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2009-01-06, 02:22 PM
(This post was last modified: 2009-01-06, 05:28 PM by DrRusty.)
Could someone do me a favor plz?
Calculate how much damage over 8 minutes each of these builds would do.
Lvl 8 Stransform (6 mins cooldown), lvl 21 demolition, and lvl 1 barrage.
Lvl 30 barrage
8 mins will let the Stransform build transform twice. 30 sp goes into each build. That's 10 lvls of SP.
During Stransforms downtime, the pirate uses barrage -> dlash fist -> double upper. If double upper -> flash fist x2 is better then they use that instead.
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I'm guessing that i'm retarded..
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Daniel Wrote:My build planned:
120 1 Air Strike 1 Advanced Octo 1 Battleship
121 3 Battleship cannon
122 1 Rapid Fire 2 Battleship Cannon
123 3 Battleship Cannon (thats how far I am atm lol)
--
124 3 Battleship cannon (11, wee 4 cannon balls)
125 1 Rapid Fire 1 Elemental Amplification 1 Battleship Cannon
126 1 Rapid Fire 2 Battleship Cannon
127 1 Rapid Fire 2 Battleship Cannon
128 1 Rapid Fire 2 Battleship Cannon
129 2 Battleship cannon (20, have to get lvl30 book yet >>) save 1 SP.
Didn't think any further yet. But why this? I lag quite a lot so I can't dismount before I get attacked, and the HP of low lvl battleship is pomegranate. So I want to be strong in the 2 minutes outside of ship of course. Rapid Fire is a excellent skill imo, lvl1 rapid fire kills a newtie as fast as Burst Fire, so lvl5 should beat it by far.
It may seem faster, but Burst Fire does roughly 109% damage in the time it takes to fire one bullet with Rapid Fire. Rapid Fire does 110% damage at level 5. You'd get a bigger damage improvement by adding like 10 dex. Training with Rapid Fire consumes 30k bullets in an hour if you're constantly spamming. I'd prefer to hold off on using it until I'm at a high enough level that my Battleship will last long enough that I won't have to use RF much. I dislike the idea of expanding my USE inventory, and don't want a crapload of ammo crowding my inventory the way NLs do, so I carry 10 sets.
I'd get 1 Amp before you go any further...at least right after you get the 4 bullet Cannon.
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Updated my build projection:
[SIZE="1"]120 : Super Transform (2), Speed Infusion (1)
126 : Super Transform (Max), Speed Infusion (1) (6 out of every 8 minutes Shockwave)
127 : Super Transform (Max), Speed Infusion (2), Demolition (1), Barrage (1)
130 : Super Transform (Max), Speed Infusion (11), Demolition (1), Barrage (1) (Max Speed Shockwave)
131 : Super Transform (Max), Speed Infusion (11), Demolition (3), Barrage (1), Time Leap (1)
140 : Super Transform (Max), Speed Infusion (11), Demolition (Max), Barrage (1), Time Leap (1) (Max Demo for bossing / Cheap training)
141 : Super Transform (Max), Speed Infusion (11), Demolition (Max), Barrage (3), Time Leap (1), Snatch (1)
150 : Super Transform (Max), Speed Infusion (11), Demolition (Max), Barrage (Max), Time Leap (1), Snatch (1) (Max Barrage for times without Transform)
151 : Super Transform (Max), Speed Infusion (11), Demolition (Max), Barrage (Max), Time Leap (3), Snatch (1), Dragon Strike (1)
160 : Super Transform (Max), Speed Infusion (11), Demolition (Max), Barrage (Max), Time Leap (Max), Snatch (1), Dragon Strike (1) (Max Time Leap for optimal Bossing)[/SIZE]
Yeah, I just like the transforms...
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Good luck gettin to 160 without dragon strike.
Nothin personal but being transformed just makes me feel like every other class. Spamming 1 atk over and over. Not being able to use screw punch or backspin just makes training so much slower.
