Wrote:From the Pirate thread, I was told Dragon Strike was bugged to be slower in Transform/Super Transform (think 0.86 speed instead of the revamped 0.87 speed; 1 second cast vs 0.7-0.8 cast). The past few days I didn't find that when comparing 30 FPS Frap-ed videos, or perhaps Nexon ninja-fixed this quickly? Trying to get some clarification on this supposed issue that occurred in 0.87
2010-06-26, 01:16 PM
After being disconnected early on the 24th of June, I haven't been able to log ever since. I keep getting the "ID already logged on..." error after selecting a channel. Character that got disconnected was my Shadower (Loose) at Magatia.
I read that people have been having this problem in the last week or so and only a server check can fix it.
2010-06-26, 02:05 PM
imjon Wrote:Or most Use items? I think Nearest Town scrolls make the same noise. >_> Town scrolls didn't make a noise before this patch. It's using sounds already in the game, so I'm using the original items that used the noise to describe the noise.
2010-06-26, 02:07 PM
Rayquaza2233 Wrote:Town scrolls didn't make a noise before this patch. It's using sounds already in the game, so I'm using the original items that used the noise to describe the noise.Yes they did o.o
2010-06-26, 02:26 PM
imjon Wrote:Yes they did o.o I either adjusted to it so well I didn't recognize it or you're wrong, because the new food noise certainly caught my attention on patch day.
2010-06-26, 02:30 PM
Ifrit cannot be cast in any of the Golden Temple maps (I don't know if any other summons are unable to be summoned).
2010-06-26, 02:42 PM
This is a very annoying one that has caused me lots of frustrations now 'cause it's a habit. Open up the Guild/Party/Buddy List window with any command key, then keep pressing Tab to get to different menus. Once you get to Black List, instead of tabbing back to Buddy List like in previous versions, the game crashes. Every time.
2010-06-26, 03:09 PM
Rayquaza2233 Wrote:Town scrolls didn't make a noise before this patch. It's using sounds already in the game, so I'm using the original items that used the noise to describe the noise. They started making the food munching noise in 0.86 I believe. They had a different noise beforehand, iirc.
2010-06-26, 03:47 PM
Lozmaster Wrote:They started making the food munching noise in 0.86 I believe. They had a different noise beforehand, iirc. Actually, you're right. But I mixed myself up since the content of 0.86 and 0.87 are still the same, so I thought it'd be appropriate to post. Way to go me... >_>
2010-06-26, 04:07 PM
Schrono Wrote:Ifrit cannot be cast in any of the Golden Temple maps (I don't know if any other summons are unable to be summoned). niether can el quines.
2010-06-26, 04:29 PM
Schrono Wrote:Ifrit cannot be cast in any of the Golden Temple maps (I don't know if any other summons are unable to be summoned). That issue's only in the mirror mode golden temple, and that applies to all summon-like skills (Includes puppet, maybe some others) Also, the supposed "glitch" with the 7th day market isn't a glitch. The lightbulb appears above you based on your system's clock. Was just lazy programming is all.
2010-06-26, 06:23 PM
Justin Wrote:That issue's only in the mirror mode golden temple, and that applies to all summon-like skills (Includes puppet, maybe some others)Can someone explain this to me?: Since people keep calling it "mirror mode" GT, is there a non-mirror mode GT? o_o
2010-06-26, 07:12 PM
imjon Wrote:Can someone explain this to me?: Since people keep calling it "mirror mode" GT, is there a non-mirror mode GT? o_o Mirror mode is where the level 70 - 120 monsters are.
2010-06-26, 10:21 PM
Lozmaster Wrote:They started making the food munching noise in 0.86 I believe. They had a different noise beforehand, iirc. Due to the fact that 0.86 and 0.87 are pratically the same (content wise), I have decided to include any changes which has occured in 0.86 to the list, sorry If I have created any confusion. Bugs and Glitches are 0.87. Chuey Wrote:Actually, you're right. But I mixed myself up since the content of 0.86 and 0.87 are still the same, so I thought it'd be appropriate to post. You're fine, thank you for your contribution ![]() Thanks to everyone who has contributed, do keep it up, you have been creditied as well. Remember changes are from 0.86, glitches are from 0.87.
2010-06-26, 10:57 PM
MetaSeraphim Wrote:Mirror mode is where the level 70 - 120 monsters are.Ooh, k. Thank you.
2010-06-26, 11:04 PM
Pressing jump makes you move up on the way to Time Temple, changed back from v85 I think.
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