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Aran can't CWKPQ: Official Proof
#21
Dusk Wrote:Why aren't they warriors? Their class ID isn't 1xx. They don't have any of the skills that are common to warriors. Their job NPC isn't Dances with Balrog. Their level 200 spot isn't where the Adventurer ones are. They're not Adventurers. They don't belong to one of the five Adventurer classes.

Class id-> we shouldn't even know, useless as an argument. Even if we did, why is how they keep the games database in order any proof at all of anything.

Warrior skills-> Dawn warriors have many of the warrior skills, why can't they take part in the PQ then?

So your entire argument is based on the bullpomegranate idea that the pq should only be for adventurers?

Thats moronic. No other version has world tour content limited to 5 of the 11 classes in the game (12 with evan), and the only argument to keep cygnus out is that they might not be a high enough level to help, and that's a weak argument in itself!
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#22
Lozmaster Wrote:Class id-> we shouldn't even know, useless as an argument. Even if we did, why is how they keep the games database in order any proof at all of anything.

Warrior skills-> Dawn warriors have many of the warrior skills, why can't they take part in the PQ then?

So your entire argument is based on the bullpomegranate idea that the pq should only be for adventurers?

Thats moronic. No other version has world tour content limited to 5 of the 11 classes in the game (12 with evan), and the only argument to keep cygnus out is that they might not be a high enough level to help, and that's a weak argument in itself!

Dawn Warriors aren't Adventurers, either, dude.

Adventurers make up 12 out of the 18 classes in the game. Adventurers are the original and most important set of classes. CWKPQ is designed to require 2 of each of the 5 Adventurer jobs. Arans, Dawn Warriors, Blaze Wizards, Wind Archers, Night Walkers, and Thunder Breakers do not fit the entry criteria. So too bad.
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#23
Lozmaster Wrote:Class id-> we shouldn't even know, useless as an argument. Even if we did, why is how they keep the games database in order any proof at all of anything.

Warrior skills-> Dawn warriors have many of the warrior skills, why can't they take part in the PQ then?

So your entire argument is based on the bullpomegranate idea that the pq should only be for adventurers?

Thats moronic. No other version has world tour content limited to 5 of the 11 classes in the game (12 with evan), and the only argument to keep cygnus out is that they might not be a high enough level to help, and that's a weak argument in itself!

It actually makes sense that the bosses are designed based on the models of the 5 Adventurers. Even if we know the "truth" that Nexon is a bunch of lazytards, which has been beaten up over and over and over, it actually is moronic to be arguing that Aran is either a warrior or that Leafre/TimeTemple is Adventurer-exclusive. I mean, what?

According to the Storyline, there's no reason for Arans not to participate in CWKPQ, but if they say no (for one reason) and it makes sense for another reason, we can't do pomegranate.
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#24
Saying non-adventurers are not allowed into CwKPQ because it wasn't made for them is saying non-cygnus/arans characters should not be allowed to fight the black mage because it's not their storyline / purpose of being... which is retarded as well...

So let's all quit the bullcrap and conclude:

The reason why they can't enter CwKPQ -AT THIS TIME- is because Nexon America is apparently incapable and too unprofessional in fixing the sirgils to activate with 1st job skills of the Cygnus, Aran and in the future, other Hero classes (like Evan)... period...

When Nexon America is incapable and too unprofessional to fix things (read: CwKPQ) themselves, they always fall back to their old quick fix: "disable it, it's fixed and the problem is gone!" that's all there is, nothing more, nothing less...

And why would they even bother fixing it when platinum karma scissors are on their way to gMS!
With those coming it's just "more moneh fur Nexonz Americaz"... without having to fix (read: pay money) anything! Glitter

Who cares about gameplay if you can "fix" problems with CS items? Heart
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#25
Dusk Wrote:Dawn Warriors aren't Adventurers, either, dude.

Adventurers make up 12 out of the 18 classes in the game. Adventurers are the original and most important set of classes. CWKPQ is designed to require 2 of each of the 5 Adventurer jobs. Arans, Dawn Warriors, Blaze Wizards, Wind Archers, Night Walkers, and Thunder Breakers do not fit the entry criteria. So too bad.

And thus you rely again on the fact that nexon took the easy damn way out without giving any proof as to why you're right.

The only "Criteria" for getting in to CWKPQ is that your class existed when they made the pq, and that nexon don't pineapple it up again for the patch you want to play it in. Woo, they put a notice on the door saying they don't want you in. Explain it with anything, or alter the storyline, or just plain not let cygnus/aran not partake in the CWK story up to that point? Nahhhhhhh, nexon have to do it stupidly.

Infact, even though the other versions with CWK have a ugh version of the pq, they weren't stupid enough to block 10 (by the time all the legends are out) classes from entering the pq...

Quote:it actually is moronic to be arguing that Aran is either a warrior or that Leafre/TimeTemple is Adventurer-exclusive. I mean, what?

That was the point, the example is SUPPOSED to be moronic. Just like this is. Tongue
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#26
It's idiotic to make new classes that can't take full advantage of the game and expect us to be happy after wasting people's time; and saying that adventures are the only important job is just as dumb (amazing to find conservatives even in a game). All we can do is hope that the black mage could only be fought by Legends, or we could complain to Nexon until they satisfy their customers. Rolleyes
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#27
Disappointing.
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#28
Holy crap, are you guys seriously crying about CWKPQ being adventurer only? Did you guys honestly think that Aran or any other Legend could enter when we first saw Cygnus Knights could not enter because the Party Quest was specifically design for the Adventurer.