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2009-01-12, 03:20 PM
(This post was last modified: 2009-01-12, 03:23 PM by Devil.)
DrRusty Wrote:Good luck gettin to 160 without dragon strike.
Nothin personal but being transformed just makes me feel like every other class. Spamming 1 atk over and over. Not being able to use screw punch or backspin just makes training so much slower. Well, same goes for Dragon Strike... When I used it to test it out at skelegons (pserver), all I did was spam DS left 2x, spam DS right 2x, repeat...
It's powerfull allright, but it's practicly the same as spamming Shockwave...
You don't really need to move if you hit monsters with a multitarget skill like DS that has the same horizontal range as Genesis, by simply turning left and right (400%+400%=800%).
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2009-01-12, 03:43 PM
(This post was last modified: 2009-01-12, 03:46 PM by DrRusty.)
Well I don't know what private server you played but dragon strike isn't spammable like shockwave. I always screw punch/backspin a mob, followed by dragon strike. If I have energy charged, ill follow dragon strike with a blast and an energy drain, then another dragon strike. If I don't, ill use backspin again for stun n crit dmg.
The difference between dragon strike and shockwave is that you can't form mobs when your usin shockwave. I guess you can try to get points in snatch, but just like warriors picking rush over monster magnet, bucs are gonna use screw punch over snatch.
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DrRusty Wrote:bucs are gonna use screw punch over snatch.
Disagree, snatch grabs 6 and stuns. The comparison isn't even reasonable, to be honest.
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2009-01-12, 04:48 PM
(This post was last modified: 2009-01-12, 04:52 PM by DrRusty.)
Tykian Wrote:Disagree, snatch grabs 6 and stuns. The comparison isn't even reasonable, to be honest.
Well at the moment snatch isn't maxable.
I haven't put any points into snatch so I can only go by what I think will happen when using snatch for training. Being able to move yourself with the mobs is a lot more effective while training than bringing the mobs to you. Monsters are pretty evenly distributed across a surface on a map. Unless you're traveling through the map as you kill, you run out of monsters to atk. You gotta snatch -> shckwave -> repeat til a group is dead, then move on. With screw punch your constantly moving throuhout the map attacking fresh spawn and keepin your mob as big as you can. With d strikes range, its easy to aggro more monsters to walk towards you.
Of course I can only say dragon strike is very effective since I'm getting it first. I only have 11 d strike and I'm already convinced there's no way shockwave/snatch can keep up. And for the guys who have any doubts, I'm making a d strike video when it gets to lvl 21.
Even devils transform build leaves snatch at 1 til 16x.
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Tykian Wrote:Disagree, snatch grabs 6 and stuns. The comparison isn't even reasonable, to be honest.
I agree because snatch attacks 3 more also. I cant wait to get snatch and dragon strike. yeah yeah spam? Anyways I'm almost done with my builds. I have a build for both jobs.... but I'm stumped on level 16x.. Max super transform or get snatch.....
Lemme find my build in my folders then i'll post it here....
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DrRusty Wrote:Being able to move yourself with the mobs is a lot more effective while training than bringing the mobs to you.
That depends on the map.
Even when i had played a hero on some servers, i used rush and monster magnet equally. At peak, if you run out of skeles on the mid platform and there's monsters on the side platforms, charge magnet as you walk and it'll grab the few skeles that are there pretty much 100% of the time (i only had it "miss" once in like 6 hours). Same concept with snatch. These kinds of skills are amazing at maps where you generally move down or up and there are smaller platforms on the sides with groups of monsters spread out enough where your attack won't reach, yet close enough so every one of them gets grabbed by your gathering attack.
Or even in close combat, at CGs.
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2009-01-12, 05:40 PM
(This post was last modified: 2009-01-12, 05:50 PM by DrRusty.)
Well itd be nice to see a good snatch/shockwave video, or have someone here in GMS get snatch early. I'm getting dran strike and I love it.
