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ShiKage's Infighter Build
Takebacker Wrote:He means that from 9 to 10, it only increases duration not % effect. Same with 19-20, so there's no real point in putting those points in MW when you can put it in some other skill.

what he said ^.^
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Build revised and Energy build added.
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Can I get some more opinons on the transform/shockwave build.

I am interested in it, but I have heard that it is vastly inferior to the energy build due to the nature of 3rd job transformation.
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100kvolts Wrote:Can I get some more opinons on the transform/shockwave build.

I am interested in it, but I have heard that it is vastly inferior to the energy build due to the nature of 3rd job transformation.

It is, unless you are funded, if not it is not recommended to go for xform/sw build 1st. Reason is although SW damage output is high, you will be constantly recieving damage, which requires you to pot. However, this might change once we have the latest KMS updates.
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Update : I added a third build for third job -- Another Energy Build. Anyone mind looking over it and seeing if it's ok?
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Stun Mastery is just too damn early for me.

I'd leave it after Charge and Blast.
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Just a comment
I maxed Charge, blast and drain before even putting 1 into stun mastery and it worked well for me.
*consider that I've trained at typhons since 90 so that skill is useless or nearly useless here.
I'm doing stun mastery now ( like lvl 13 now)
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Darkmaniak Wrote:Just a comment
I maxed Charge, blast and drain before even putting 1 into stun mastery and it worked well for me.
*consider that I've trained at typhons since 90 so that skill is useless or nearly useless here.
I'm doing stun mastery now ( like lvl 13 now)

I'm actually planning on doing that, any idea how that build should go? Like what should I have charge up to before I start putting points into drain/buster and which one I should do first?
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Jormungandr Wrote:I'm actually planning on doing that, any idea how that build should go? Like what should I have charge up to before I start putting points into drain/buster and which one I should do first?

Since typhons hit pretty low compared to say himes, I would say Blast when you have Charge at ~10, and do a switching of 1/2 and 2/1 on the skills. If you think youll go to another training area before 120, then start adding drain when you have Charge and Buster at around 30/20, otherwise you can add 5~10 points to Drain and have the switching be with Drain and Blast til it is at a lvl you want to leave it at for the time being. At 106, I found Drain 8 to be very effective for training/killing HH in around 10 mins.
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Sn1perJohnE Wrote:Since typhons hit pretty low compared to say himes, I would say Blast when you have Charge at ~10, and do a switching of 1/2 and 2/1 on the skills. If you think youll go to another training area before 120, then start adding drain when you have Charge and Buster at around 30/20, otherwise you can add 5~10 points to Drain and have the switching be with Drain and Blast til it is at a lvl you want to leave it at for the time being. At 106, I found Drain 8 to be very effective for training/killing HH in around 10 mins.

So when should I consider xform or stun mastery? Or are those not very effective for training purposes?
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Question. Is this all taken from TakeBack3r, or is this really, really, really spookily similar?
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hmmm, well, since you have to get to ~90-95 to train effectively at Typhons, you could either go with Transform/Shockwave early into your 70s, maybe 5~10 points into transform at least from 70 to 80, while adding points into Stun Mastery, Charge, and Blast. Theres 31 points from 70 to 80, and it takes 20 points to max transform and stun mastery. So I would say 5 into transform, 10 into mastery (useful in places such as windraiders where it takes a few hits), and 8/8 into charge and blast.

From 80 to 90, you could do somewhat the same thing, getting mastery to 20 earlier, and then transform to 10, and charge and blast to 15 and 16, or 16 and 15. From there, add into both charge and blast until you are able to train at Typhons well. Id suggest more blast in order to fully optimize on the the mobbing of it.

Flaxative Wrote:Question. Is this all taken from TakeBack3r, or is this really, really, really spookily similar?

this whole thread, or my suggestions? @-a I dont really read guides for skills, so all of this is either from logical thought from my experience, or im channeling him a-@
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If you look at TakeBack3r's guide on BasilMarket, you will see that many parts are exactly the same.
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Flaxative Wrote:If you look at TakeBack3r's guide on BasilMarket, you will see that many parts are exactly the same.

again, what im saying or what ShiKage said on the OP? If its ShiKages, TakeBack3r probably got inspiration from it? Could have built off of it with changes that he found may have been better? Could just be that they have similar tastes a-@
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TakeBak3r's guide looks similar to mine because, for one, we share many of the same views, and I believe he wrote his guide based off of mine when I took my guide off of Basil Market. My guide was written first. Tongue
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Yeah, I'm that guy who posted in Hiddenstreet, but didn't really get much feedback.

I'm planning to max Drain and Blast, but leave Shockwave at 21, because it hits 6 monsters anyway, and we get Snatch/Dragon Strike in 4th Job. Pros and Cons of this build?
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OrangeGuy Wrote:Yeah, I'm that guy who posted in Hiddenstreet, but didn't really get much feedback.

I'm planning to max Drain and Blast, but leave Shockwave at 21, because it hits 6 monsters anyway, and we get Snatch/Dragon Strike in 4th Job. Pros and Cons of this build?

None, really. 11 Drain and 21 Shockwave for the other is completely debatable. Either one is fine. I have both builds in this guide.
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Oh, Ok. That's good then. I plan on going to get Energy Charge/Blast both to a respectable level then going to go straight with Stun Mastery. Then I'm hoping for an early Drain, so I'll max all of my Energy moves, then go ahead to Transformation and Shockwave, leaving Shockwave at 21.
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I have a little question for the 2nd job. Is it safe to max barrel instead of mp recovery because i'm in GMS and, it will be difficult to go to WR without OB. Is it best or worst to switch?
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Raph589 Wrote:I have a little question for the 2nd job. Is it safe to max barrel instead of mp recovery because i'm in GMS and, it will be difficult to go to WR without OB. Is it best or worst to switch?

i regret not maxing barrel due to the fact that i cant get to WR safely

pineapple you bigfoot
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