Look at the status, read the quests, Nexon's not lazy here, they're keeping it to what it was.

Suck it up, if you choose a Legend class, you have to go HTP. You should have known that before hand from the obvious evidence when Cygnus couldn't do this.
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#29
^ Yes. I like this post.


I belong to the Aran. Kewl.

You'd think they could at least have it say "You are a KoC" or "You are an Aran", instead of just one message.
</3 lazy bastards.
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#30
GameMX Wrote:You should have known that before hand from the obvious evidence when Cygnus couldn't do this.

It was in no way whatsoever obvious.
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#31
Takebacker Wrote:It was in no way whatsoever obvious.

The notion of it being a possibility was there, though, foolishly, I assumed nexon wouldn't be completely idiotic about it.
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#32
GameMX Wrote:I'm glad Aran can't CWKPQ.

It's good because CWKPQ was made for Adventurers, and no other faction. MoN was designed for Adventurer.

Aran not being able to CWKPQ also gives more of a reason to why people should do Horntail. I've been able to sell HTPs now for 425m, instead of 325m. The skillbook drops of Aran in HT won't matter, besides the MW20.

This is one of the few things Adventurers have exclusive, which I believe, is needed. Each faction should have something exclusive. I wouldn't mind an exclusive Cygnus Knight PQ or Legend PQ.

good for u in mardia.

not good for scania where theres dc hacking guilds that run ht daily.

i dont think theres any reason arans shouldnt be allowed to pq. they arent useless at high lvl pqs like KoC and they are like an adventurer which lvls up to 200. they are similar to a warrior anyway with the same basic concepts.

fail nexon.
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#33
Was Masteria around a couple hundred years ago?
Maybe Aran knew them and was like I knew these guys quite well and I don't want to kill their zombies. hahaha
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#34
This is why I didn't strip my bucc to fund my Aran. Also making a main aran seemed pointless since most of my guild funding comes from MoN sales.

Also given that NexonAM's episode 1 content has ties in with Masteria, I bet adventurers have something to dowith masteria story-wise (generic "Masterians with amnesia plot device" amirite?).
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#35
Lozmaster Wrote:And thus you rely again on the fact that nexon took the easy damn way out without giving any proof as to why you're right.

The only "Criteria" for getting in to CWKPQ is that your class existed when they made the pq, and that nexon don't pineapple it up again for the patch you want to play it in. Woo, they put a notice on the door saying they don't want you in. Explain it with anything, or alter the storyline, or just plain not let cygnus/aran not partake in the CWK story up to that point? Nahhhhhhh, nexon have to do it stupidly.

Infact, even though the other versions with CWK have a ugh version of the pq, they weren't stupid enough to block 10 (by the time all the legends are out) classes from entering the pq...



That was the point, the example is SUPPOSED to be moronic. Just like this is. Tongue
I don't need "proof" that I am right. I am right. The sign on the door says go away, you're not an Adventurer. You don't need a storyline justification for anything.
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#36
Silver_ice Wrote:good for u in mardia.

not good for scania where theres dc hacking guilds that run ht daily.

i dont think theres any reason arans shouldnt be allowed to pq. they arent useless at high lvl pqs like KoC and they are like an adventurer which lvls up to 200. they are similar to a warrior anyway with the same basic concepts.

fail nexon.

Way to miss the entire damn point of CWKPQ and why it's Adventurers only.

Takebacker Wrote:It was in no way whatsoever obvious.

If you couldn't see the obvious, along with the facts and reasons why Legends wouldn't be able to CWKPQ, then that's not my problem, you don't pay attention.
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#37
GameMX Wrote:If you couldn't see the obvious, along with the facts and reasons why Legends wouldn't be able to CWKPQ, then that's not my problem, you don't pay attention.

If you weren't so thinkheaded in your quest for class equality while the only good reason you can think of for CKPQ being "adventurer only" is that it is "designed for adventurers", then that's not my problem. You don't pay attention.

I honestly don't give a f'uck aside from HTP being extremely overpriced, but there is no legitimate reason why legends should be excluded from CKPQ.
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#38
[COLOR="Green"]Crimsonwood Keep was created as a large area where 5 different groups, who were a mixture of the different classes lived and trained. The founder was someone who had mastered all 5 types of class abilities. Within each faction, there was one master of that group, which are the 5 statues that we see inside the Foyer.

Crimsonwood is designed as a PQ for the Adventurer classes, as they have to fight the twisted versions of their own classes. Aran is a Legend, and should not be included in this. The quests are available because the quests don't apply to jobs only. They were made as quests, and anyone who can fight a monster can do them. [/COLOR]
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#39
Arguing that the lore of CWK doesn't allow for arans is wrong anyway. They pulled pirates out of nowhere into it, despite them not being mentioned at all for months after CWK was out , then shoehorned in to the pq simply because the class had been released.

They should be updating the pq at the very least to let the new classes in.

Edit: Oh, and I take it anyone arguing that because of the storyline, legends shouldn't be let in are completely against anyone but legends and cygnus fighitng pink bean, who is the result of trying to summon the black mage, clearly not part of the adventurer storyline, and of course, the final fight with the black mage shouldn't allow adventurers to take part, hm?
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#40
Lozmaster Wrote:Arguing that the lore of CWK doesn't allow for arans is wrong anyway. They pulled pirates out of nowhere into it, despite them not being mentioned at all for months after CWK was out simply because the class had been released. They should be updating the pq at the very least to let the classes in.

Not to mention nexon kept milking the whole "we don't want anyone to be excluded from out content" thing.
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