Does snatch work in regular transform?
Also I have never seen a warrior use monster magnet while training.
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DrRusty Wrote:Well itd be nice to see a good snatch/shockwave video, or have someone here in GMS get snatch early. I'm getting dran strike and I love it.
Does snatch work in regular transform?
Nope. >_>
I'm sure someone will go snatch if an orbis tower like map with high level mobs comes out. o_o
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Why does Devil want to boss so badly...
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cuz all the cool kids boss pfft who grinds? srsly though I like his build although i might sub max barrage for D.Strike or half and half jus because god dam d.strike range is like horse huge lol!
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Dusk Wrote:Why does Devil want to boss so badly... Because it's not my dream grinding my life away in maple to get to lvl200 asap and realize you want to quit maple without you had any fun with it...
For some people it's their goal to get to lvl 200 asap, and have all skills maxed by then, but for me (and many others) grinding in maple is way to boring for that... it's the reasons why pservers are so popular... endless grinding your life away for a 2d pixel game = pointless...  .
Yes, Dragon Strike 1st builds will get you to lvl 200 faster then my build, so for the people who's goal it is to grind as fast as possible to lvl 200, that would be the best choice, but you can better make a Bishop when lvl200 is your goal...
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Now that you guys are experiencing fourth job and are actually figuring out how useful Dragon Strike is, do you think my blueprint build for my Viper is that zomfg ridiculously stupid?
Level 120: +1 Barrage, +1 Speed Infusion, +1 Dragon Strike
Level 121: +1 Time Leap, +2 Speed Infusion
Level 122: +3 Speed Infusion
Level 123: +3 Speed Infusion
Level 124: +2 Speed Infusion (11), +1 Dragon Strike
Level 125: +2 Dragon Strike, +1 Barrage
Level 126: +2 Dragon Strike, +1 Barrage
Level 127: +2 Dragon Strike, +1 Barrage
Level 128: +2 Dragon Strike, +1 Barrage
Level 129: +2 Dragon Strike, +1 Barrage
Level 130: +2 Dragon Strike, +1 Barrage
Level 131: +2 Dragon Strike, +1 Barrage
Level 132: +2 Dragon Strike, +1 Barrage
Level 133: +2 Dragon Strike, +1 Barrage (10)
Level 134: +2 Dragon Strike, +1 Super Transformation
Level 135: +2 Dragon Strike, +1 Super Transformation
Level 136: +2 Dragon Strike, +1 Super Transformation
Level 137: +2 Dragon Strike, +1 Super Transformation
Level 138: +2 Dragon Strike (Max), +1 Super Transformation
Level 139: +2 Barrage, +1 Super Transformation
Level 140: +2 Barrage, +1 Super Transformation
Level 141: +2 Barrage, +1 Super Transformation
Level 142: +2 Barrage, +1 Super Transformation
Level 143: +2 Barrage, +1 Super Transformation
Level 144: +2 Barrage, +1 Super Transformation
Level 145: +2 Barrage, +1 Super Transformation
Level 146: +2 Barrage, +1 Super Transformation
Level 147: +2 Barrage, +1 Super Transformation
Level 148: +2 Barrage (Max), +1 Super Transformation (15)
Level 149: +1 Super Transformation, +1 Demolition, +1 Snatch
Level 150: +1 Super Transformation, +2 Demolition
Sure, I should probably have left Dragon Strike at level 21, but not everyone is perfect. =/
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ShiKage Wrote:Now that you guys are experiencing fourth job and are actually figuring out how useful Dragon Strike is, do you think my blueprint build for my Viper is that zomfg ridiculously stupid?
