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Saar331 Wrote:well gms is getting everything msea did so far except maker and next patch we r getting koc
dang so msea beats us in one special balrog f4
MSEA beats us in one special balrog, so far.
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cleric1213 Wrote:cygnus will own here?
Yes, you can only fight the thing with second job skills/stats. No matter what your level, it will block you from using 3rd/4th job skills and it resets your stats to when you were level 70 (unless you're under 70). Atleast when we fought it it did this. Not sure how difficulty levels work.
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2009-07-01, 01:14 PM
(This post was last modified: 2009-07-01, 01:16 PM by MasPan.)
TehMatt Wrote:Yes, you can only fight the thing with second job skills/stats. No matter what your level, it will block you from using 3rd/4th job skills and it resets your stats to when you were level 70 (unless you're under 70). Atleast when we fought it it did this. Not sure how difficulty levels work.
[color="#cc8899"]Huzzah for PA being better than spear here, and Berserk being passive (it would still activate, I'd assume).
Oh, and PA + FA would own the FAless hybrids 
Also, Outlaws would possibly get an advantage from having Burst Fire be a passive upgrade as well (assuming again that passives apply).[/COLOR]
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MasPan Wrote:[color="#cc8899"]Huzzah for PA being better than spear here, and Berserk being passive (it would still activate, I'd assume).
Oh, and PA + FA would own the FAless hybrids 
Also, Outlaws would possibly get an advantage from having Burst Fire be a passive upgrade as well (assuming again that passives apply).[/COLOR]
Pretty good chance berserk is useless here. If burst fire gets changed to double fire (if you have 1 point in burst, you can't ever use double again) i'm sure passive skills get turned off too.
No more energy charge.
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Saar331 Wrote:well gms is getting everything msea did so far except maker and next patch we r getting koc
dang so msea beats us in one special balrog f4
Yeah, I hope we get GMS exclusive stuff real soon that we can show off to other versions. F3. Overpowered stuff or awesome training spots plox.
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Direct image. Maybe they'll sneak some in that we will find before they get served...
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sinisterboy9 Wrote:Yeah, I hope we get GMS exclusive stuff real soon that we can show off to other versions. F3. Overpowered stuff or awesome training spots plox. 
I think iTCG in maker is all we need to make everyone jealous, though krakia replacing all the 120+ training spots would be amazing too.
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sinisterboy9 Wrote:Yeah, I hope we get GMS exclusive stuff real soon that we can show off to other versions. F3. Overpowered stuff or awesome training spots plox.  The Krakians will come soon.
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Loose Wrote:The Krakians will come soon.
idk if krakians will really be high lvled i think 50+ not 100+ but idk..
and actually msea exclusive stuff sucks and actually gms non exclusive stuff is jsut copy paste so we suck and own in the same time :[
no way itcg goes into maker because of the copy paste lazy work of gms.
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Looks like no msea patch for two months...
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antikel Wrote:Woot! Thanks for the pic! 
Looks like the Balrog is set to be out the next patch, which should be on the 15th of July.
shroum Wrote:Looks like no msea patch for two months...
I sincerely hope you meant after this patch.
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Rayquaza2233 Wrote:I sincerely hope you meant after this patch.
yea... lol o.o
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sinisterboy9 Wrote:Yeah, I hope we get GMS exclusive stuff real soon that we can show off to other versions. F3. Overpowered stuff or awesome training spots plox. 
I lol'd
Really now, though? You don't think GMS isn't overpowered enough as it is? Or that you don't have cool exclusive stuff already?
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TehMatt Wrote:I lol'd
Really now, though? You don't think GMS isn't overpowered enough as it is? Or that you don't have cool exclusive stuff already?
Trees with faces all the way
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TehMatt Wrote:I lol'd
Really now, though? You don't think GMS isn't overpowered enough as it is? Or that you don't have cool exclusive stuff already?
I know but lately alot of versions have been getting good stuff.
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sinisterboy9 Wrote:I know but lately alot of versions have been getting good stuff.
They deserve it.
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Takebacker Wrote:Pretty good chance berserk is useless here. If burst fire gets changed to double fire (if you have 1 point in burst, you can't ever use double again) i'm sure passive skills get turned off too.
No more energy charge. 
Actually, I've partied with a level 72 Marauder that did the Balrog Boss with me, and she seemed to activate Charge anyway.
Weird, huh?
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GUYS! I think GMS is getting a suuuper cool new place, it's like Lego land!!!!
Back on topic... Buccaneers are going to be SO bad at balrog boss... We have no good attacks before 3rd job (and no good 1v1 before 4th really....)
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TehMatt Wrote:Yes, you can only fight the thing with second job skills/stats. No matter what your level, it will block you from using 3rd/4th job skills and it resets your stats to when you were level 70 (unless you're under 70). Atleast when we fought it it did this. Not sure how difficulty levels work.
This is just fail for archers all over again X_X all we get to use is DS or Arrow Blow for this fight? Ouch X_X At least sins get a good amount of damage still using L7. Most mages get to use their semi-good attacks from 2nd Job, and clerics still heal. Warriors still get their main attacks of good damage. Luckily, Brawlers get the best out of it all, as they still have DU, BS, AND Corkscrew to OWN away.
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Awww, this is like an anti-corsair boss, we are weak until 4th job =(
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