Posting Freak
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It's sound isn't annoying as f'uck anymore.
Protesters rejoice!
Posting Freak
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IGN: I don't play MS
I assume it's also been fixed for Double Shot and Flash Fists. Too bad I don't play anymore.
Posting Freak
Posts: 18,970
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Flash fist seems fine. I don't have a gun to try double shot, though i hear it's the same.
Posting Freak
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IGN: LegendGospel
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Holy crap.
Lita gloves, critical damage increase, sound effects fixed...
If we only got the transformation delays fixed now =(
Posting Freak
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Dash sounds the same, and from what a friend told me, Double Shot sounds the same.
Nexon hates slingers so much -_-
Posting Freak
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Because the lack of change on skills you won't be using is the end of the world.
Junior Member
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2010-04-05, 04:13 AM
(This post was last modified: 2010-04-05, 06:27 AM by Creeper.)
The sound is only a problem to complain about if its a skill that you are forced to spam to train efficiently. I haven't touched my brawler in a while, but if I remember correctly, the SSK sound was the Holy Symbol sound, and the Flash Fist sound was the Haste sound. Feel fortunate that you have always been able to escape these sounds by leveling up a bit.
However, I think we can all rejoice over Nexon finally giving pirates their own unique sound effects. I'm assuming for now that these new sounds are unique without logging on my neglected brawler to test it out.
Junior Member
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lol@ ssk i stop at 120 XD
i was sick of the 3k dmg comepared to the 5-7k of my other skills (not including energy skillz)