Known Issues: Updated August 6, 2015
Arrol Wrote:I'm sure 15% damage is just as negative as 15% stat is by their standards. Also, what does the difficulty has to do with it?

My justification was just that xenons benefit a lot more from 5% all stat than any other class. 5% damage from avengers affects everyone equally.
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Takebacker Wrote:My justification was just that xenons benefit a lot more from 5% all stat than any other class. 5% damage from avengers affects everyone equally.

Uh, honestly 5% all stat benefiting xenons more than everyone else isn't really a problem. You know what's a problem? Tyrant giving xenons 495 primary stats per piece. THAT is where the problem lies. Not %all stat in itself.
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Sometimes I wonder if anyone from Nexon has actually played Maplestoy.
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Justin Wrote:Uh, honestly 5% all stat benefiting xenons more than everyone else isn't really a problem. You know what's a problem? Tyrant giving xenons 495 primary stats per piece. THAT is where the problem lies. Not %all stat in itself.

Tyrants aren't free.
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Takebacker Wrote:Tyrants aren't free.
True, but they are kinda "cheap" as Xenons can get the Pirate ones, saving something like 4-5billion per tyrant piece in comparison to warriors, which in itself is another advantage against majority of the glasses. In my opinion they should just turn all tyrants into common items to balance the cost:benefit ratio between classes by at least a bit.
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I see nothing about the gollux shop in the list...
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Is there anything about inflicting slow to boss and sub-boss monsters? I couldn't do it on my Kaiser, which leads to less DPS since Cursebite doesn't do extra damage. Unless that was intentional and I missed the memo?
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This game is f'ucking stupid Tongue

if Xenon wasn't intended to have a level 3 link skill why the hell would they post it in the update notes back in July. >__>
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Takebacker Wrote:Tyrants aren't free.

Neither is getting to level 210? Either way you spin it, you can put time into the levels, or time into making the mesos.
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Justin Wrote:Neither is getting to level 210? Either way you spin it, you can put time into the levels, or time into making the mesos.

Hahahahahahaha. Please break down how getting tyrants to 7 stars is as free as getting to level 210. Free meaning you can do it with $0. Time isn't free let's be real.
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ZeekFox Wrote:Is there anything about inflicting slow to boss and sub-boss monsters? I couldn't do it on my Kaiser, which leads to less DPS since Cursebite doesn't do extra damage. Unless that was intentional and I missed the memo?

This is working as intended. Bosses have never been affected by status ailments.
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VerrKol Wrote:This is working as intended. Bosses have never been affected by status ailments.

Not true. Empress has been affected by the slow status from Kaiser before.
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VerrKol Wrote:This is working as intended. Bosses have never been affected by status ailments.

Mages use to slow Pap back in 2010 to not take touch damage. Pretty sure they are intended to get slowed.
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Takebacker Wrote:Hahahahahahaha. Please break down how getting tyrants to 7 stars is as free as getting to level 210. Free meaning you can do it with $0. Time isn't free let's be real.

You only need 5 stars to get all of the stat boosts, and 5 star enhance scrolls that don't boom come around every so often. It's very plausible and doable.
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VerrKol Wrote:This is working as intended. Bosses have never been affected by status ailments.

Dark Link Wrote:Not true. Empress has been affected by the slow status from Kaiser before.

Zakum was affected too, despite the fact that he doesn't move. The entire purpose is to inflict a status so Cursebite triggers and does the final attack thing. Why else would Giga Slash, your 1v1 DPS bossing skill, even inflict slow if it weren't meant for bosses?

And although I haven't checked any other statuses, it's become commonplace for bosses to at least get inflicted with something, even if it's reduced. That's why Mihile has a skill that inflicts Blind, but specifically states the effect or duration or something is lessened on bosses. The entire purpose is because of that whole "do more damage and crit more to enemies under a negative status" passive work.
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Flash Bang still inflicts darkness on bosses, that's the only status Dual Blade has though

[Image: a395c0272ef7c15f2f6225233af70e8d9d16c693bb.png]

Slow definitely used to work on Empress too, I used to steal it on my Phantom occasionally
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Slow still works, so it's probably just Kaisers that are broken.
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Well archer slows have never worked on bosses Rolleyes
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VerrKol Wrote:Well archer slows have never worked on bosses Rolleyes

Archers have slow? Frostprey on Marksmen are the closest thing to having slow (freezing), but that obviously doesn't affect bosses.
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Zerard Wrote:Archers have slow? Frostprey on Marksmen are the closest thing to having slow (freezing), but that obviously doesn't affect bosses.

Hamstring, back when they had it, and it didn't work on bosses, neither did Marksmen's Blind. I remember Blind in particular because I remember my Flash Bang's blind working on bosses and Blind didn't.
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