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IllegallySane Wrote:I guess simply put. When you have robots that power up from raw emotions, the premise of the story is more like a martial arts tournament but with robots, there's no actual massive war going on between people with opposing ideals, and incredibly awesome and crazy stuff happen like a horse piloting a horse Gundam, martial artists can punt skycrapers, and the Statue of Liberty is a gigantic laser cannon, all reasons to call G Gundam a Real(istic) Robot show flies right out the window. Aka it's like calling superhero show a realistic war drama.
Super = Saving the world from outside threats, superheroics
Real = War drama, grittier
There's bound to be lapses of both genres, but there's still usually a more overall theme towards one side.
Oh okay I did have it right. G Gundam is an oddity in itself though.
Takebacker Wrote:Nah not yet, it's just obvious that he will given how stupid he is currently/nexon's track record with every other new class in history.
Expecting soul divide to get it's cooldown doubled or tripled.
Yeah I wonder about that. B/c YMCK at least you just have one person soloing all of RA, bar Vellum, which seems to need a duo, unless ppl start hitting 30+ on him and everyone else just looting since that minor patch gave CRA/Emp separate drops. Not RA though. Anyway point it if the person has good control sets that up for whoever is attacking iits good game.
Wonder how fast it could do a Vellum solo come to think of it.
And beast tamer. Since you can use i frames to get through some 100%+hp damage boss skills.
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Does anyone have pictures of the nx Beast Tamer ears/tail or sets?
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Takebacker Wrote:Nah not yet, it's just obvious that he will given how stupid he is currently/nexon's track record with every other new class in history.
Expecting soul divide to get it's cooldown doubled or tripled.
I'm going a bit off topic here but JoeTang mentioned that Soul Divide isn't actually 3x damage. Both the soul and the original mob don't take 1.5x damage, rather, the original mob takes regular damage and the soul takes a reduced 50% of your regular damage. It's really just a 1.5x buff as long as you're hitting both the soul and the original mob at the same time. If you're not hitting both, well then gg.
EDIT: somehow managed to quote the wrong post. For the sake of not giving you another notification:
you Wrote:Oh yeah that's a good guess, 3x damage if you or your party is hitting both soul and boss is pretty damn OP. 2.4 or 2.6x is much more reasonable, but it still needs a longer cooldown so it can't be used as often in boss fights. :/ It only took that one dude 1 or 2 divides plus bind to kill empress solo after all...
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Well, [MENTION=5228]Razmos[/MENTION]; posted it in the update highligts, but here are the custimazations
Looks like you can choose your ear/tail colors which is neat, I wonder if they will include an nx item so you can change it later (like Carta's pearl for Mercedes ears). Wonder why they added the heart tattoo.
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Niernen Wrote:Well, Razmos; posted it in the update highligts, but here are the custimazations
![[Image: iokmsj.png]](http://i40.tinypic.com/iokmsj.png)
Looks like you can choose your ear/tail colors which is neat, I wonder if they will include an nx item so you can change it later (like Carta's pearl for Mercedes ears). Wonder why they added the heart tattoo.
I think someone mentioned earlier in the thread that you can purchase transparent items for the ears/tails. I'm not completely sure of this, though.
I really love the little bowl cut with the hair sticking out on top. It's adorable. I'll probably use the brown hair though, because I'm going to change it and I want it to be brown anyways.
I really like the customization options!
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Gymleaders Wrote:I really love the little bowl cut with the hair sticking out on top. Same! It's a pretty good looking bowlcut, but I think it's mostly the ears that make it so nice.
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Gymleaders Wrote:I think someone mentioned earlier in the thread that you can purchase transparent items for the ears/tails. I'm not completely sure of this, though.
Grey Wrote:Not sure if you guys found out yet, but there's some (like 3?) NX ears/tail combos that I think are supposed to replace the default ones (but they're glitched and they don't, I think) (but they could also just be the three default ones, but I'm pretty sure they aren't), as well as transparent ears/tail.
There's panda, squirrel, rabbit, dog, you know what, here's the Chinese:
棕色耳朵 - Default (Brown)
白色耳朵 - Default (White)
黑色耳朵 - Default (Black)
小熊猫耳朵 - Red Panda
松鼠耳朵 - Squirrel
兔耳朵 - Rabbit
狗狗耳朵 - Dog (One white ear, one black ear)
熊熊耳朵 - Bear
林之灵动物耳朵6 - Same as Default (Brown)
林之灵动物耳朵7 - Same as Default (Brown)
林之灵动物耳朵8 - Same as Default (Brown)
They're just NX hat/cape pairs, maybe they're available for everyone, maybe they only work on Beast Tamer, maybe we won't get them at all (incomplete data? But I'm a version behind, so I can't really say).