Level 120: +1 Barrage, +1 Speed Infusion, +1 Dragon Strike
Level 121: +1 Time Leap, +2 Speed Infusion
Level 122: +3 Speed Infusion
Level 123: +3 Speed Infusion
Level 124: +2 Speed Infusion (11), +1 Dragon Strike
Level 125: +2 Dragon Strike, +1 Barrage
Level 126: +2 Dragon Strike, +1 Barrage
Level 127: +2 Dragon Strike, +1 Barrage
Level 128: +2 Dragon Strike, +1 Barrage
Level 129: +2 Dragon Strike, +1 Barrage
Level 130: +2 Dragon Strike, +1 Barrage
Level 131: +2 Dragon Strike, +1 Barrage
Level 132: +2 Dragon Strike, +1 Barrage
Level 133: +2 Dragon Strike, +1 Barrage (10)
Level 134: +2 Dragon Strike, +1 Super Transformation
Level 135: +2 Dragon Strike, +1 Super Transformation
Level 136: +2 Dragon Strike, +1 Super Transformation
Level 137: +2 Dragon Strike, +1 Super Transformation
Level 138: +2 Dragon Strike (Max), +1 Super Transformation
Level 139: +2 Barrage, +1 Super Transformation
Level 140: +2 Barrage, +1 Super Transformation
Level 141: +2 Barrage, +1 Super Transformation
Level 142: +2 Barrage, +1 Super Transformation
Level 143: +2 Barrage, +1 Super Transformation
Level 144: +2 Barrage, +1 Super Transformation
Level 145: +2 Barrage, +1 Super Transformation
Level 146: +2 Barrage, +1 Super Transformation
Level 147: +2 Barrage, +1 Super Transformation
Level 148: +2 Barrage (Max), +1 Super Transformation (15)
Level 149: +1 Super Transformation, +1 Demolition, +1 Snatch
Level 150: +1 Super Transformation, +2 Demolition
Sure, I should probably have left Dragon Strike at level 21, but not everyone is perfect. =/
I was never really a fan of incrementing ST without getting more demolition in the process, but i think you actually enjoy shockwave with no decent method of 1v1 attack.
Even though i know this isn't your build exactly. ^^
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Takebacker Wrote:I was never really a fan of incrementing ST without getting more demolition in the process, but i think you actually enjoy shockwave with no decent method of 1v1 attack.
Even though i know this isn't your build exactly. ^^
Haha, yeah. I kind of said screw builds at level 125 and decided to have fun with my skills. However, my views don't change about getting S. Transformed maxed before working on Demolition. Sure, getting level 1 Demo isn't a bad idea, but level 1 s. Transform isn't that great when you are going to be wanting to transform a lot.
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Devil Wrote:Because it's not my dream grinding my life away in maple to get to lvl200 asap and realize you want to quit maple without you had any fun with it... 
For some people it's their goal to get to lvl 200 asap, and have all skills maxed by then, but for me (and many others) grinding in maple is way to boring for that... it's the reasons why pservers are so popular... endless grinding your life away for a 2d pixel game = pointless... .
Yes, Dragon Strike 1st builds will get you to lvl 200 faster then my build, so for the people who's goal it is to grind as fast as possible to lvl 200, that would be the best choice, but you can better make a Bishop when lvl200 is your goal... 
Yeah, this is my sentiments exactly, but my goal isnt to be best bosser at 13x, mine is to get to 15x where i can get into HT runs, and maybe other runs(if CWK II has good high level bosses that need to be partied to defeat) not to solo Pap and pianus all day(you prolly wont find many pianus in khaini anyway with wolfy taking them lol) So im probably gonna opt for a build that will allow me to have a good level STransform, and demo in 14x or 15x. And focus early on on a build that will get me to those levels quicker. Orb for me is automatically tossed out, but 11 si, 1 time leap, and some barrage and dstrike are a must. But dunno what level i wanna get each to. Im thinking of leaving Dstrike at 21, and working on barrage and Stransform/Demo, making sure to get 1 snatch just for the stun if i feel like it.
No to criticize your build, but you might want to work on barrage first, maybe get some DStrike. I know you love shockwave, but you gonna need something else to help you get to higher levels to finish maxing Stransform and demo.
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