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Dusk Wrote:Possible set for Sunflora:
Solar Beam
Synthesis (heals 2/3 HP in sun)
Solarbeam/Leaf Storm
Sludge Bomb/Earth Power/Toxic
Sunflora is pretty useless against Steel types without a good Hidden Power. Sludge Bomb is your most powerful reliable attack, but has awful coverage. Earth Power is a good option, giving you the ability to handle Fire and Steel types, but completely losing the ability to do anything to Flying types. Solarbeam works great with the whole Sunny Day strategy, but Leaf Storm may be better if you don't think Sunflora can stay in long enough to set up sun and get more than one attack in.
Only use Sunflora if the rest of your team will benefit (or at least not be hindered by) from the sun. Heat Rock and Focus Sash are good hold items.
Ampharos has a much higher special attack than Attack, so don't use ThunderPunch. Good moves to use are Substitute, Focus Blast, Focus Punch, Toxic, Reflect, and Light Screen.
Ok, I've been thinking about this and all and I've decided on at least 1 pokemon. I'll teach my Noctowl Shadow Ball and Heat wave(when I get enough BP).
If Ampharos has a higher Special Attack, then should I go completely Special? As in maybe teach Focus Blast ad Signal Beam and one other move I'm not sure about at all? >.<
For Sunflora, it can't learn Earth Power(omg it would be so helpful though) and I'm just thinking about coverage, and I'm not sure what I could do to get the most effective coverage out of it. Gah. This is so frustrating.
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Earth Power is a Move Tutor move for Sunflora. Ampharos doesn't have to be completely special (I suggested Substitute + Focus Punch), but ThunderPunch just isn't going to do it much good. The Pokemon you've selected have very bad natural coverage and using them competitively almost always requires a suitable Hidden Power.
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Dusk Wrote:Earth Power is a Move Tutor move for Sunflora. Ampharos doesn't have to be completely special (I suggested Substitute + Focus Punch), but ThunderPunch just isn't going to do it much good. The Pokemon you've selected have very bad natural coverage and using them competitively almost always requires a suitable Hidden Power.
The thing is, I don't plan on using them competitively. I just want to use them for the Battle Frontier and in game elsewhere. If I were doing competitive battling, I'd restructure my entire team. Anyway, thanks for the helpful advice you've given me. I would have been stuck on my choices if no one helped. =D
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holyforest Wrote:The thing is, I don't plan on using them competitively. I just want to use them for the Battle Frontier and in game elsewhere. If I were doing competitive battling, I'd restructure my entire team. Anyway, thanks for the helpful advice you've given me. I would have been stuck on my choices if no one helped. =D
Battle Frontier gets competitive at times, just saying.
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Rayquaza2233 Wrote:Battle Frontier gets competitive at times, just saying.
Not from what I've seen.
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holyforest Wrote:The thing is, I don't plan on using them competitively. I just want to use them for the Battle Frontier and in game elsewhere. If I were doing competitive battling, I'd restructure my entire team. Anyway, thanks for the helpful advice you've given me. I would have been stuck on my choices if no one helped. =D
I'm not saying to use them competitively, I'm using the word competitively as a blanket term for anything outside of beating the in-game trainers in battles where it tells you what your opponent is about to send out, you can switch every time they send out a new Pokemon, and you can use items. Sunflora has no real type coverage (Grass, Poison, Ground) with its movepool.
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Dusk Wrote:I'm not saying to use them competitively, I'm using the word competitively as a blanket term for anything outside of beating the in-game trainers in battles where it tells you what your opponent is about to send out, you can switch every time they send out a new Pokemon, and you can use items. Sunflora has no real type coverage (Grass, Poison, Ground) with its movepool.
Well, that's why I'm trying to increase their coverage. I don't quite use Sunflora as much as say, Feraligatr which covers many types with its attack pool (Fire, Ground, Rock, Poison, Flying, Grass, Electric, Ghost, Psychic, Dragon, Steel and possibly others I can't remember right now).
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holyforest Wrote:Well, that's why I'm trying to increase their coverage. I don't quite use Sunflora as much as say, Feraligatr which covers many types with its attack pool (Fire, Ground, Rock, Poison, Flying, Grass, Electric, Ghost, Psychic, Dragon, Steel and possibly others I can't remember right now).
But if Feraligatr can cover what Sunflora can cover and more, why use Sunflora at all? See what I'm saying? You only get 3 Pokemon, so make the most of them.
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Dusk Wrote:But if Feraligatr can cover what Sunflora can cover and more, why use Sunflora at all? See what I'm saying? You only get 3 Pokemon, so make the most of them.