Just icons because that's all there is (hence, incomplete data)
Red Panda: ![[Image: VFbnjMZ.png]](http://i.imgur.com/VFbnjMZ.png) ![[Image: ddcy5Lc.png]](http://i.imgur.com/ddcy5Lc.png)
Squirrel: ![[Image: wLfuwBD.png]](http://i.imgur.com/wLfuwBD.png) ![[Image: VTXOxdC.png]](http://i.imgur.com/VTXOxdC.png)
Rabbit: ![[Image: 7wMTuzP.png]](http://i.imgur.com/7wMTuzP.png) ![[Image: puLdpGR.png]](http://i.imgur.com/puLdpGR.png)
Dog: ![[Image: th8L9A6.png]](http://i.imgur.com/th8L9A6.png) ![[Image: LzVgFvg.png]](http://i.imgur.com/LzVgFvg.png)
Bear: ![[Image: PJmUpZy.png]](http://i.imgur.com/PJmUpZy.png)
Someone wearing the bunny ears (I think, they look sorta similar to the bunny ears we already have, so it might just be those?):
![[Image: IEn7sAL.png]](http://i.imgur.com/IEn7sAL.png)
You can notice the aforementioned glitch in this one.
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Is the hair sticking up supposed to be Ahoge? I actually didn't notice it b4
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Apparently there was a nerf in CMST http://uni-wz.com/blog-entry-2242.html
This is rather sad:
Mercilessness!
ReqLv:150
At Max Level: MP Cost: 1000
Become invincible for 30 seconds. >> 20 seconds.
All party members increase Total Damage by 30%
Cooldown: 90 sec. >> 420 sec.
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Delquas Wrote:Apparently there was a nerf in CMST http://uni-wz.com/blog-entry-2242.html
This is rather sad:
Mercilessness!
ReqLv:150
At Max Level: MP Cost: 1000
Become invincible for 30 seconds. >> 20 seconds.
All party members increase Total Damage by 30%
Cooldown: 90 sec. >> 420 sec.
 Wow, that went from amazing to almost completely useless in one fell swoop.
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Delquas Wrote:Apparently there was a nerf in CMST http://uni-wz.com/blog-entry-2242.html
This is rather sad:
Mercilessness!
ReqLv:150
At Max Level: MP Cost: 1000
Become invincible for 30 seconds. >> 20 seconds.
All party members increase Total Damage by 30%
Cooldown: 90 sec. >> 420 sec.

Rest in pieces beast tamer mains :/
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Delquas Wrote:Apparently there was a nerf in CMST http://uni-wz.com/blog-entry-2242.html
This is rather sad:
Mercilessness!
ReqLv:150
At Max Level: MP Cost: 1000
Become invincible for 30 seconds. >> 20 seconds.
All party members increase Total Damage by 30%
Cooldown: 90 sec. >> 420 sec.

Well, that just made it almost useless, but then again, a party of 3 beast tamers before would have been invincible.
『 』は絶対に負けない
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BamonTrainer Wrote:Well, that just made it almost useless, but then again, a party of 3 beast tamers before would have been invincible.
????????
The invincibility isn't a party buff though just the total damage
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I could understand maybe a 180 second cooldown or something, but a 7 minute cooldown for a buff that lasts 20 seconds? beyond useless.
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Razmos Wrote:I could understand maybe a 180 second cooldown or something, but a 7 minute cooldown for a buff that lasts 20 seconds? beyond useless.
Can't they just remove the damage buff and place it somewhere else. No one would even care, even with 30% damage.
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I mean I don't think it's beyond useless. It's still good... Just a long cooldown. I don't really think that skill defined Beast Tamer. I'm really excited for them, though! Obviously they were already strong, they're not going to be released like that.
[MENTION=6070]Arrol[/MENTION]; 30% total damage is huge, it's not just 30% damage like a skill would get from a hyper or something.
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so it's like Sacrosanctity now?
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MuscleWizard Wrote:so it's like Sacrosanctity now?
I guess...but sacro is 30/40 secs long with 300 sec cd.
This...this is just....idk.
Still getting one to 120 though since this nerf doenst really affect me.
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2014-01-17, 09:28 PM
(This post was last modified: 2014-01-17, 09:31 PM by PoetryIsFail.)
Tigeon Wrote:I guess...but sacro is 30/40 secs long with 300 sec cd.
This...this is just....idk.
Still getting one to 120 though since this nerf doenst really affect me.
IIRC Sacro is 30 seconds with a 5min cd
If I was still playing, and if beast tamer came out with their unnerfed sacro + party buff hyper I would've been really, really mad jealous and butthurt to the point of futile gamer rage. A 90 second CD is broken AF and its good that they got a higher CD than sacro considering its party buff capabilities.
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Remind me about BaM's party shield... until they buffed it.
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