[Complete] Unscheduled Maintenance - October 30, 2014
#21
I know the general process. Doesn't prevent me from calling them lazy/Unproductive/Time Wasters. Specially when the glitchs/errors/etc have been known for years. It just show their lack of concern for fixing stuff and just doing the bare minimum.

Meh no use crying over spilled milk, can't get my candies nor tokens anymore either, thanks nexdumb.
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#22
FenixR Wrote:I know the general process. Doesn't prevent me from calling them lazy/Unproductive/Time Wasters. Specially when the glitchs/errors/etc have been known for years. It just show their lack of concern for fixing stuff and just doing the bare minimum.

Meh no use crying over spilled milk, can't get my candies nor tokens anymore either, thanks nexdumb.

Actually, it does.

Also, there was really no point of raging at Nexon for this. We here are already aware of Nexon's incompetencies. Just seems like a case of first world problems.
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#23
tecul1 Wrote:Actually, it does.

Also, there was really no point of raging at Nexon for this. We here are already aware of Nexon's incompetencies. Just seems like a case of first world problems.

Yeah, just a bit of rage since Evo world doesn't want to work for me when i'm in a hurry to before the events expires. Problems just love to appear when you are in a hurry to finish anything doesn't it?
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#24
This thing didn't fix the Friends Story for me AT ALL. Still unable to enter. :I
Anybody with the same issue?
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#25
Ironical Wrote:This thing didn't fix the Friends Story for me AT ALL. Still unable to enter. :I
Anybody with the same issue?

It wasn't supposed to fix it.

I haven't tried yet but I'm told setting your Maple window size to the highest resolution solves this.
I suspect that if you can't do that (computer's screen is too small) you need to search randomly around the map for the right place to click or use NPC chat.
I have noticed several things are misplaced when you're using the smallest window size, most notably the death count background (but not the counter itself) in maps that have a death counter, so apparently this NPC's "hitbox" is suffering from the same sort of bug.
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#26
Monsters that teleport now take much longer to reappear. Makes CRA very annoying.
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#27
SaptaZapta Wrote:It wasn't supposed to fix it.

I haven't tried yet but I'm told setting your Maple window size to the highest resolution solves this.
I suspect that if you can't do that (computer's screen is too small) you need to search randomly around the map for the right place to click or use NPC chat.
I have noticed several things are misplaced when you're using the smallest window size, most notably the death count background (but not the counter itself) in maps that have a death counter, so apparently this NPC's "hitbox" is suffering from the same sort of bug.

Gosh, you saved me. Thank you, indeed.~
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