Yes, if I use Feraligatr, I have maybe 3 others besides Sunflora to use if I had varied moves. Ampharos can cover Water and Flying, Grass, Dark and Psychic if I taught it Signal Beam, Dark, Ground and Rock if I taught it Focus Blast. Slowking can cover Ground, Rock, Poison, Grass, and Fighting as of what it knows now. Noctowl can cover Grass, Poison, Fighting, Ghost, and Ice and Bug(if I taught it Heat Wave). Think I have better options with these than Sunflora? I do. I just don't know what moves to teach which.
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Yay I'm at the pokemon league
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2010-04-18, 10:47 PM
(This post was last modified: 2010-04-18, 10:50 PM by Dual.)
[COLOR="Green"]I just fought Chuck with a severely lower leveled team.
His Primape that abuses Double Teamed Focus Punches took down 3 of my mains before I finally managed to knock it out.
Then out came his Poliwrath. I managed to weaken it, activate its berry, paralyze it with twave, and cause him to use up his Hyper Potion. A random miss on my Croconaw's Cut ended up getting it killed, with about half his HP left.
Then the most epic battle in the world happened. I sent in my lvl 21 Pidgeotto. It managed to bring his HP into the red. I used Quick Attack, hoping to finish it off, but it wasn't enough, leaving it with around 2 HP. He used Body Slam, reducing my HP to 27, and made me Paralyzed.
I then used Quick Attack as he used Focus Punch.
I got Paralzyed, and he didn't.[/COLOR]
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DualReaver Wrote:[COLOR="Green"]I just fought Chuck with a severely lower leveled team.
His Primape that abuses Double Teamed Focus Punches took down 3 of my mains before I finally managed to knock it out.
Then out came his Poliwrath. I managed to weaken it, activate its berry, paralyze it with twave, and cause him to use up his Hyper Potion. I random miss on my Croconaw's Cut ended up getting it killed, with about half his HP left.
Then the most epic battle in the world happened. I sent in my lvl 21 Pidgeotto. It managed to bring his HP into the Red. I used Quick Attack, hoping to finish it off, but it wasn't enough, leaving it with around 2 HP. He used Body Slam, reducing my HP to 27, and made me Paralyzed.
I then used Quick Attack as he used Focus Punch.
I got Paralzyed, and he didn't.[/COLOR]
Nominating this for warstory. That's pretty epic. In related news, the Safari Zone makes me rage.
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2010-04-18, 10:53 PM
(This post was last modified: 2010-04-18, 11:31 PM by Dual.)
Rayquaza2233 Wrote:Nominating this for warstory. That's pretty epic. In related news, the Safari Zone makes me rage.
[COLOR="Green"]What makes it more epic was that I was listening to this at the time:
I shed manly tears as this battle ended.
And what's a warstory? o-o[/COLOR]
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Trying to catch Rayquaza before i even think about the Safari Zone, bum won't stay in his ball.
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Anyoneisgod Wrote:Trying to catch Rayquaza before i even think about the Safari Zone, bum won't stay in his ball.
Are you looking for a specific nature, too?
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Picked up HG on Friday at work FINALLY. Currently at the lake of rage and trying to figure out a team to use competitively. Have 3/6 pkmn chosen for it already.
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Not really @ Froz, it would be nice but i am trying for Dex's sake.
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Well rematches are still going well. Continuing to restructure my teams move pool. It's taking longer than I thought....
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Was trying for an Adamant nature, Thick Fat, Leftovers-carrying Snorlax from the interact encounter, and got exactly that on the third try  . Finished sweeping the Kanto gyms last night to officially earn all 16 badges. Got Rock Climb and Mt. Silver admission and all. Current team is:
Lv. 57 Ampharos
Lv. 56 Seadra
Lv. 53 Typhlosion
Lv. 53 Salamence
Lv. 52 Alakazam
Lv. 50 Snorlax
Sadly the game took the place of a lot of work time I had last night, so in the spirit that I can't do that again lest I screw myself over for upcoming quizzes and exams, I will most likely not play until school gets out in May. I think it's a good place to stop, though, in that NOW I'm at the point where essentially the majority of the game is left to accomplish:
- Finish regular game team (only one I'm bothering to make: Salamence, Espeon, Infernape, Magnezone, Kingdra, Snorlax)
- Finish exploring every part of Johto and Kanto I can now access
- Finish sweeping all trainers in order to acquire all numbers
- Collect Gym Leader numbers and use them and trainer rematches to level above team
- Finish catching all legendaries
- Finish National Dex
I'm sure most people's end-game lists look like mine above, but considering Pokemon has so much content throughout these days, you are, of course, never done playing. Pokeathalon, Battle Frontier, Safari Zone, etc. could all be easily added to the list, but that's for another time  .
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